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Starcraft Html5 project revived on GitHub without all copyrighted materials

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Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#41
post #7

Technically true, but that name is still trademarked. Considering that this ultimately affects Blizzard's bottom line, I can't see them being nice about this.

I can't find the StarCraft™ name anywhere in their documentation, the project is only referred as SC-js, which does not infringe any trademarks.

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#43
post #38
post #4

I was thinking about a game like starcraft in the browser... I wonder how hard it would be to make the game (or any game of this style) feel smooth and be an html5 game.. Does anyone have any examples of a html5 rts that is good?

Day9 got hired for a company that was working on this. Duno what happened.

Artillery is in testing at the moment and has landed a publishing deal with Tencent (along with an investment): http://blog.artillery.com/

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#44
post #9

Earlier quoted context omitted.

Firstly, non-enforcement of trademarks results in losing said trademarks. I've been downvoted more than once around here for saying that, so here's a citation[1]: > Trademark rights may also be lost when a trademark owner fails effectively to police its mark against eroded distinctiveness, which may occur as a result of the presence of confusingly similar third-party marks in the market. Secondly, why pay for Starcra…

>Secondly, why pay for Starcraft when I can just play Starcraft-JS for free? In the world I would like to live in, Blizzard game devs would see this as a challenge and aspire to make games of sufficient quality that they fairly out-compete a scrappy open source js pretender. The state of the gaming industry being what it is these days though, theres a solid chance of this project producing an objectivly better game t…

In the world I would like to live in, customers who want to play Starcraft wouldn't have to do a bunch of research to figure out which one is Blizzard's and which one is the pretender.

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#45
post #9

Earlier quoted context omitted.

Firstly, non-enforcement of trademarks results in losing said trademarks. I've been downvoted more than once around here for saying that, so here's a citation[1]: > Trademark rights may also be lost when a trademark owner fails effectively to police its mark against eroded distinctiveness, which may occur as a result of the presence of confusingly similar third-party marks in the market. Secondly, why pay for Starcra…

>Secondly, why pay for Starcraft when I can just play Starcraft-JS for free? In the world I would like to live in, Blizzard game devs would see this as a challenge and aspire to make games of sufficient quality that they fairly out-compete a scrappy open source js pretender. The state of the gaming industry being what it is these days though, theres a solid chance of this project producing an objectivly better game t…

[deleted]

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#46
post #22

Earlier quoted context omitted.

You'll be surprised to learn that StarCraft is played by thousands of players still and Blizzard probably still makes good money selling Starcraft licenses. As StarCraft 2's popularity is diminishing, it looks like at some point SC:BW will again be more popular than SC2. StarCraft is not like your average abandonware game.

StarCraft 2's popularity is diminishing?

Carrier of News has arrived.

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#48
post #41
post #7

Technically true, but that name is still trademarked. Considering that this ultimately affects Blizzard's bottom line, I can't see them being nice about this.

I can't find the StarCraft™ name anywhere in their documentation, the project is only referred as SC-js, which does not infringe any trademarks.

They've changed it, check the commit history. This entire debate is thankfully irrelevant now.

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#49
post #22

Earlier quoted context omitted.

You'll be surprised to learn that StarCraft is played by thousands of players still and Blizzard probably still makes good money selling Starcraft licenses. As StarCraft 2's popularity is diminishing, it looks like at some point SC:BW will again be more popular than SC2. StarCraft is not like your average abandonware game.

StarCraft 2's popularity is diminishing?

This is news to me as well..

Re: Starcraft Html5 project revived on GitHub without all copyrighted materials

#50

Earlier quoted context omitted.

>Secondly, why pay for Starcraft when I can just play Starcraft-JS for free? In the world I would like to live in, Blizzard game devs would see this as a challenge and aspire to make games of sufficient quality that they fairly out-compete a scrappy open source js pretender. The state of the gaming industry being what it is these days though, theres a solid chance of this project producing an objectivly better game t…

In the world you would like to live in, every product would have over a hundred Chinese knockoffs with the same name, luring patrons away from each other with advertisements featuring big-busted ladies or cute fluffy cartoons, and no one would have any incentive to put effort into making games of sufficient quality that aren't a free-to-play front for milking in-app purchases. For a preview of such a world, see the A…

>For a preview of such a world, see the App Store and Google Play.

Yeah, because no one could call that a success. There is definitely widespread agreement among the populous that such things are far too difficult to deal with and that life was better before.

/s

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