Self-reported "Long time lurker" to HN: "run my binary, look it's ported to all platforms!" Excuse me if I don't.
But now that they have, it's no longer an issue, I guess...
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Self-reported "Long time lurker" to HN: "run my binary, look it's ported to all platforms!" Excuse me if I don't.
But now that they have, it's no longer an issue, I guess...
While I'm pretty sure you don't have any bad intentions, you may want to consider how this looks like to someone [paranoid] like me: - New HN member makes his first post claiming he made a game. He shares only a binary blob, no code. Also he doesn't have a website, or even a gameplay video. On top of that, he shares the game via dropbox. Would that make you suspicious? We live in a scary world, not everyone trusts 'b…
Why not keep throw-away VM to play with stuff like this? You can make a snapshot to always start from your chosen state.
Friendly advice: Getting a simple site up and running describing your game with a few screenshots or a gameplay vid and providing download links takes no more than 2 hours. Personally I hesitate to download anything from another person's dropbox. Since you've worked a lot on your project don't let it fail due to poor promotion :)
Yeah I definitely agree. I actually had a website up once but I had to let it go because I couldn't afford the domain and server costs. Currently living off of government assistance so it's rare to have more than a few dollars extra. I also tried to contact some publishers for a bigger version but I've never received a reply. It is how it is. I'm hoping the game is good enough to travel through word of mouth :)
It's already there but empty: https://bitbucket.org/ZayWolfe/boxbyte-lyte/wiki/Home
I would be happy to pay for your Server and Domain Costs and help you set up the Site. Shoot me an email: the@minijohn.me
Earlier quoted context omitted.
How is that relevant? If it's fun, it's fun.
It's analogous to downloading the Flash player to see some of the websites around. Once downloaded and used, it makes my system rather bloated and unstable. I rather avoid this if possible.
Friendly advice: Getting a simple site up and running describing your game with a few screenshots or a gameplay vid and providing download links takes no more than 2 hours. Personally I hesitate to download anything from another person's dropbox. Since you've worked a lot on your project don't let it fail due to poor promotion :)
Yeah I definitely agree. I actually had a website up once but I had to let it go because I couldn't afford the domain and server costs. Currently living off of government assistance so it's rare to have more than a few dollars extra. I also tried to contact some publishers for a bigger version but I've never received a reply. It is how it is. I'm hoping the game is good enough to travel through word of mouth :)
Also, have you thought about open-sourcing the game? That would definitely relieve people's qualms about downloading an anonymous binary blob.
Edit: Forgot that there are no direct messages on HN. You can reach me at domainname@boxbytelyte.com
Self-reported "Long time lurker" to HN: "run my binary, look it's ported to all platforms!" Excuse me if I don't.
Is there another place we can download the builds since your dropbox account is blocked because of the traffic HN generated?
It would be nice if you put the open source the game as well (seeing as it's free atm, so no profit loss from it). I'd like to see how you wrote it, and learn from it!
I might do that. I'm a little shy about it since I'm self taught. No one's actually looked at my code before haha
Please take advantage of the offers here to help bootstrap your own permanent website, and please consider making a paid version. Even if it's just an "I donated!" edition that does nothing but show their name on the title screen. Let people compensate you for your 6 years (!) of work, and help you bootstrap to bigger things (and at the very least cover your costs).