The website is completely broken with Firefox. Search results do not appear on the screen - you must scroll down to see results. Clicking on the asset images does nothing so they cannot be downloaded. When using Chrome the layout and interaction works, but even then browsing is a poor experience as only four items can be seen at once so lots of scrolling is needed. Sheesh... modern web design is a disaster. This sort…
I'm creating PBR Textures and 3D models since 2018 and sharing them for free
61–70 of 110 posts
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#62[flagged]
Somebody's pissed off that their own crappy attempt at selling assets failed. Get good noob.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#63Earlier quoted context omitted.
Don't you have a feeling that your actions will break down the market and kills the revenue for those who depend on this kind of income? I mean, you people are architects, not some digital beggars. You should ask a minimal price for it, but should not offer it for free, as others have also pointed it out.
Yes, how dare they give out their work for free. The audacity of these people!
Edit: And reading the reply from the architects, you can almost smell the entitlement.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#64Seem like this project's goals and the goals of polyhaven.com are aligned. Is a cooperation possible? Each other's libraries could totally benefit from more 3D Models under CC0
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#65Earlier quoted context omitted.
Somebody's pissed off that their own crappy attempt at selling assets failed. Get good noob.
Nah, I have no stakes in this market. Just the recent I do work for free in exchange for clicks movement baffles me. People are idiots, ruining complete markets because some bored individuals dilute the market with their free offerings.
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#66Love this! One nit. The homepage says “All of our content is copyright-free. It means, you can use them anywhere you want which includes commercial projects too.” That's not how copyright works. All of these works are copyright. That copyright is what allows the owner of the copyright to place them under a CC0 license. What CC0 really means is "the copyright holder has waived the rights they have under copyright by g…
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#67Earlier quoted context omitted.
Nah, I have no stakes in this market. Just the recent I do work for free in exchange for clicks movement baffles me. People are idiots, ruining complete markets because some bored individuals dilute the market with their free offerings.
Even Adobe has a free platform. That's all I wanted to say
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#68Love this! One nit. The homepage says “All of our content is copyright-free. It means, you can use them anywhere you want which includes commercial projects too.” That's not how copyright works. All of these works are copyright. That copyright is what allows the owner of the copyright to place them under a CC0 license. What CC0 really means is "the copyright holder has waived the rights they have under copyright by g…
Re: I'm creating PBR Textures and 3D models since 2018 and sharing them for free
#69This is great! I added the link to my list of free game dev resources: https://github.com/aaron9000/c-game-resources Is there a tool you used to create these materials that you would recommend?
Thanks. Substance Designer, Substance Painter, Metashape, Blender, Marmoset. We are mainly using these softwares. For the atlases we are using Details Capture from VFX Grace