Starcraft Html5 project revived on GitHub without all copyrighted materials
1–10 of 55 posts
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#2I would recommend changing the project name from Starcraft-Js to something else, to prevent legal problems with the commercial version.
I hope this HTML5 game will be as great as https://play.freeciv.org one day
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#3Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#4Does anyone have any examples of a html5 rts that is good?
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#5I was thinking about a game like starcraft in the browser... I wonder how hard it would be to make the game (or any game of this style) feel smooth and be an html5 game.. Does anyone have any examples of a html5 rts that is good?
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#6Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#7Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#8Technically true, but that name is still trademarked. Considering that this ultimately affects Blizzard's bottom line, I can't see them being nice about this.
How exactly?
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#9Technically true, but that name is still trademarked. Considering that this ultimately affects Blizzard's bottom line, I can't see them being nice about this.
> Considering that this ultimately affects Blizzard's bottom line How exactly?
> Trademark rights may also be lost when a trademark owner fails effectively to police its mark against eroded distinctiveness, which may occur as a result of the presence of confusingly similar third-party marks in the market.
Secondly, why pay for Starcraft when I can just play Starcraft-JS for free? Although I'm completely on-board with Startcraft-JS, I strongly doubt that Blizzard will react well to it.
[1]: http://www.inta.org/TrademarkBasics/FactSheets/Pages/LossofT...
Re: Starcraft Html5 project revived on GitHub without all copyrighted materials
#10Earlier quoted context omitted.
> Considering that this ultimately affects Blizzard's bottom line How exactly?
Firstly, non-enforcement of trademarks results in losing said trademarks. I've been downvoted more than once around here for saying that, so here's a citation[1]: > Trademark rights may also be lost when a trademark owner fails effectively to police its mark against eroded distinctiveness, which may occur as a result of the presence of confusingly similar third-party marks in the market. Secondly, why pay for Starcra…
Well, presumably (some of) that money goes somewhere else than Kotick's pockets. If they can't compete properly then isn't that the market working as intended?