Earlier quoted context omitted.
I see it as a rather significant error on their part. And to be honest, I am not quite sure why there has not been a massive revolt by app developers, content creators, and companies in general. With the OS taking up a huge chunk of that 16GB and basic functionality like messaging taking up another 700MB-1.5GB, and not even counting photos and videos than can almost take up infinite amounts of storage; little is left…
> If you want to watch a movie On a 4in screen? Nope, I don't. > If you want a decent sized music selection I don't. I listen to music at home, from my desktop. I don't really have a use case for listening to it on the road. > I, as a 16 GB iPhone user, would not be able to download or keep various apps on my phone that would be available for use if I had to trade off with taking pictures of my life Sure. So don't bu…
Then again, it's livable, and it's just annoying enough to make me want to upgrade to 64GB, so in that sense it's an ideal product segmentation for Apple, and in the end I don't mind paying what amounts to $50 more on contract for the 64GB version for the increase in utility it gains me.
Pretty brilliant when you think about it.