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Microsoft Surface Studio

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241–250 of 576 posts

Re: Microsoft Surface Studio

#241

As with other recent Microsoft devices, I feel like: - This computer looks very good - The specs look more than decent (skylake, 32gb ram...) ...but - It's going to be poorly distributed (at least where I live, in Asia). I'm not even expecting a synchronized worldwide release. - I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far) - I wouldn't be surprised if it's i…

> - I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far) The new Windows Subsystem for Linux is actually pretty good.

I agree, I expected loads of compatibility issues and weird bugs, but I have been pleasantly surprised. Integration with apt package management is solid and has so far worked like a charm.

My only complaint is that I had to opt in to the bleeding edge test versions of Windows 10, so my computers keep restarting themselves (often deleting registry settings like keyboard remaps and custom global hotkeys in the process) practically weekly. Anyone know of a way to keep my bash shell without having to (practically) reinstall Windows every week?

Re: Microsoft Surface Studio

#242
post #71

I can't but feel sad that Microsoft somehow is dropping the ball on mobile despite them having been, briefly, in a prime position to succeed. They've executed well with their "One platform"-strategy. UWP is great and with the new composition API their finally moving into being able to compete in the modern software arena. Meanwhile on the hardware side Panos is basically doing what Apple should have been doing if the…

What is going to set Microsoft apart in mobile at this point? The fact that you probably can't answer that is why Microsoft is still at the drawing board. One day they will return to the mobile world, probably next spring; but for now launching a good smart phone, even a great smart phone, that lacks the eco-system of Apple and Google is DOA unless it has something else appealing about it. I suspect the "Surface Phon…

Is it possible that Microsoft ships an Android-based phone with Microsoft services plugged in? If it could run existing Android apps yet plug into Microsoft developer tools API for the future, that might work?

Re: Microsoft Surface Studio

#243

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

This! Why design this amazing display and put such an awful GPU inside? The GTX1000 series performs way better (especially GPGPU professional apps), is more power efficient and has only a minor price difference. At this price it is a deal breaker for me. And I'm like exactly their target audience for this.

Re: Microsoft Surface Studio

#244

Earlier quoted context omitted.

Disclaimer: msftie. I don't buy that, despite how much I hear it. there are a few situations I'd agree that if you don't have the first-to-market advantage you're basically fucked (social networking being a prime one, any system where network effect dominates). And while people cite apps as being the "network-effect-esque" factor in this case, I'm not sure I buy that. Looking at data of how many people NEVER use a si…

Arguably true. But the real problem is simpler: consumers don't trust MS. You've inflicted too many false starts, bad products, update nightmares, u-turns, and unplanned obsolescences on the consumer market. MS as a consumer brand has mostly negative/indifferent associations. You could build the best product in the world, but unless you can sell it in reasonable quantities and prove you're committed to supporting con…

I must say I've long abandoned any illusions of personality and values of big tech companies like Apple/Google/Microsoft, are any one of them better or worse than the other, more moral or less? It's all big companies, shareholders and bottom line, with perhaps the current leadership making a little difference how the company is run.

But companies are not people and we can't trust them as such, the larger the company the more that's the case. It's naive, unfortunately , to think differently.

Re: Microsoft Surface Studio

#245
post #206

Earlier quoted context omitted.

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

I work in an office of graphic designers, and they all have overpowered hardware that they bought thinking they needed the latest and greatest to run Photoshop and Illustrator.

They don't need a breakneck GPU - they need a device like this that gives them new, intuitive input options.

That said, for any kind of 3D development this hardware isn't up to snuff. Anyway, the device seems more targeted at 2D graphic designers.

Re: Microsoft Surface Studio

#247

Earlier quoted context omitted.

What is going to set Microsoft apart in mobile at this point? The fact that you probably can't answer that is why Microsoft is still at the drawing board. One day they will return to the mobile world, probably next spring; but for now launching a good smart phone, even a great smart phone, that lacks the eco-system of Apple and Google is DOA unless it has something else appealing about it. I suspect the "Surface Phon…

This. I think this is why they are pushing UWP and convincing more people to build apps for Windows 10 using it. If this strategy succeeds, they'd have everything in place for a relaunch. It would be so seamless for developers to support Windows 10 Mobile, they'd just do it.

Actually I strongly beleive the Linux subsystem in Windows 10 will be used on The next Windows Surface/Phone to accommodate Android apps and the android market. Then UWP will demonstrate its performance and Graphic API advantage. Hell Microsoft could even import android projects into UWP projects through the flexibility of CLI if they really wanted to.

Re: Microsoft Surface Studio

#248

The video at https://www.microsoft.com/en-us/surface/devices/surface-stud... is a bit more informative and shows the Surface Dial in action. I looks like the graphics from an old Blackberry this is the future video[1]. Very cool, since Microsoft's version makes sense and Blackberry's was confusing. 1) https://www.youtube.com/watch?v=S1KLm4SErdQ

Here's a direct link to the video mentioned above:

https://www.youtube.com/watch?v=BzMLA8YIgG0

Looks amazing.

Edit: See also:

https://www.youtube.com/watch?v=WMklcdzcNcU

Re: Microsoft Surface Studio

#249
post #206

Earlier quoted context omitted.

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance.

Pure SSDs only shine for gaming and compiling, and much more for the former than the later.

A machine where you're constantly shuffling for space is no fun.

Re: Microsoft Surface Studio

#250

Earlier quoted context omitted.

> I'm big on keyboard shortcuts but MS is very much mouse based. Incorrect. You can operate the entirety of Windows with just the keyboard. Please tell me what you cannot do with the keyboard in Windows and I'll straighten you out. OS X/macOS is definitely worse with regards to keyboard acceleration. For instance, here's a glaring omission on Apple's part: try opening any window from the menu bar (e.g. the BetterSnap…

I came to Mac in 2009 expecting great keyboard shortcuts because of everything I had heard. IMO they were fewer and less consistent than Windows and Linux shortcuts at the time and a huge disappointment. (Example: no consistent way of selecting from cursor to end of line - there was no end button and which modifier to use varied with the application you used...! I have joked that the superior touchpad on the Mac is a…

> no consistent way of selecting from cursor to end of line

cmd+shift+right-arrow. I've once had to use an app in which it didn't work - the developer was using the shortcut for cycling between tabs. But it definitely works in all the apps I use right now.

I still love the keyboard shortcuts on macOS. My favourite is alt+ to open the respective section in System Preferences. Hard to discover (like most shortcuts) but also really hard to forget about.

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