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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#471

Earlier quoted context omitted.

You'd think now that it's the Surface Pro 4 they wouldn't have those kind of issues. For the first and second models I can understand. But the fourth?

I think 4 had it the issues specifically because they updated to a newer Intel CPU architecture.

It was more about the GPU (dynamic switching is a b*tch, especially when coupling a discrete one in the keyboard with an integrated one in the display), and the old power management problems resurfacing again.

I really do want to get a SurfaceBook. Let's hope they've ironed out the bugs.

I just realized you were talking about the sp4, so that doesn't really apply.

Re: Microsoft Surface Studio

#472
post #206

Earlier quoted context omitted.

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

https://www.penny-arcade.com/news/post/2016/10/26/the-surfac...

"I am intimately familiar with how it feels to create things on these sorts of devices and the Studio honestly feels like a generational leap forward. If you are a digital artist and you are currently working on a Cintiq you have to go to a MS store and look at the Studio. I’ve always given you my honest take on this stuff and this time is no different even though I can’t think of anything bad to say. If you draw on computers the Surface Studio is something very special."

Re: Microsoft Surface Studio

#473
post #301

Earlier quoted context omitted.

> professionals care about the specs very much Says everyone that is still paying full price for a 3 year old MacBook Pro....

They should have jumped ship from Apple by now. What design programs are there that require osx? They can build a much better computer for the money. Isn't that why Apple stopped?

New MacBook Pro will be coming out tomorrow.

Re: Microsoft Surface Studio

#474
post #390

Earlier quoted context omitted.

Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance. Pure SSDs only shine for gaming and compiling, and much more for the former than the later. A machine where you're constantly shuffling for space is no fun.

Hybrid drives are noticably slower than SSD for a lot of use cases. It's like saying a USB2 part is good enough when USB3 is pervasive, expected, and not that much pricier. SSDs (and preferably PCIe or NVMe) should be table stakes at a $2k price.

It'd not though because the price per GB is still pretty big.

A lot of people here are talking as if they've actually tested these hybrid drives and found them wanting. Hybrid drives have an SSD-like component so as long as your working set fits in those and is relatively predictable, the performance difference is not noticeable.

Re: Microsoft Surface Studio

#475

Earlier quoted context omitted.

Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance. Pure SSDs only shine for gaming and compiling, and much more for the former than the later. A machine where you're constantly shuffling for space is no fun.

Pure SSD's have come down in price so much that it's irresponsible to spec out a computer for professional use without one. The SSD impacts every single aspect of computer performance - from startup times, to application start times, to swap space speed, to reducing times when the computer is locked up loading from disk. And these days, a 1 TB SSD can be had for around $300 USD - at which point, there is no obvious n…

Just for a note, those 1TB cheap SSDs are not very good or very compact SSDs. The new ones we associate with such stellar performance are still more expensive.

This device has some pretty intense performance requirements for the form factor. Could we wait a bit for some hands-on with reviewers before saying MS botched it?

Re: Microsoft Surface Studio

#476
post #409
post #401

Earlier quoted context omitted.

Wacom Cintiq 27QHD 27": $2300 [1] Core i7 PC with Gtx 1080: ~$1750 [2] = $4050 for a much more powerful machine and $150 cheaper + upgradable [1] - https://www.bhphotovideo.com/bnh/controller/home?O=&sku=1113... [2] - https://pcpartpicker.com/b/f2qkcf

That monitor is just under 3.69 billion pixels compared to 13.5 billion on the Surface Studio. It doesn't include the dial interface, the real-life scaling, the pivot mechanism, the color profiles, a lot more. It's probably the closest you can get, but not in the same league.

Just noticed I said billion, meant million. Looking forward to VR displays with that kind of resolution though.

Re: Microsoft Surface Studio

#477
post #405
post #374

Earlier quoted context omitted.

> "you're paying ~$700 for the actual machine driving that display" ~$700 gets you a pretty basic computer with 965m, you can build a desktop with gtx 1070 for 700$ to power a wacom display. And you will be able to upgrade it in the future, with Studio you are stuck with a 965m for $3000. And if you are getting a 980m for $4200 that leaves you with a $1900 to build a computer for Wacom, which can be way more powerful…

I agree that Microsoft should sell the monitor by itself, or at least allow an eGPU accessory, but it seems they're going to 'Apple route' where they fully control hardware and software.

At least on mac you can install Windows, OSx or Linux, with this machine you are stuck with Win10 or Linux

Re: Microsoft Surface Studio

#478
post #476
post #409

Earlier quoted context omitted.

That monitor is just under 3.69 billion pixels compared to 13.5 billion on the Surface Studio. It doesn't include the dial interface, the real-life scaling, the pivot mechanism, the color profiles, a lot more. It's probably the closest you can get, but not in the same league.

Just noticed I said billion, meant million. Looking forward to VR displays with that kind of resolution though.

> Looking forward to VR displays with that kind of resolution though.

In before Google releases the "Google Cardboard Surface Studio edition" xD

Re: Microsoft Surface Studio

#480
post #477
post #405

Earlier quoted context omitted.

I agree that Microsoft should sell the monitor by itself, or at least allow an eGPU accessory, but it seems they're going to 'Apple route' where they fully control hardware and software.

At least on mac you can install Windows, OSx or Linux, with this machine you are stuck with Win10 or Linux

> with this machine

Isn't that also true for pretty much every computer except Apple's?

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