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skotobaza

HN member
Joined
Tue, Jun 13, 2023, 8:03 AM UTC
HN karma
197
Public activity
152 items

About skotobaza

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Recent public activity

  1. comment
    Comment #48841367

    Is two years period supposed to be a lot? What if a person haven't played the game for five years (which happens quite often) then comes back and sees that it's gone?

  2. comment
    Comment #48801519

    > Don't purchase the game if the license terms aren't amenable to you Unfortunately, terms can change. Publisher can promise 10-year support for the game and then drop it after 1 y…

  3. comment
    Comment #48801492

    I'm in the same boat with the sibling comment. I currently play games that have been released 20+ years ago. In 20 years I want to be able to play the games that are being released…

  4. comment
    Comment #48801351

    I care about having access to my games 20 years from now. I've been playing more older games for the past few years (most of them were released 20+ years ago). And I want to be abl…

  5. comment
    Comment #48801129

    > It would with 100 % certainty result in slower development, fewer games, and worse games No, it won't. People used to develop games without requiring publisher's services. The is…

  6. comment
    Comment #48783816

    I don't see anyone (especially GingerBill) stating that article about Odin was deleted because of "political bias". The only thing I see is a general statement about Wikipedia bein…

  7. comment
    Comment #48783433

    But the goal of an encyclopedia is to inform people on things that it covers, isn't it? It's quite broad with Wikipedia but still... The language clearly exists, it's not a student…

  8. comment
    Comment #48783382

    The article was alright (with a weird tangent about gingers at the beginning), but then quickly devolved into personal attacks towards Odin's developer and Casey Muratori. Why? Jus…

  9. comment
    Comment #48783284

    Why wouldn't you want to have an article about a programming language that is currently used in production by someone? Are there any downsides to this?

  10. comment
    Comment #48756745

    > users can just upgrade That used to work, but not anymore. Not because of hardware prices, but because of small gains that upgrading gets us nowadays.

  11. comment
    Comment #48724486

    I've just recently finished replaying BFME1's campaigns. The installation process was "fun" in its own way. There were some quirks in game that could definitely be fixed. I haven't…

  12. comment
    Comment #48724388

    > the basic idea is that you create a DLL and a simple loader program which injects it into your target process I believe GTA San Andreas reverse engineering does exactly that usin…

  13. comment
    Comment #48675195

    On Linux? Yeah, it could be a mess to compile some packages, so I opted to use r2u.

  14. comment
    Comment #48625577

    It's ironic to talk about "condescending attitude" while exhibiting the exact same behavior...

  15. comment
    Comment #48615699

    I was referencing the comment which proposed to buy out the rights to the game. This is absurd (and hence disingenuous), because again it's not how it works in real life, and it's …

  16. comment
    Comment #48608468

    I also want to add that proposing people to buy an IP from a company (or pay it to keep supporting it) is very disingenuous and even borderline trolling. That's not how it works ev…

  17. comment
    Comment #48601232

    More or less sure, but not 100% of course. Women are treated a bit better in my experience compared to say 10 or 15 years ago. Unfortunately, I haven't played many competitive game…

  18. comment
    Comment #48600494

    > DuckDB is fast for some specific workloads Yes, it's specifically promoted as DBMS for OLAP workload. And it's usually compared to ClickHouse, another analytical DBMS. So people …

  19. comment
    Comment #48600341

    I think with younger generations the perception shifted quite a bit. Gaming has become so normal that people with "radical" views and behavior are now in minority. Also the other a…

  20. comment
    Comment #48583327

    > because businesses just love to turn down free money Unfortunately, yes. Example - try getting publishing rights to No One Lives Forever franchise (GOG already tried that). It's …

  21. comment
    Comment #48582829

    > Developers often use 3rd party SDKs and services that can render the game useless if they are not included That is indeed a case, and potential solutions has been discussed. The …

  22. comment
    Comment #48582656

    > legislation which enables you to play a game in perpetuity instead of for a limited time will likely reduce the amount of tax revenue your gaming-related activities generate How …

  23. comment
    Comment #48582557

    > Contact the rightsholders and negotiate with them We tried that. That didn't work. > Making the product last longer Once again, nobody is asking that. So you are misunderstanding…

  24. comment
    Comment #48582196

    > The cost per hour of games is already incredibly low compared to most other paid forms of entertainment. How is this relevant? I still want to be able to play older games 10 year…

  25. comment
    Comment #48582136

    > The cost could very well be in the millions for a single project How did you come to this number? Something simple like giving the binaries with docs doesn't cost that much money…