I get the concept, but I have a feeling this might not be any more comprehensible when picking a colour than other additive colour codes with a fixed range and components. It would be neat if you could express colours as a mix of arbitrary base colours, kind of like you’re mixing it on a paint palette. (ROYGBIVWK maybe? K being Key/blacK) r2b1 gets you a deep reddish purple, but if you want it to be lighter you just…
I think that's a really fun idea and I'd love to see it if you do it :) One thought is maybe you don't need the numbers? Like for n eg reddish purple is just rrb, and dark blueish-grey is bwwkkkk – I kinda like how that reads
Splash Is a Colour Format
71–80 of 122 posts
Re: Splash Is a Colour Format
#72Re: Splash Is a Colour Format
#73Earlier quoted context omitted.
author here. there are other ways to pick colours, yes
Almost all of the other ways are dramatically superior, for humans Oklab and the Munsell colour system are very obviously far more intuitive at low numbers of quantised steps: https://commons.wikimedia.org/wiki/File:MunsellColorWheel.sv... To be blunt: your system blithely ignores the color space, gamma curves, and human perception. There’s like… entire textbooks written on the topic of optimal encoding of hues given…
It feels like there's a fundamental disconnect between your comment the intent of the tool.
Re: Splash Is a Colour Format
#74I have always appreciated the concept of thinking of colors as a cube (even though I now view them as triangles or weird pyramid things). Thinking of cubes as a 10x10x10 cube composed of 1000 smaller cubes is another mental model I've returned to often. I actually kinda like this for hacking on stuff like terminal colors.
Re: Splash Is a Colour Format
#75Re: Splash Is a Colour Format
#76Earlier quoted context omitted.
author here. there are other ways to pick colours, yes
Almost all of the other ways are dramatically superior, for humans Oklab and the Munsell colour system are very obviously far more intuitive at low numbers of quantised steps: https://commons.wikimedia.org/wiki/File:MunsellColorWheel.sv... To be blunt: your system blithely ignores the color space, gamma curves, and human perception. There’s like… entire textbooks written on the topic of optimal encoding of hues given…
Re: Splash Is a Colour Format
#77I feel like I kind of get the spirit that this is done in, but it’s just not for me. Abstracting away from the existing 6 digit hex color codes just seems like extra work, even though it’s presented as ‘simplifying.’ It may just be too late for me - I’ve already learned how to express color sufficiently by mixing 256 levels of R, G, and B - it’s not useful to relearn how to abstract that to mixing 10 levels of the sa…
What's with the ridiculous condescension?
I'm also glad that little person you typed your little comments with your fingers! That you created such a fun little comment! And that you shared it with us. Wowie! Good job.
Re: Splash Is a Colour Format
#78I feel like I kind of get the spirit that this is done in, but it’s just not for me. Abstracting away from the existing 6 digit hex color codes just seems like extra work, even though it’s presented as ‘simplifying.’ It may just be too late for me - I’ve already learned how to express color sufficiently by mixing 256 levels of R, G, and B - it’s not useful to relearn how to abstract that to mixing 10 levels of the sa…
author here. it's not about learning to express colour sufficiently