Live data from Hacker News

Apple Terminates Epic Games' Developer Account

macrumors.com

741–750 of 1001 posts

Re: Apple Terminates Epic Games' Developer Account

#741
post #667

There is literally no downside to Apple allowing alternative app stores on their platforms. They could even do it in such a way that they waive all responsibility should you choose to use one.

i want apple to do it but here are downsides from their perspective:

1. they don’t get 30% cut 2. other app stores could have pirated content (like cydia) 3. other app stores could have content with viruses

Re: Apple Terminates Epic Games' Developer Account

#742
post #739

1. Let's think about what's in the users best interest wrt app capabilities. Wouldn't it be better for users to not be hit by a 30% surcharge when signing up for Spotify thru the iOS app? Wouldn't it be better for users patronizing small businesses if all of the revenue for events booked through that Facebook app went to the small businesses? 2. Let's figure out if it's possible for Apple to still offer a secure expe…

OK no brick and mortar comparison. How is it different than the PS4, Xbox and Switch. They take 30% on digital and brick-and-mortar store sales.

Re: Apple Terminates Epic Games' Developer Account

#743
post #561

Earlier quoted context omitted.

Yeah, I bought a $1000 device, but somehow Apple gets to decide what I run on it? I just cannot see how that is a desireable situation.

It's true for every video game console, which have run to up to $600. I'm not sure if $400 makes that much of a difference.

The difference with game consoles is that the main reason for locking them down is to avoid piracy rather than controlling what the user runs.

Re: Apple Terminates Epic Games' Developer Account

#744
post #387

My feeling is that this whole situation is mostly going as Tim Sweeney intended. He was itching for a fight, wanted to sue Apple. The harsher that Apple retaliates, the better Epic's court case. Apple is playing right into his hands. Did Sweeney anticipate Apple's threat to Unreal Engine? Maybe, maybe not. But the temporary restraining order did block that threat, at least for now. I don't think Epic ever intended to…

I can't see how Epic wins this. If Stripe can claim Wells Fargo doesn't want to process porn payments, and that's legal, how can an American court rule for Epic? Epic are obviously going to lose, and lose hard, or set a precedent that's going to screw every payment provider in America and open a flood gate for fraudulent payments. You can't force someone to sell something they don't want to, especially because Apple…

Walmart and Apple are not equivalent examples. A better analogy for the iphone would be your house. Apple sells you a house and then takes a cut of everything you buy for it. It's able to do that because you can only buy stuff for your house through their shop. To a very meaningful extent your house is not your own despite the fact that it is your property.

Re: Apple Terminates Epic Games' Developer Account

#745
post #387

My feeling is that this whole situation is mostly going as Tim Sweeney intended. He was itching for a fight, wanted to sue Apple. The harsher that Apple retaliates, the better Epic's court case. Apple is playing right into his hands. Did Sweeney anticipate Apple's threat to Unreal Engine? Maybe, maybe not. But the temporary restraining order did block that threat, at least for now. I don't think Epic ever intended to…

I am wondering how much Apple/iOS would be harmed by Unreal Engine goes away. Are they much better than the alternatives? I don't know.

They won't all the big companies release FPS on iOS are using their own engine (EA, Activision, etc). Using Unreal Engine for a casual mobile game is like buying a Ferrari to get some groceries 2 blocks away.

Re: Apple Terminates Epic Games' Developer Account

#746

Earlier quoted context omitted.

Well, how could Epic continue developing unreal engine for iOS without a developer account?

>Well, how could Epic continue developing unreal engine for iOS without a developer account? I thinl this nicely sumariges whats wrong - why the hell should one need an account somewhere to develop software for an OS! Thats a totally arbitrary limitation and as nicely illustrated by Apple - very very dangerous.

You need an account to develop for Xbox, Sony and Switch.

Re: Apple Terminates Epic Games' Developer Account

#747
I hope Epic loses this. I do not want the App Store opened up in any way. One of the reasons I use iOS is so that I have very few worries about a device that I use every day.

To me, and I suspect to almost everyone else, iPhones are not computers. They are devices. Laptops are computers because they are for computing things. This is why I have moved away from MacOS as they have progressively made computing harder, but gravitated even further towards iOS.

If you want a totally open smartphone platform, great. That sounds wonderful for you. But don’t use the law to take away the only secure smartphone platform I have available to me - go find your own open platform and play Fortnite to your heart’s content.

Re: Apple Terminates Epic Games' Developer Account

#749

Earlier quoted context omitted.

> A valid opinion is that those rules are illegal under current federal statue. Another one is that although they currently aren't, they should be. If you think about it it's not really valid. Retailers take a big cut of the price to sell your product and its legal. The rules were defined many years ago, and its a free world - don't like it - don't buy it. Why would it be illegal?

The problem is there is no alternative to the App Store on iPhones. Epic Games couldn't open their own Epic Games App Store and sell their games there because Apple has a complete control over how apps can be used and sold on iPhones.

True, but it doesn't make a situation unfair. It's just how it is.

The court shouldn't be able to change business models that you don't like.

Re: Apple Terminates Epic Games' Developer Account

#750
post #714

Earlier quoted context omitted.

App Store takes the same 30% as Xbox, Sony, Switch, Target, Walmart, Walgreen, etc... Purchase a console game at Walmart? Walmart takes their cut after the console creator took their cut. In fact if you think your game is gonna sell like crazy that you press (DVD/BluRay) 1 million copies, you are in debt to the Console manufacturer for their 30%.

Retailers don't get 30%. Not even close. Try 0.5% or something like that. As for MS, their cut on the MS app store is 5%. 30% is just really really steep, and I think consumers would win if that got reduced.

I strongly doubt that, I’d bet prices would remain the same and Epic would pocket more
Post reply on HN