Mad Max seems higher on that list than I would have expected especially launching alongside Metal Gear. The power of a movie license I guess.
Steam Sales 2015
31–40 of 92 posts
Re: Steam Sales 2015
#32Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?
I'm not sure how much you should count my input, but this was my first time to have seen a double-y axis chart and I'm still not sure if I was reading it correctly.
Re: Steam Sales 2015
#33>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.
The game is Rimworld and it's a early-access clone of prison architect. The game is far from done, the dev left for a long extended break but the game is still a endless source of joy. And I haven't even touch the mods.
The sheer diversity and new ideas that Indiepocalypse brought is a reaction to the mainstream sequelcalypse. I just can't see it anymore. I also don't buy those games anymore because I know they'll last for a weekend or two and then I'll be pissed that I wasted money even though I knew it won't be better then the one before.
Big studios may save us from low-quality but not from broken or cloned games. They are just more expensive.
Re: Steam Sales 2015
#34>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.
That's the cess pit the PC game market will be turning into, and I have no hope that Steam's Greenlight will prevent this.
Re: Steam Sales 2015
#35Earlier quoted context omitted.
I would myself have guessed at least 50%, but that would be just based on anecdotal experience. I've bought the occasional Humble Bundle outside of Steam, but that's the only one for several years now. The same applies for all of my friends as far as I know.
I would have thought they would have had a commanding majority as well. Occasionally I'll buy something on GoG - but it's usually an oldy-but-goody for $5 or less. Almost every single game I have gotten through Humble Bundle has just been a Steam key. I guess there's Origin, but I've only ever bought Mass Effect 3 from them. Good luck even finding PC games in a box in a retail store... EDIT: Derp, completely spaced B…
Re: Steam Sales 2015
#36Ah! Double Y axis charts! I have been arguing with another founder about the double-y and how we should not use it. What are peoples' response to the charts in this post? Do you find them easy to read/helpful/giving good insight into the data?
As with almost all data vis it can be misread but for showing relationships between metrics over time it's the best chart.
Re: Steam Sales 2015
#37>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.
That is true but I'm (as a customer) still happy with it since I got one single game out of it that I can't stop playing and this is a feeling I had not since...college. The game is Rimworld and it's a early-access clone of prison architect. The game is far from done, the dev left for a long extended break but the game is still a endless source of joy. And I haven't even touch the mods. The sheer diversity and new id…
Re: Steam Sales 2015
#38Why does HN say I posted the article 3 hours ago at 4 AM? I submitted it before 10PM last night.
If someone reposts the link after your submission didn't get traction, it will get the time from the reposter but you'll still be credited with the submission.
Re: Steam Sales 2015
#39>Indiepocalypse is cancelled, you can stop worrying now. I think I speak for quite a few people when I say thank God . I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.
I'm reluctant to breathe a sigh of relief yet. I've been visiting the Steam Store a lot less since they opened the floodgates to any and every game under the sun as I believe discoverability is now horribly broken and the queue and recommendations features both fail to mitigate the issue.
I agree, my queue is littered with genres I have zero interest in. After the 10th anime dating sim I marked not interested in, it should prevent those games in the future.
Re: Steam Sales 2015
#40Earlier quoted context omitted.
That is true but I'm (as a customer) still happy with it since I got one single game out of it that I can't stop playing and this is a feeling I had not since...college. The game is Rimworld and it's a early-access clone of prison architect. The game is far from done, the dev left for a long extended break but the game is still a endless source of joy. And I haven't even touch the mods. The sheer diversity and new id…
Calling it a clone of Prison Architect is pretty weird. There's very little shared except for the graphics style. Even the basic "click to place walls" construction system is broadly different, given that in Prison Architect you have to lay down foundations and then build on top of that.