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A/B Street: A simulation game to fix Seattle's traffic

abstreet.org

81–89 of 89 posts

Re: A/B Street: A simulation game to fix Seattle's traffic

#81
So cool! I'm sure there's a reason this hasn't been done, but I'm curious if there would be value in doing using this for some type of folding at home distributed optimization problem solving. Converging on actual suggest improvements that might not seem obvious

Re: A/B Street: A simulation game to fix Seattle's traffic

#82

Hi, author here. Previously posted to HN ( https://news.ycombinator.com/item?id=21763636 ). I just released alpha -- check out this cheesy trailer ( https://www.youtube.com/watch?v=LxPD4n_1-LU ). Happy to answer questions! And if you're serious about running this in your city, the importing process has improved greatly since December, so get in touch.

It's like SimCity for a real city! I tried the Windows version and some of the UI controls don't respond to mouse clicks, e.g. home and gear button in bottom left, speed controls and dropdown. I noticed the target areas for them are about 90px below where the buttons are painted. So when I click the checkbox to show/hide Bus, it actually turns on and off the one for Car. I'm on v0.2.0b and the client area of my game…

I've seen a few interfaces with this issue now, another one being ultimaker cura (might be fixed in a current version) and the occasional game. Every time has been with scaling on, and always seems to move the clickbox down and to the right. Would love to know what causes it.

Re: A/B Street: A simulation game to fix Seattle's traffic

#84

Hi, author here. Previously posted to HN ( https://news.ycombinator.com/item?id=21763636 ). I just released alpha -- check out this cheesy trailer ( https://www.youtube.com/watch?v=LxPD4n_1-LU ). Happy to answer questions! And if you're serious about running this in your city, the importing process has improved greatly since December, so get in touch.

Minor issue I noticed: whenever I launch the app on Windows, the mouse hit-targeting is off vertically by ~40 pixels. Resizing the window makes the problem go away for the rest of the session. I'm on Windows 10, 1920x1080, and I haven't modified scaling/DPI settings.

This sounds suspiciously familiar

Do you have your windows taskbar in non-default position? Mine is on top of screen and some games in some display modes give offset mouse position

Re: A/B Street: A simulation game to fix Seattle's traffic

#85
post #51

Earlier quoted context omitted.

This sounds simple but it really isn't. First, the vast majority of signals aren't networked, they're on simple timers. And you can't just put them on the internet for hopefully obvious reasons. Second, there's a bit of a butterfly effect. Change one thing and the whole system reacts in sometimes unpredictable ways. Third, you need to account for pedestrians too. There's ADA requirements around how long signals are g…

Not really, all the above points was solved 40+ years ago. https://en.wikipedia.org/wiki/Sydney_Coordinated_Adaptive_Tr...

Gee, Sydney here, I'd never heard of that. Sounds like it's to get buses and trams going faster.

We have some trams, mostly fairly new routes, but hardly any share the roads with traffic. There used to be a lot that did, until the 1960s I believe, but they got rid of them in favour of the supremacy of cars. We have good buses and trains (and ferries) here though.

Re: A/B Street: A simulation game to fix Seattle's traffic

#86
post #74

Rad! It's a bummer that Amazon employees will have a hard time contributing to this (as Amazon prevents collaborating with anyone on any side projects that are 'games'.) Their offices surround some of the worst traffic in the city, and it'd be interesting to have some of their engineers contributing.

What? That's a real thing? Bypassing the feeling of "how can that even be legal?", how can people join a company that puts these kind of restrictions on it's employees? Kind of feels like that Amazon employees put themselves in this situation, so hard to feel bad for them.

If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.

Re: A/B Street: A simulation game to fix Seattle's traffic

#87
post #74

Rad! It's a bummer that Amazon employees will have a hard time contributing to this (as Amazon prevents collaborating with anyone on any side projects that are 'games'.) Their offices surround some of the worst traffic in the city, and it'd be interesting to have some of their engineers contributing.

What? That's a real thing? Bypassing the feeling of "how can that even be legal?", how can people join a company that puts these kind of restrictions on it's employees? Kind of feels like that Amazon employees put themselves in this situation, so hard to feel bad for them. If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.

They don't tell you until you've started.

Re: A/B Street: A simulation game to fix Seattle's traffic

#88
post #87

Earlier quoted context omitted.

What? That's a real thing? Bypassing the feeling of "how can that even be legal?", how can people join a company that puts these kind of restrictions on it's employees? Kind of feels like that Amazon employees put themselves in this situation, so hard to feel bad for them. If any company tries to limit what I do in my free time, it's a quick and hard "no" on working for them.

They don't tell you until you've started.

That has to be illegal, even in the US?

Re: A/B Street: A simulation game to fix Seattle's traffic

#89

This is awesome, although part of the traffic problem is the horrible condition of the roads around Seattle, and a failure to enforce basic traffic laws - specifically - the left lane is for passing, and probably more importantly, do not stop in an intersection. Just because the light is yellow, doesn't mean we need to stack more cars into the middle of the road. I walked to work (when I lived in Seattle recently) bu…

Plenty of selfish/oblivious drivers, but don't overlook the selfish pedestrians causing intersection traffic backup too. There are plenty that are crossing right up until the light is red (even if they don't have a "walk" signal), making it impossible for more than one car to make the left turn. Everyone needs to work together.
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