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Splash Is a Colour Format

todepond.com

41–50 of 122 posts

Re: Splash Is a Colour Format

#41
post #7
post #2

Isn't this just RGB, with 246 of the 256 values removed from each channel?

The point is that quantizing the range makes it easier for humans to choose colors. But there's already the #ABC hex format, which while less intuitive to non-techies has the huge advantage of being well-established.

author here. i use #abc a lot but i find it harder to count with letters

Re: Splash Is a Colour Format

#42
post #3
post #2

Isn't this just RGB, with 246 of the 256 values removed from each channel?

My other question here is, are "R", "G", and "B" channels the best way to reason about color? Isn't HSV more intuitive?

author here. for some people and use cases, hsv is better. i encourage you to try to make an equivalent format for that

Re: Splash Is a Colour Format

#43

I feel like I kind of get the spirit that this is done in, but it’s just not for me. Abstracting away from the existing 6 digit hex color codes just seems like extra work, even though it’s presented as ‘simplifying.’ It may just be too late for me - I’ve already learned how to express color sufficiently by mixing 256 levels of R, G, and B - it’s not useful to relearn how to abstract that to mixing 10 levels of the sa…

author here. it's not about learning to express colour sufficiently

Re: Splash Is a Colour Format

#45
post #18

Earlier quoted context omitted.

No, TFA does very deliberately and openly explain what the goal/justification is: > Splash colours can help you avoid decision paralysis when picking colours. It's an emotional tool that stops you fussing around— trying to pick the "perfect" colour … It also means the user can deal with discrete / individual colour values in the drag-and-drop user interface. They don't have to deal with large numbers at all. Only one…

Ah so let’s avoid analysis paralysis by having only black, as Ford famously ruled for the Model T. Of course that’s a reductio ad absurdum, but it’s also completely arbitrary to maintain that fewer options is better. The opposite is also equally arbitrary.

author here. you can do more and you can do less yes

Re: Splash Is a Colour Format

#46

The site doesn't explain--what's the actual point of this? If we are seriously concerned about characters (which is generally silly in a gzipped CSS) why not just use 3-char hex like #a5c?

author here. the site does explain that

> Splash colours can help you avoid decision paralysis when picking colours. It's an emotional tool that stops you fussing around— trying to pick the "perfect" colour.

OK I missed this. The intro paragraph explains "what" not "why". As this "why" is not immediately obvious (nor is something I've ever considered a "problem"), would suggest to put something short in the intro.

Re: Splash Is a Colour Format

#47
post #16

As somebody who works in the coatings industry and is aware of the extremely complex field of colorimetry this horrifies me.

author here. splash is for screens, not coatings

That’s all fine and well until somebody says “okay that’s great for the letterhead, but give me a half tone for the business card divider”.

Re: Splash Is a Colour Format

#48

I get the concept, but I have a feeling this might not be any more comprehensible when picking a colour than other additive colour codes with a fixed range and components. It would be neat if you could express colours as a mix of arbitrary base colours, kind of like you’re mixing it on a paint palette. (ROYGBIVWK maybe? K being Key/blacK) r2b1 gets you a deep reddish purple, but if you want it to be lighter you just…

author here. there are other ways to pick colours, yes

Sorry if that came off as a knock on what you're doing! Just thinking outloud

Re: Splash Is a Colour Format

#49
post #16

As somebody who works in the coatings industry and is aware of the extremely complex field of colorimetry this horrifies me.

Although it's not such a mean comment, this post would be much better if you gave some details and explained what you think the work here doesn't address, and why it's important and so on.

hThis is in the site guidelines: "Please respond to the strongest plausible interpretation of what someone says, not a weaker one that's easier to criticize. Assume good faith."

https://news.ycombinator.com/newsguidelines.html.

Re: Splash Is a Colour Format

#50

I get the concept, but I have a feeling this might not be any more comprehensible when picking a colour than other additive colour codes with a fixed range and components. It would be neat if you could express colours as a mix of arbitrary base colours, kind of like you’re mixing it on a paint palette. (ROYGBIVWK maybe? K being Key/blacK) r2b1 gets you a deep reddish purple, but if you want it to be lighter you just…

author here. there are other ways to pick colours, yes

Almost all of the other ways are dramatically superior, for humans

Oklab and the Munsell colour system are very obviously far more intuitive at low numbers of quantised steps: https://commons.wikimedia.org/wiki/File:MunsellColorWheel.sv...

To be blunt: your system blithely ignores the color space, gamma curves, and human perception.

There’s like… entire textbooks written on the topic of optimal encoding of hues given a fixed number of bits! That’s most of the secret sauce of Dolby Vision, for example.

Sorry to burst your bubble like this, but the assumption that “RGB” means anything at all is hilariously naive.

It’s like specifying a text format and neglecting to mention the encoding or the escaping rules! It will get mangled by the receiver.

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