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Mark Zuckerberg on Apple’s Vision Pro headset

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#971

Earlier quoted context omitted.

Plus how many of us are willing to buy 2x as many as needed, assuming some will be bad, and just chalk that up to the cost of not going to the store.

Or how many of us understand that an "ugly" tomato is just fine to eat, especially when I'm making a sauce. The obsession with perfect produce is so dumb, and has genuinely harmed our shopping.

Oh I’m fine with imperfect produce. But Instacart frequently brings me really terrible specimens, like strawberries with mold literally yesterday (the second batch was fine, and I would have eaten both if they were both good).

The grocery store should be pulling terribly produce, but my local one apparently does not.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#972

Earlier quoted context omitted.

Sure, to the extent peak non-VR gaming is candy crush. Most gaming will be casual, in VR just like non-VR. But there are much better and deeper games in both cases.

Alright lets put it this way: For fiveish years now, there have been basically copies of CS:GO and CoD in VR, games that get up to millions of daily users, and the VR versions of those games get like, hundreds of players, if that. VR just isn't that wanted by average people. "Immersion" just isn't a magic panacea that older execs seem to think it is, and being in a "virtual world" while you play most games don't make…

I don’t disagree with anything you said, but I believe you’re reasoning in circles between “immersion hasn’t been better enough to merit interest” and “immersion can never be good enough to merit interest”

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#973
post #938

Earlier quoted context omitted.

Is that more because no one can use it with an iPhone? The stylus support on Samsung flagships is very convenient to have cross device capability on, and everyone I know who has those devices feels similarly. Eg when doing something on the tab with the pen and having a calculator open on the phone and seamlessly being able to use the pen for that. Support on phones, especially with the large screens these days, allow…

I'm not commenting on if apple should make iPhones compatible, I'm pointing out that the argument in the parent comment doesn't make sense, because Apple has never backtracked on "iPhone does not have a stylus"

Well, what you say is technically true, but when Apple Pencil was released, there was no iPadOS -- all iPhones and iPads were just iOS devices, at different sizes.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#974
post #142

Earlier quoted context omitted.

> This is just like the infamous "if you see a stylus, they blew it" approach with the iPhone > Today, of course, Apple ships an excellent stylus that they are happy to sell you for $129. Apple Pencil does not work with iPhone, only with iPads, which... makes sense. Artists use them as drawing tablets. But nobody uses a Apple Pencil with an iPhone.

The Pencil is not a primary interface for iOS it is a specialized device that provides greater resolution than a finger. People love to try to point out how inconsistent and hypocritical Apple is and the criticism is usual unfounded, not thought through,...

That isn't what I was trying to say.

I was saying that Apple tends to ignore the specialized/higher-precision option initially, focusing on the majority of the market that may not need it.

But then they introduce it later. As I suspect they will do in this case, too. But that leaves an opening (maybe, temporarily, if they can capitalize on it) for competitors that do support more specialized input devices.

If you wanted to draw diagrams or use handwriting input, Android had a huge advantage at first, ... until it didn't.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#975

Keep bickering ya’ll ; it’s all better for us people who want to get work done. Apple made it more serious and even shows they actually support some of the Vision of Zuck. Let all big corps come in and compete for whatever their vision is. I just want holodeck hardware and software with weeklong battery life. This is getting is closer. One of the things that the Apple announcement will do; because it supports all iOS…

> I just want holodeck hardware and software with weeklong battery life. This is getting is closer. I thought the battery last only about 2 hours

Yes, but more companies competing makes that better.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#976
post #974

Earlier quoted context omitted.

The Pencil is not a primary interface for iOS it is a specialized device that provides greater resolution than a finger. People love to try to point out how inconsistent and hypocritical Apple is and the criticism is usual unfounded, not thought through,...

That isn't what I was trying to say. I was saying that Apple tends to ignore the specialized/higher-precision option initially, focusing on the majority of the market that may not need it. But then they introduce it later. As I suspect they will do in this case, too. But that leaves an opening (maybe, temporarily, if they can capitalize on it) for competitors that do support more specialized input devices. If you wan…

Sorry I misunderstood. I agree Apple focuses on the general problem without trying to solve all the exceptions. Once they are comfortable with the working principles that start filling in the gaps.

It took me 3 days just to really feel I understood what the Vision Pro video demonstrated. I was very uncomfortable watching the initial video. The first feeling was voyeuritistic as if I was spying on the user. The second feeling was the horror of actual people using them in isolated squalid environments. Eventually I rationalized that the demonstration was really about hand/finger/eye tracking in space. The "spatial" interface was the most special thing they demoed. The rest of the demo was hardware power and the ergonomics.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#977

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

Oh, it's very simple, when the next "emergency" comes by and everybody is locked in their tiny apartments, AR/VR/*verse will be ready.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#978

There is something quite remarkable and puzzling about the VR/AR and now SC (spatial computing) space. All major (ad)tech companies are convinced that this is a major market that will materialize and be profitable if the right combination of hardware and software is developed. Their VR "visions" differ but only at the margin. No matter how you execute it, we are talking about people (homo sapiens) putting a major som…

Oh, it's very simple, when the next "emergency" comes by and everybody is locked in their tiny apartments, AR/VR/*verse will be ready.

mong us vr is already quite great actually, and I think you are spot on. Pandemics will become far more common unless we develop really effective vaccine/medication pipelines.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#979

Earlier quoted context omitted.

> So far at least, this is a tech that is being pushed onto people rather than being pulled. I don't think this was the case with any of the major steps in the development of digital computing but would be quite interested if people can think of historical precedent. Not computing but 3D TV and 3D movies ?

Is there any movie today that anyone releases exclusively in 3D? I can imagine maybe Avatar 2, but for the vast majority of AAAA blockbusters, they are available in either version, and the 3D is really just a gimmick. And 3D TVs are not remotely common. So 3D TV/cinema seems to be a counter-example - a technology that was pushed hard, but has generally failed to become anywhere close to mainstream, nor to continue mo…

Sorry, the question - that I quoted - didn't asked specifically for a successful tech or a current unproven tech.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#980

Earlier quoted context omitted.

Telepresence devices have been a thing for years. No VR or AR needed. Still waiting for a Visicalc for AR.

I am sure I read similar comments around 2008 - "We have phones with internet connectivity, phones with touchscreens and phones with apps. No iPhone needed". And yet, here we are. iPhone truly revolutionized phone market and was the first real smartphone.

Enjoy a couple very similar HN discussions about the iPhone from 2007:

https://news.ycombinator.com/item?id=19185

Why I Don't Think The iPhone Will Sell Very Well (mattmaroon.com) 8 points by mattmaroon on May 4, 2007 | 11 comments

https://news.ycombinator.com/item?id=16394

Why iPhone Will Win (kedrosky.com) 15 points by far33d on April 24, 2007 | 7 comments

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