Meh, these guys are still stuck in the uncanny valley. Objects are often absolutely beautiful and realistic, but interactions between objects are ridiculous. Some of this is probably just "not enough processing power", but it is also due to where the rendering bumps up against the primitive controls. For example, you have a very realistic human. But then the human walks against an object, and she does this standard v…
> Meh, these guys are still stuck in the uncanny valley. Still impressive technically and visually. Let's not forget that these things are running in realtime, they aren't a video. the whole "uncanny valley" thing is exaggerated. in the next 5 years you won't be able to tell the difference. In fact, you're brain will be constantly asking itself whether what you see is real or a 3D model. And I bet it did if you playe…
I get this in movies. Sometimes I even get this in scenes where they're using real actors and not CGI. Harsh lighting with make up can make humans look somewhat fake to me. One of the Mission Impossible movies gave me this effect.