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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#301
post #206

Earlier quoted context omitted.

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

> professionals care about the specs very much

Says everyone that is still paying full price for a 3 year old MacBook Pro....

Re: Microsoft Surface Studio

#302
post #206

Earlier quoted context omitted.

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

Sorry but unless this is a glorified exec office decoration, professionals care about the specs very much, especially at that resolution and price tag

All the designers I know on their MBP 13-inch/15-inch, without dGPUs will surely agree with these statements about needing the latest dGPU.

Re: Microsoft Surface Studio

#303

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

typical HN naysayer, if Apple did this everyone would be raving about it. Maybe you missed that the screen also includes a Wacom digitizer ? Compare the price to a 27" Wacom Cintiq and it might make more sense to you. Other than that it's gorgeous, GPU performance is adequate for the usecase, better than the 5K iMac anyway.

Re: Microsoft Surface Studio

#304
post #3

I have to say this is the first time in years when there's a feeling that MS has outpaced Apple. The product looks amazing.

The indie tool market has a much stronger foothold today than they did a few years ago. Adobe, Autodesk, etc. still reign supreme, but that's slowly changing. They are being overtaken by smaller, more niche products. See affinity, sketch, figma, etc. Unless Microsoft can woo these companies into building apps for their platform, I don't see MSFT making a dent with this market.

Re: Microsoft Surface Studio

#305

That looks pretty awesome, and it makes the iMac seem even more tired which I assume was intended. It is startling to have a story about IBM extolling the virtues of Macbooks for business and Microsoft launching a platform targeting designers, it really is amazing. But setting all of that aside for a moment.... The screen. Clearly that is the thing which makes this announcement. For me, the 3:2 aspect ratio is so mor…

I'm glad someone brought up the aspect ratio. That display looks so much more productive than 16:9.

Re: Microsoft Surface Studio

#306

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

This! Why design this amazing display and put such an awful GPU inside? The GTX1000 series performs way better (especially GPGPU professional apps), is more power efficient and has only a minor price difference. At this price it is a deal breaker for me. And I'm like exactly their target audience for this.

Do you guys actually know designers and illustrators? Seriously.

Re: Microsoft Surface Studio

#307

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

The value proposition is the responsive touch-screen.

The closest responsive touch screen you can buy today is a 27" Wacom Cintiq, which is $2,299 without a computer, and both lower-resolution (2560x1440 vs 4500x3000) and smaller (27" vs 28") than the Surface Studio.

So if you assume that about $2,300 of the device's costs go to the display and touch screen, you're paying ~$700 for the actual machine driving that display, which isn't a great value, but isn't bad at all.

A terrible value for people who aren't interested in the display, but not bad for people who are.

Re: Microsoft Surface Studio

#308

Earlier quoted context omitted.

> - I'll have a hard time working in an Unix-friendly environment (the only reason why I bought macs so far) The new Windows Subsystem for Linux is actually pretty good.

I agree, I expected loads of compatibility issues and weird bugs, but I have been pleasantly surprised. Integration with apt package management is solid and has so far worked like a charm. My only complaint is that I had to opt in to the bleeding edge test versions of Windows 10, so my computers keep restarting themselves (often deleting registry settings like keyboard remaps and custom global hotkeys in the process)…

The latest update to the OS, Windows 10 Anniversary (I think?), includes the WSL. It doesn't have some of the latest features that you'll find in the insider preview, such as file watchers or launching Windows programs, but it's personally got everything that I need to build JS apps.

Re: Microsoft Surface Studio

#309

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

typical HN naysayer, if Apple did this everyone would be raving about it. Maybe you missed that the screen also includes a Wacom digitizer ? Compare the price to a 27" Wacom Cintiq and it might make more sense to you. Other than that it's gorgeous, GPU performance is adequate for the usecase, better than the 5K iMac anyway.

Is it a Wacom or nTrig?

I haven't really spent much time with nTrig based Surface models, but the Wacom in my Surface Pro 1 really sucks at the edges.

Re: Microsoft Surface Studio

#310

Earlier quoted context omitted.

Hybrid drives are a good call for professional graphic designers and video editors. I have moved my video editing efforts to hybrid drives because of price/space ratios while maintaining performance. Pure SSDs only shine for gaming and compiling, and much more for the former than the later. A machine where you're constantly shuffling for space is no fun.

SSDs have a definite positive performance impact for editing photos, especially when using programs such as Lightroom that also manage photo libraries/databases

Actually Lightroom works well with hybrid drives. You're using going to be building 1:1 previews anyway on a fast scratch drive and RAWs on a cheap storage option. Any RAWs you're working with will be in ram anyway.
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