Viewing profile — tolgaarslan
tolgaarslan
HN member- Joined
- Fri, Apr 26, 2024, 12:20 PM UTC
- HN karma
- 226
- Public activity
- 25 items
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About tolgaarslan
Recent public activity
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Comment #41446297
Most 3D software has third-party library plugins, but I noticed Unreal Engine lacked something similar. So, I decided to create one using my own assets! The library will continue t…
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Comment #41211586
Hello HN, I’m Tolga, one of the creators behind ShareTextures. Since 2018, my wife and I, have been dedicating our time to creating and sharing high-quality PBR textures and 3D mod…
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Comment #40190645
Thanks for the explanation. I don't need to add anything to this reply :)
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Comment #40180636
I also want to add; It's not like selling a physical product. Digital products usually need to be edited to fit your design. Person A still paid because they will always have custo…
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Comment #40178230
Yes, much open-source software is free, enabling more people to use and contribute to it. Paid options might offer extra perks. Personally, I appreciate the accessibility and colla…
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Comment #40177842
That Virtual Room can easily created with Unreal Engine. I believe you can find some ready environments like this on Unreal Engine Marketplace.
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Comment #40177459
I'm not planning to share them because they are so complicated and need to be edited and standardized one by one. I'm focused on creating scanned assets right now.
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Comment #40172428
Even Adobe has a free platform. That's all I wanted to say
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Comment #40172416
Polyhaven creates textures using only photogrammetry(scan). It's doubling their quality also, equipment, and human resources. I'm adding some scanned textures too but it's not my m…
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Comment #40172357
Sorry to hear that. We don't have a developer on the team. Lennart (from AmbientCG) has great skills in development, and he perfected their website. We're hiring freelancers to upd…
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Comment #40172285
We understand your concern, but we believe in the power of sharing and accessibility. We aim to support the community by offering free materials and 3D models. Our creations are si…
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Comment #40172149
Come to our discord and say hi. I'll love to discuss the idea
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Comment #40172105
You can find our assets on BlenderKit.
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Comment #40172084
My wife and I have been architects since 2013, and back in 2018, it was almost impossible to find high-quality free materials. Polyhaven (formerly Texture Haven) and AmbientCG (CC0…
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Comment #40171971
Thanks. Substance Designer, Substance Painter, Metashape, Blender, Marmoset. We are mainly using these softwares. For the atlases we are using Details Capture from VFX Grace
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Comment #40169108
I'm also working on Unreal Engine and creating my assets Unreal Engine Material versions on that. I'm hearing too much about Godot and I hope, I can find a way to make a game using…
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Comment #40169070
IF you want to make it high-quality, there is a technic called photogrammetry. You need to take hundreds of photos under same light, without shadow or reflection. Then you create t…
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Comment #40169048
You can also use 3dassets.one It let's you search 3D assets based on the license or creator.
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Comment #40169045
Atlases are a set of small elements grouped together in one asset. It's usually used for trees and terrain objects.
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Comment #40168615
I've been creating for 6 years and adding new assets every couple of days. There are several technic to make them. You need a computer indeed but some creation methods don't requir…
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