This is great and all, but I feel like all of these client side cheat detection tools are basically a waste of time. Trying to enforce the trustworthiness of the client is basically an unwinnable arms race between anti-cheat and the cheat makers. A better approach is for the server to treat all clients as hostile and untrustworthy and use a combination of heuristics and statistics to ferret out malicious client behav…
You can emulate an android and run snapchat and screenshot the emulator, but the screenshot reporting inside of snapchat is still valued by millions (and shapes the behavior of millions).