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Steam Sales 2015

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Re: Steam Sales 2015

#2
> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive!

Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe that the NewZoo estimate is inaccurate.

Re: Steam Sales 2015

#3
post #2

> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive! Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe…

I would myself have guessed at least 50%, but that would be just based on anecdotal experience. I've bought the occasional Humble Bundle outside of Steam, but that's the only one for several years now. The same applies for all of my friends as far as I know.

Re: Steam Sales 2015

#4
post #2

> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive! Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe…

I would myself have guessed at least 50%, but that would be just based on anecdotal experience. I've bought the occasional Humble Bundle outside of Steam, but that's the only one for several years now. The same applies for all of my friends as far as I know.

What is the revenue split for non-Valve games on Steam? While I certainly wouldn't have any problem believing that 50% of game sales happen through Steam, that is not the same as Valve getting 50% of the game sales revenue.

Re: Steam Sales 2015

#6
post #2

> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive! Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe…

I would myself have guessed at least 50%, but that would be just based on anecdotal experience. I've bought the occasional Humble Bundle outside of Steam, but that's the only one for several years now. The same applies for all of my friends as far as I know.

I would have thought they would have had a commanding majority as well. Occasionally I'll buy something on GoG - but it's usually an oldy-but-goody for $5 or less. Almost every single game I have gotten through Humble Bundle has just been a Steam key.

I guess there's Origin, but I've only ever bought Mass Effect 3 from them.

Good luck even finding PC games in a box in a retail store...

EDIT: Derp, completely spaced Blizzard... that's where most of the missing money must be going.

Re: Steam Sales 2015

#7
post #2

> PC worldwide core games market is estimated to be around $27B in 2015 (Newzoo). So, including Dota 2 and Team Fortress 2 revenue, Valve is controlling around 15% of it. Pretty impressive! Is anyone else under the impression this number is too low? I mean, sure, it's still impressive, but at this point I would honestly expect them to control 30-40% of the PC core games market at least. I'd find it easier to believe…

I'm guessing asian markets have to do with this. PC gaming is way more popular than console gaming in China, mostly due to the long ban.

League of Legends is also incomprehensibly huge. And Blizzard is nothing to scoff at.

*EDIT: Found the article an article from Newzoo. Looks like China alone is almost triples USA PC game sales.

http://www.newzoo.com/insights/us-and-china-take-half-of-113...

Re: Steam Sales 2015

#8
post #5

Mad Max seems higher on that list than I would have expected especially launching alongside Metal Gear. The power of a movie license I guess.

If anything I'd say a movie license in the world of gamers is a chain around your neck, because there haven't been a lot of films that made the jump well. Mad Max did well because it was a legitimately good game, and while Metal Gear was a big deal, its not as big on the PC as in Sonyland.

Re: Steam Sales 2015

#9
>Indiepocalypse is cancelled, you can stop worrying now.

I think I speak for quite a few people when I say thank God. I have nothing against indie games in general but the sheer volume of low-quality DayZ/Minecraft-inspired early-access survival game clones that were all broken in the same ways that were never finished by the developer have left me jaded.

Re: Steam Sales 2015

#10
post #5

Mad Max seems higher on that list than I would have expected especially launching alongside Metal Gear. The power of a movie license I guess.

For the record, I'm more likely to play Mad Max than the clustermuck that is Metal Gear.
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