Live data from Hacker News

The Matrix Is Unreal

fxguide.com

71–80 of 237 posts

Re: The Matrix Is Unreal

#71
The rendered actors look so close to reality but at the same time so obviously artificial...something is just off the mark. How would a cgi expert put it into words?

Re: The Matrix Is Unreal

#72
post #71

The rendered actors look so close to reality but at the same time so obviously artificial...something is just off the mark. How would a cgi expert put it into words?

A lot of it is soft light scattering. Skin is semi translucent and that is really expensive to try to simulate.

Re: The Matrix Is Unreal

#73
post #3

Here is a link to the demo on youtube https://www.youtube.com/watch?v=WU0gvPcc3jQ for those who haven't got a box PS5/Xbox

Played it on my friend's Xbox One Series X Saturday night, seriously impressive stuff - even if the framerate is a bit stuttery at times and the driving controls are awful.

Disappointing to see there's no PC version (yet) although I hear it's in the works. Would love to put my RTX 3080 to the test.

Re: The Matrix Is Unreal

#74
post #71

The rendered actors look so close to reality but at the same time so obviously artificial...something is just off the mark. How would a cgi expert put it into words?

Not a CGI expert (although I can make a good looking cube in Blender).

"Uncanny valley" is the usual term - https://spectrum.ieee.org/what-is-the-uncanny-valley

Re: The Matrix Is Unreal

#76
post #3

Here is a link to the demo on youtube https://www.youtube.com/watch?v=WU0gvPcc3jQ for those who haven't got a box PS5/Xbox

I find myself extremely bothered by the artifacts from temporal super resolution. It's not blurry like temporal anti aliasing was but instead it's like anything fast moving has a detailed shimmer around it. I felt similar problems when DLSS was cranked way up in demos (and based on the blockiness of the unfiltered portion of the demo this is pretty decently cranked up as well). Some of the particle lighting effects aren't handled too well by it and end up look like streaking pixels.

Overall very good graphical quality demo, would love to see this on a maxed out PC without so much scaling/a higher framerate though.

Re: The Matrix Is Unreal

#77

Earlier quoted context omitted.

A lot of newer, fancier cg in movies and games is deep in the uncanny valley for me. I can’t watch/play for more than 15 minutes without realizing I’m in a game that doesn’t look right, it’s distracting. I suppose the tech can’t get across the valley without first passing through it

> A lot of newer, fancier cg in movies and games is deep in the uncanny valley for me. There's a lot of uncanny CGI in modern movies. There's also a lot of CGI that is so perfectly realistic you have no idea it isn't real. This is usually more environmental and less characters. If the tech gets past the uncanny valley then you'll never know. This is basically true by definition. :)

> If the tech gets past the uncanny valley then you'll never know. This is basically true by definition.

No they’ll tell me

(And I’ll probably not agree, but if I do they’re still going to tell me, trust me they haven’t stopped telling me)

Re: The Matrix Is Unreal

#78
post #75
post #3

Here is a link to the demo on youtube https://www.youtube.com/watch?v=WU0gvPcc3jQ for those who haven't got a box PS5/Xbox

Looks like a video game... with good graphics.

Most of the time… sometimes with not so good graphics (e.g. the explosions and the characters in the car and…)

Re: The Matrix Is Unreal

#79

I spent 30 minutes watching YouTube footage with my wife yesterday. It is absolutely incredible. I suspect they used this technology to make the movie, or parts of it. Why else would this be made?

Unreal Engine and Unity Engine are both being used in filmmaking these days. So it's very likely. For example: UE was used a lot for The Mandalorian ( https://arstechnica.com/gaming/2020/02/the-mandalorian-was-s... ).

Fun fact - LazyTown, the meme-able (You are a pirate/We are number 1) kids TV show from Iceland used Unreal Engine 3 to generate the backdrops.

https://en.wikipedia.org/wiki/LazyTown#History_and_productio...

Re: The Matrix Is Unreal

#80
post #5

Meh, these guys are still stuck in the uncanny valley. Objects are often absolutely beautiful and realistic, but interactions between objects are ridiculous. Some of this is probably just "not enough processing power", but it is also due to where the rendering bumps up against the primitive controls. For example, you have a very realistic human. But then the human walks against an object, and she does this standard v…

Neural networks may be the solution to character-world interactions:

https://www.youtube.com/watch?v=wlndIQHtiFw

Post reply on HN