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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#971
post #860
post #597

Earlier quoted context omitted.

It's interesting how many people see the Switch as being in its own category rather than acknowledging it as the winner of this console generation (which I completely agree it is). Most people think the “console” battle is between PlayStation and Xbox, and that PlayStation is the winner. This is probably a big win for PlayStation’s marketing team.

Due to the switch's low processing power, it can't run many AAA titles (for example Red Dead Redemption 2, Cyberpunk 2077, Call of Duty games etc.) That's why it's considered its own category.

Well, that's because this console has different hardware than the others, with it's own pros and cons. And that has happened in every console generation.

Nobody would say the Sega Saturn wasn’t a console because it couldn’t run Crash Bandicoot, or that the N64 wasn’t a console because it couldn’t run Final Fantasy VII.

The Switch may not run certain titles, but it can run other AAA, like DOOM, Mortal Kombat, No Man’s Sky, The Witcher 3 and more. Sure, those games may run better on more powerful hardware, but that hardware isn’t portable. That doesn’t make the Switch any less of a console.

Most AA and indie games are available on all platforms, and all the reeeeally popular ones like Minecraft, Roblox, Fortnite, Rocket League, etc.

Easily 80% or more of the catalog is the same across all consoles.

So why we define what a console is by those games that aren’t on the Switch’s catalog?

All 3 consoles are doing the same, they sell a closed hardware/software solution with access to a propetary storefront where they sell you games, the same games mostly. Their marketing may be directed to different demographics but at the end they all do the same and compete for the same market.

Re: Nintendo announces the Switch 2 [video]

#972
post #302

Earlier quoted context omitted.

Most Japanese video games are designed for solo play.

Maybe that is the case. But when the switch came out the marketing was heavily skewed towards "party" games to play with your friends in the same room.

How is a portable console about playing with your friends? It's about playing alone on the couch, on the bed, on the plane, on the toilet.

Re: Nintendo announces the Switch 2 [video]

#973

Earlier quoted context omitted.

Strongly agreed. When I think of the best Nintendo products the words “fun” and “play” spring to mind. AAA gaming on the other hand, either resembles sports, shallow short-form media, or Oscar-bait melodrama. Very little fun to be had. What ever happened to fun and play?

This is such a trite take. Whenever I hear it, what comes to my mind is: "bro, do you even play games?". The gaming industry is huge and gamers are varied. What is fun and play to one person is boring and vapid to another. I think Nintendo's first party titles are generally excellent, but I recognize that they're not for everyone. It's not like the rest of the industry is shuffling around going "boy, if only we could…

I do think they got it right, but Game Awards is 90% weighted towards games professionals/critics, so it's not very populist.

(Their award that is 100% consumer/gamer vote based goes to mobile games, because they bribe their audience to vote for it.)

Re: Nintendo announces the Switch 2 [video]

#974
post #237

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To me, Nintendo is more about gameplay then graphics and i hope it stays that way.

Exactly. If you want to be dazzled with AAA titles running at 120Hz/60fps/4k then there are plenty of ways to spend your money. Frankly that segment of the industry feels like a treadmill of never ending upgrades for the same basic game. My whole family shares and island in animal crossing, firing up some arcade brawlers on the couch. We’ve been playing the hell out of our switch for years and never once have we comp…

Is sharing an island possible to do across multiple Switches?

Re: Nintendo announces the Switch 2 [video]

#975

Earlier quoted context omitted.

Witcher 3 was an amazing port.

Thanks to the success of The Witcher 3 , I wouldn't call CDPR an indie dev anymore. I'm sure porting that game wasn't easy, but it had a well resourced studio behind it. Not all games can even make the tradeoffs that were necessary for it to work, though. Factorio, a 2D game, also made by a pretty competent but still indie developer, was ported to the Switch, but its expansion pack Space Age couldn't be.

I agree with all of your points, but they dont merit a logical conclusion of "therefore the switch was a weak console"

Re: Nintendo announces the Switch 2 [video]

#976

Earlier quoted context omitted.

Thanks to the success of The Witcher 3 , I wouldn't call CDPR an indie dev anymore. I'm sure porting that game wasn't easy, but it had a well resourced studio behind it. Not all games can even make the tradeoffs that were necessary for it to work, though. Factorio, a 2D game, also made by a pretty competent but still indie developer, was ported to the Switch, but its expansion pack Space Age couldn't be.

I agree with all of your points, but they dont merit a logical conclusion of "therefore the switch was a weak console"

Sorry, I only meant that the hardware was weak. As a product, the Switch was an overwhelming success, and I don't really think Nintendo made a mistake by choosing weaker hardware at the time. However, it's 9 years later and things are different now. The new platform should try to be more accommodating for ports IMO and the issues with the original are just backdrop.

Re: Nintendo announces the Switch 2 [video]

#977

Earlier quoted context omitted.

That's not one of the gazillion Mario Kart 8 tracks.

To be fair, if we’re going by track alone, there’s nothing to say it’s not just a new track for the Switch 2 release (or even just released at the same time, but available on both).

There would be a certain beauty in releasing Mario Kart 8 for the third console in a row.

Re: Nintendo announces the Switch 2 [video]

#978

Earlier quoted context omitted.

Lack of ram meant it could only handle a couple trees at a time

That's not true. There's a couple of forests that are as dense as gameplay can reasonably allow.

Most of the environments are empty planes with a 1-2 trees I think they needed to use a lot of tricks to have more than that. It might have also been an ai pathing issue

Re: Nintendo announces the Switch 2 [video]

#979

Let me just say what I'm seeing here... Folks can correct me, or add their own observations * Screen is bigger * Seems like it has a new texture * USB-C port (on the bottom?) * Another USB-C port (on the top?) * Headphone jack * Pull-out stand, supports multiple positions * Bigger controllers * New coloring on the controllers * The built-in top buttons on the hold-it-sideways configuration appear to be nicer * The co…

Some new games will work on S2, but not S1, most S1 games will work on S2. Glad they didn't go MS route of forcing compatibility for games releasing the higher powered platform to run on the lower powered platform.

>most S1 games will work on S2

Most? Why not all?

Re: Nintendo announces the Switch 2 [video]

#980
post #898

I've had a lot of frustration with Switch joy-cons. Not only drift, which has claimed a number of them, but also issues with the console not recognizing when they are attached, and one pair that for some reason the switch won't recognize when trying to use in the horizontal orientation. No doubt my kids have subjected it to hard use and probably a drop or two, but still frustrating. It looks like they've added some r…

I have four controllers and basically none of them worked after a few years. I don't know how I feel about the quality of their stuff these days.

My original GameCube controller has zero issues after 20 years.
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