http://kaflurbaleen.blogspot.com/2014/01/whats-up-with-photo...
The new Photosynth
71–80 of 94 posts
Re: The new Photosynth
#72Also very impressed here. However, it appears to have a huge limitation over the previous implementation: You can only move in a linear fashion though the scene. Gone is the ability to jump around in a 3D environment. At least from the first handful of examples I looked at. Does anyone see an environment in this new version that still allows freedom of movement?
Re: The new Photosynth
#73WTF, Microsoft: "Your password can't be longer than 16 characters."
same on Office 365 (if you don't use SAML)
Re: The new Photosynth
#74Re: The new Photosynth
#75I tried pressing `c`, but it showed only some cracked images, doesn't seem really meaningful.
Re: The new Photosynth
#76I don't get what's really cool. Viewport angle and camera path is fixed, than what's really better than just a video? Can let me know the point of this tech? I tried pressing `c`, but it showed only some cracked images, doesn't seem really meaningful.
The smooth transitioning between the stills is the tech here.
Re: The new Photosynth
#77A friend wanted to know the nitty gritty details of how this new Photosynth works. I don't work on it, but I saw a talk on it this summer and I've worked on similar projects, so I wrote up all that I know/can speculate. http://kaflurbaleen.blogspot.com/2014/01/whats-up-with-photo...
Is it possible to release the source code of some of the older projects like the PhotoTour Viewer?
Re: The new Photosynth
#78Another bit of code in this space is libmv: https://github.com/libmv/libmv . libmv's codebase seems to be forked, with an earlier version at goggle code: http://code.google.com/p/libmv/ which also contains an interesting summary of other libraries in the 3D reconstruction space. Blender also has its own fork, which it uses for matchmoving, which is the integration of animated objects into a real world scene. In turn,…
Re: The new Photosynth
#79Another bit of code in this space is libmv: https://github.com/libmv/libmv . libmv's codebase seems to be forked, with an earlier version at goggle code: http://code.google.com/p/libmv/ which also contains an interesting summary of other libraries in the 3D reconstruction space. Blender also has its own fork, which it uses for matchmoving, which is the integration of animated objects into a real world scene. In turn,…
Sure! My lab focuses on SLAM and 3D reconstruction, especially for robotic applications. We've developed a BSD-licensed C++ (w/ MATLAB wrapper) library with specific applications towards 3D reconstruction problems such as SLAM and structure from motion. It's called GTSAM [1] We actively maintain and release new features as they are published. While we don't provide a full out of the box pipeline (yet!), there are ple…
the one i spend the most time at is pretty flat, though. i suspect the green hills are hard to get a match on? here is an example: http://www.youtube.com/watch?v=EyZcERAlBeE
Re: The new Photosynth
#80Given that most cameras nowadays record video this seems rather pointless. Only advantage I can think of is that you can normally record higher quality images with stills vs video.