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macOS Tahoe

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Re: macOS Tahoe

#911
post #95

I've been running it since the RC and am currently in the process of uninstalling it. The new UI is so incredibly ugly I honestly cannot understand how they thought it was acceptable to even released as a beta let alone an RC and now release. There's SO much padding and wasted screen real estate, disjointed looking floating inner panels, window corners that are so rounded you see gaps in full screen apps, inconsisten…

I float around the VC world in SF. Several of the women that work for VCs in decent positions don't know how to maximize a window on the MacBooks.

You can downvote all you want but I've seen it and confirmed it by asking why they don't double click the menu bar. They didn't know it was a thing.

Re: macOS Tahoe

#912
post #810

Earlier quoted context omitted.

I used Mac for 10 years and started feeling the same irritation around 2017. In 2020 I finally bit the bullet and switched to Linux. The initial investment into getting a usable Arch desktop was horrible. It took several days just to get to the point of something that I could boot into and be productive. It takes me a long time to get things working the way I want, but I kind of enjoy that aspect of total customizati…

I fully get that macOS is not perfect, but checking out "modern" Linux (like a customized Arch) is a bit underwhelming. It still looks to me like Linux 20 years ago. And I started with Linux in the mid 90s. Not much has changed or improved on the pure fundamentals. I guess it's fine if all you do is sit doing CLI or spending your day in web browsers. Day to day macOS driving to me is an absolute joy (granted, I'm sti…

I love(d) Linux and I've used it a lot over the years, but I finally got fed up and bought a Macbook Pro a few weeks ago. I find myself fiddling with my Linux machine way more than I'd like. I'm sure whatever distro I was using (Ubuntu) will seem like the problem to someone who likes another distro, but that's just more fiddling to me. It took me a while to get to where Zoom video calls with screen sharing worked properly. The last straw was that my wifi card stopped working one day. Debugging OS issues with no internet is really hard.

I've got my dev environment set up on my new Macbook Pro and everything is working perfectly and I'm very happy.

Re: macOS Tahoe

#913

Earlier quoted context omitted.

Absolutely, scalable UX is a hard problem, and it's taken Apple nearly two decades to get to this point. But to be able to learn a "Control Center pattern" (for example) and apply that across desktop, tablet, phone, HMDs and TV UXs has real benefits for ordinary users.

I don't see it. What I see is a crippled Control Centre in macOS because Apple couldn't be bothered to adapt it for a desktop environment. For example, there's no equivalent to "long tap" on macOS Control Centre, nor does right click do anything. So what you have left is the lowest common denominator of behaviours that could be supported with single-left-click only. This isn't unifying anything, but providing the laz…

> For example, there's no equivalent to "long tap" on macOS Control Centre, nor does right click do anything.

Long-press isn't a macOS convention, which I assume is why there's an "Edit Controls" button at the bottom of Control Center for macOS. Right-clicking controls does show contextual menus as you'd expect.

> …a cursory search suggests there's no way to map a shortcut key to a Control Center action…

Desktop power users can (1) Fn-C and tab through them (as you said), (2) navigate Control Center using macOS's usual keyboard accessibility features, (3) create keyboard-activated Shortcuts, (4) use third-party utilities like Keyboard Maestro and Karabiner-Elements, etc.

I understand that Linux has solved this problem, but it's interesting to see Apple's progress on harmonizing their OS/device experiences over the last decade. I expect that there will always be shitty individual UI details you can pick on if that's your thing, like this detail from macOS 26.0's Calendar: https://imgur.com/a/BYalaa1

Re: macOS Tahoe

#914
post #829

Earlier quoted context omitted.

try this, works great https://chromewebstore.google.com/detail/mouse-pinch-to-zoom... (I already used it on MacBook, but also on Omarchy now)

Thanks for the suggestion but that's just for Chrome/Chromium isn't it? It's a nice start but really I'm looking for something that works for the entire screen desktop. I did have a plugin for Gnome that sort of worked (Meta+scroll) but it's very clunky compared to the macOS equivalent.

it is, but as Omarchy is heavily based on web apps, which include Figma, Notion, Google Photos, etc. it works there too.

And in the native apps, such as Terminal, Obsidian, etc., you can just use ctrl++ or ctrl+-. At least that is how i use it. Or what specific apps you need that?

Re: macOS Tahoe

#915
post #879
post #847

Earlier quoted context omitted.

I agree with every point made except there’s two caveats; 1) I am a bonafide systemd hater, and I am bent out of shape about the fact other init systems (more akin to SMF) were (and are) routinely ignored when discussing what was available. But: I feel like Linux desktops are better now for systemd. Even if I can’t tolerate how it spiders into everything personally. 2) Wayland was a “We have pushed X as far as it wil…

> because we have a significantly better baseline for how computers are actually used. Except, they don't. X was device agnostic. Wayland makes some asumptions which will be wrong in 10 years. And being a monolith does not help.

this "device-agnosticism" is also the source of many of X11's modern problems. Because the X server has to handle all rendering and input, it acts as a middleman. For every frame, an application has to send rendering commands to the X server, which then composites the scene and sends it to the display. This extra step introduces latency and makes it difficult to implement modern features like smooth animations, variable refresh rates, and HDR. In contrast, Wayland's design is based on the idea of direct rendering. The application renders a frame directly to a buffer in memory, and then the Wayland compositor takes this finished buffer and displays it. This approach is highly efficient for modern GPUs and display technology. The trade-off is that it ties the display protocol more closely to the graphics hardware, but this is a necessary step to achieve the high performance and low latency that modern users expect.

