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Inside Magic Leap

forbes.com

81–90 of 220 posts

Re: Inside Magic Leap

#81
post #60

Here's a peek at your future.... https://vimeo.com/166807261

Honestly it would take that level of visual fidelity and environmental awareness for the leap to live up to the hype and expectations.

Leap most certainly won't do this. But give it twenty years.

Re: Inside Magic Leap

#82
post #49
post #41

I believe Magic Leap has a new kind of display technology, but the article is pretty bullshit-sounding with statements like this: "Throw out your PC, your laptop and your mobile phone, because the computing power you need will be in your glasses, and they can make a display appear anywhere, at any size you like." Yeah sure, they not only made a new display tech but integrated the computing power of desktops or laptop…

I assume the GTX 1080 lives in the cloud. We shall see I guess.

A previous article (possibly from over a year ago) said that the computing power and battery come from a cell-phone-sized device that you keep in a pocket and attach to the glasses via fiber.

Re: Inside Magic Leap

#83
post #41

I believe Magic Leap has a new kind of display technology, but the article is pretty bullshit-sounding with statements like this: "Throw out your PC, your laptop and your mobile phone, because the computing power you need will be in your glasses, and they can make a display appear anywhere, at any size you like." Yeah sure, they not only made a new display tech but integrated the computing power of desktops or laptop…

Uploadvr demystified this stuff a couple years ago: http://uploadvr.com/magic-leap-how-it-works/ Magic leap is a pair of glasses you wear on your face that displays AR imagery through a clear glass lens. There's a cable leading from these glasses to your pocket where you have a tablet-size device doing all the heavy lifting, most likely using mobile SoC's. Pretty sure you can't run a desktop CPU and GPU on a pocketab…

How many years will it be until Pascal-like performance is available in a tablet form-factor?

Re: Inside Magic Leap

#84
post #49
post #41

I believe Magic Leap has a new kind of display technology, but the article is pretty bullshit-sounding with statements like this: "Throw out your PC, your laptop and your mobile phone, because the computing power you need will be in your glasses, and they can make a display appear anywhere, at any size you like." Yeah sure, they not only made a new display tech but integrated the computing power of desktops or laptop…

I assume the GTX 1080 lives in the cloud. We shall see I guess.

Uncompressed 8K over the public internet!

Re: Inside Magic Leap

#85

So clearly the author is sympathetic to the aura that Magic Leap is cultivating through secrecy and selective media engagements: > When it arrives–best guess is within the next 18 months–it could usher in a new era of computing, a next-generation interface we’ll use for decades to come. ...which may be a pretty valid statement or sentiment overall, but later in the article, we get to the crux of the "potential" futur…

Maybe I'm just bored, but I'm quite excited about what we will have to create as interface patterns with mixed reality. Even if there were no useful content made for it, I'm pretty sure I could spend hours trying building interfaces and see how well they go, just like I can spend hours trying to 3d print a ball or testing the limits of printing on thin air.

In any way, I can't see this not being a technological advance once we'll have played with it as makers for a decent amount of years.

Re: Inside Magic Leap

#87
post #49

Earlier quoted context omitted.

I assume the GTX 1080 lives in the cloud. We shall see I guess.

Can't. The bandwidth wouldn't be enough.

Bandwidth is not the problem, latency is. Bandwidth can be fixed by throwing more bandwidth at the problem.

Cloud gaming has not done all that well; it's right at the edge of feasibility due to latency. VR moves it back off the edge to "unquestionably infeasible". If VR gaming were to take off and become a dominant paradigm it would make cloud gaming even harder to justify.

Re: Inside Magic Leap

#88
post #36
post #7

I've been hearing rumors about these guys for years and it never seems to be any more than what's in this article-- "we saw some special effects and our wallets flipped themselves out of our back pockets onto the table and began spewing money". People so often underestimate the difficulty of productizing significant UI changes, not realizing that getting content to migrate to the new shiny will be at least as hard as…

John Carmack joining Oculus was a quick reason to think: "hm, this team has people who know how to get things done and launch." Maybe Magic Leap has the same types of engineers [does Graeme have the same reputation as hyper productive dev?], but there are reasons Carmack has this reputation [1]. And I've known and worked with people like this. People who are utterly relentless. Insanely productive. And honestly? I wo…

It seems like every one of the guys who have gone to work at Id Software with Carmack have found themselves completely overwhelmed. They're all competent and brilliant people, but they're not Carmack.

Re: Inside Magic Leap

#89
post #41

I believe Magic Leap has a new kind of display technology, but the article is pretty bullshit-sounding with statements like this: "Throw out your PC, your laptop and your mobile phone, because the computing power you need will be in your glasses, and they can make a display appear anywhere, at any size you like." Yeah sure, they not only made a new display tech but integrated the computing power of desktops or laptop…

Uploadvr demystified this stuff a couple years ago: http://uploadvr.com/magic-leap-how-it-works/ Magic leap is a pair of glasses you wear on your face that displays AR imagery through a clear glass lens. There's a cable leading from these glasses to your pocket where you have a tablet-size device doing all the heavy lifting, most likely using mobile SoC's. Pretty sure you can't run a desktop CPU and GPU on a pocketab…

One important differentiating factor between this and other (consumer) HMD's is the scanning display.

The Oculus et al need to render a rectangular matrix of evenly spaced pixels. If you want a larger field of view or higher resolution this comes with an exponential increase in number of pixels. With a high frequency scanning display and eye tracking you are not locked to a static spatial resolution (see https://en.m.wikipedia.org/wiki/Foveated_imaging).

There's a whole bunch of other problems when it comes to a render pipeline for something links this, but at least on the physical front it enables super high perceived resolution with less overall points of light to render.

Re: Inside Magic Leap

#90
post #27
post #20

Earlier quoted context omitted.

I remember that we were going to revamp existing cities and build new cities in accordance to this wonderful transportation device that would change everything, of which I cannot recall the name. I currently see them used as joke props in movies.

If you include 'hover-boards' these battery powered, two wheeled, self balancing, things sold over 2.5 million of the things in just the USA in 2015. So, it really is becoming increasingly widespread. You can see this as and extension of the skateboards vs scooters vertical stick argument. PS: For comparson 17.5 million cars where sold in 2015 and 12.5 million bikes with 20+" wheels.

I haven't seen a hover board since the spring.
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