A/B Street: A simulation game to fix Seattle's traffic
81–89 of 89 posts
Re: A/B Street: A simulation game to fix Seattle's traffic
#82Hi, author here. Previously posted to HN ( https://news.ycombinator.com/item?id=21763636 ). I just released alpha -- check out this cheesy trailer ( https://www.youtube.com/watch?v=LxPD4n_1-LU ). Happy to answer questions! And if you're serious about running this in your city, the importing process has improved greatly since December, so get in touch.
It's like SimCity for a real city! I tried the Windows version and some of the UI controls don't respond to mouse clicks, e.g. home and gear button in bottom left, speed controls and dropdown. I noticed the target areas for them are about 90px below where the buttons are painted. So when I click the checkbox to show/hide Bus, it actually turns on and off the one for Car. I'm on v0.2.0b and the client area of my game…
Re: A/B Street: A simulation game to fix Seattle's traffic
#83Re: A/B Street: A simulation game to fix Seattle's traffic
#84Hi, author here. Previously posted to HN ( https://news.ycombinator.com/item?id=21763636 ). I just released alpha -- check out this cheesy trailer ( https://www.youtube.com/watch?v=LxPD4n_1-LU ). Happy to answer questions! And if you're serious about running this in your city, the importing process has improved greatly since December, so get in touch.
Minor issue I noticed: whenever I launch the app on Windows, the mouse hit-targeting is off vertically by ~40 pixels. Resizing the window makes the problem go away for the rest of the session. I'm on Windows 10, 1920x1080, and I haven't modified scaling/DPI settings.
Do you have your windows taskbar in non-default position? Mine is on top of screen and some games in some display modes give offset mouse position
Re: A/B Street: A simulation game to fix Seattle's traffic
#85Earlier quoted context omitted.
This sounds simple but it really isn't. First, the vast majority of signals aren't networked, they're on simple timers. And you can't just put them on the internet for hopefully obvious reasons. Second, there's a bit of a butterfly effect. Change one thing and the whole system reacts in sometimes unpredictable ways. Third, you need to account for pedestrians too. There's ADA requirements around how long signals are g…
Not really, all the above points was solved 40+ years ago. https://en.wikipedia.org/wiki/Sydney_Coordinated_Adaptive_Tr...
We have some trams, mostly fairly new routes, but hardly any share the roads with traffic. There used to be a lot that did, until the 1960s I believe, but they got rid of them in favour of the supremacy of cars. We have good buses and trains (and ferries) here though.
Re: A/B Street: A simulation game to fix Seattle's traffic
#86Rad! It's a bummer that Amazon employees will have a hard time contributing to this (as Amazon prevents collaborating with anyone on any side projects that are 'games'.) Their offices surround some of the worst traffic in the city, and it'd be interesting to have some of their engineers contributing.
If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.
Re: A/B Street: A simulation game to fix Seattle's traffic
#87Rad! It's a bummer that Amazon employees will have a hard time contributing to this (as Amazon prevents collaborating with anyone on any side projects that are 'games'.) Their offices surround some of the worst traffic in the city, and it'd be interesting to have some of their engineers contributing.
What? That's a real thing? Bypassing the feeling of "how can that even be legal?", how can people join a company that puts these kind of restrictions on it's employees? Kind of feels like that Amazon employees put themselves in this situation, so hard to feel bad for them. If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.
Re: A/B Street: A simulation game to fix Seattle's traffic
#88Earlier quoted context omitted.
What? That's a real thing? Bypassing the feeling of "how can that even be legal?", how can people join a company that puts these kind of restrictions on it's employees? Kind of feels like that Amazon employees put themselves in this situation, so hard to feel bad for them. If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.
They don't tell you until you've started.
Re: A/B Street: A simulation game to fix Seattle's traffic
#89This is awesome, although part of the traffic problem is the horrible condition of the roads around Seattle, and a failure to enforce basic traffic laws - specifically - the left lane is for passing, and probably more importantly, do not stop in an intersection. Just because the light is yellow, doesn't mean we need to stack more cars into the middle of the road. I walked to work (when I lived in Seattle recently) bu…