"Wayland makes some assumptions which will be wrong in 10 years."

This is a fair and common criticism. Yes, Wayland assumes a graphics stack that is based on OpenGL/Vulkan and a kernel with a Direct Rendering Manager (DRM). This works well today because modern Linux graphics drivers are built around this model.

However, an X11 advocate might argue that this tight coupling could be a problem if a new, fundamentally different type of display technology or graphics hardware emerges. With its modular design, X11 could theoretically adapt by adding new extensions.

Wayland developers have addressed this by keeping the core protocol simple and extensible. New features, like HDR or adaptive sync, are implemented as extensions to the base protocol. The hope is that this design allows Wayland to evolve without the bloat and complexity that burdened X11. While it's impossible to predict the future, Wayland's developers believe that its modular design is flexible enough to handle future changes in display technology.

Which I think is fair.

Re: macOS Tahoe

#916
post #810

Earlier quoted context omitted.

I used Mac for 10 years and started feeling the same irritation around 2017. In 2020 I finally bit the bullet and switched to Linux. The initial investment into getting a usable Arch desktop was horrible. It took several days just to get to the point of something that I could boot into and be productive. It takes me a long time to get things working the way I want, but I kind of enjoy that aspect of total customizati…

I fully get that macOS is not perfect, but checking out "modern" Linux (like a customized Arch) is a bit underwhelming. It still looks to me like Linux 20 years ago. And I started with Linux in the mid 90s. Not much has changed or improved on the pure fundamentals. I guess it's fine if all you do is sit doing CLI or spending your day in web browsers. Day to day macOS driving to me is an absolute joy (granted, I'm sti…

> Not much has changed or improved on the pure fundamentals

I'm not sure what you're trying to say here. What DE are you talking about? Or are you talking about something else?

Re: macOS Tahoe

#917

(This about iOS, not Mac, but obviously a lot is similar.) I might be in the minority on hn, but I’m using iOS 26 for the first time today and am pretty happy with the new design. For one, it’s a lot snappier and faster. I’m glad they finally did something about the slow-ass animations iOS had in a lot of places. Secondly, it has a lot more personality. I enjoy that. Thirdly, they finally moved more basic UI stuff cl…

The keyboard on iOS 26 is all messed up. Letters on the keys are no longer vertically centred and are shifted up slightly, while the shift and delete glyph are still in the middle. It looks like a mistake replicated 26 times. Edit: Also, information density is down across the board. Of course.

Interesting. Looks like they decided to vertically center lowercase letters at the expense of the rest. The lowercase L key looks particularly bad.

Re: macOS Tahoe

#918
post #893

Earlier quoted context omitted.

> Oh and don't get me started on MLX... Your pittance Apple gives you because they refuse to sign CUDA drivers? That MLX?

If you're into LLM's you need to consider using Apple Silicon so you can continue developing on your own machine with MLX. MLX isn't just a replacemnet for CUDA, no way - it's made for the Apple arch. The new M5 chip will likely have serious ANE and ability to use the unified memory. Then we're talking powerhouse. Current Mac Studios are already more cost effective than say RTX 6000.

That's just a unified memory architecture. Strix Halo has this, too. It's not only Apple. Memory bandwidth is lower than the ultra series but faster or on par for every other M series processor.

Re: macOS Tahoe

#919
post #544
post #227

Earlier quoted context omitted.

Fedora Silverblue is the closest feeling to the macOS experience I fell in love with that I’ve had on Linux in, well, ever. Very happy with it on my desktop and laptop. It’s not perfect but it is less imperfect than modern macOS has become. Finding a laptop that works well is annoying, however.

Calling gnome's UI better than macOS, even with Tahoe, is wild.

Gnome still does things way better than MacOS. Multiple desktops can be used with no animations. Built-in hot keys for applications without a 3rd party tool. Gnome extensions, a search that works for finding things (I know this is hard for Mac users to understand)

Re: macOS Tahoe

#920

Earlier quoted context omitted.

So the ergonomics are bad and the charging port is in inconvenient location. What's good about it? Anything? Most Logitech mice go for months on a set of batteries too.

I own and like apple products, android, Google, Microsoft, razr, keychron, Logitech. The apple mouse is one of the worst mainstream products I've ever had to use. It has no advantages that can even begin to scratch away at the terrible TERRIBLE ergonomics alone.

The main thing it has going for it is the whole surface of the mouse is touch sensitive, so you can do 2/3 finger gestures on it.
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