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Anti-iPhone iPhone game makes it past Apple's review process

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61–70 of 91 posts

Re: Anti-iPhone iPhone game makes it past Apple's review process

#61
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

How often you get recent software updates for your smartphone does not depend on Android or iOS, but the quality of your service provider.

Apple sells one new device each year and supports it well with updates. Google sells one new device each year and supports it well with updates.

The Nexus devices even have an advantage here, in that Google is not the only party that makes android-based operating systems for the series.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#62
post #37

Earlier quoted context omitted.

Yes, but this game isn't just about random workplace suicides. It's about workplace suicides in the context of manufacturing phones. It's about the specific plant that manufactures these phones. That context is important to understanding the game, and taken outside of that context, yes it would be absurd.

Didn’t someone run the numbers and find that the number of suicides / head at Foxconn was significantly lower than the number of suicides / head for the general population in that region?

yeah: http://www.zdnet.com/blog/foremski/media-gets-its-facts-wron...

Re: Anti-iPhone iPhone game makes it past Apple's review process

#64
post #15

One big point - Apple supports it's products longer than the rest of the industry, thus they don't end up in landfills as quickly. For example: - The original iPhone was released in June of 2007, and had the newest iOS (3.x) available until the release of iOS 4 in June 2010. - The iPhone 3GS was released in June of 2009, and is still getting OS updates, even to iOS 5 released later this year. How many Android phones…

The support for my 3G has been terrible. They broke the OS after 18 months, then dropped it entirely, 2 years and one month after launch.

3 years is the bare minimum time I would expect a mobile phone to be supported, given the prevalence of 3-year lock-in phone contracts. If you enter a contract for 3 years, the expected natural lifetime of that product is 3 years. It doesn't have to have the latest features, but no company should leave the OS a buggy, broken mess and then dump it.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#65
post #56
post #36

Earlier quoted context omitted.

It's pretty sad if 3 years is the longest stretch that apple is willing to support their hardware with updates. Of course the turnover in the mobile phone world is a lot higher than with 'general purpose computers' but imagine if the whole electronics industry had a three year time to replacement. Pretty sad. Especially since the biggest component of a smartphone is the software. The argument that newer phones have f…

Well they do know that the unchangeable battery will be dead to useless in 3 years. At least they use incremental innovation in every rev to get you something new. Also, if they didn't use this strategy, they'd be more vulnerable to competition.

Anecdotal evidence to the contrary: My original 2G iPhone (now a heavy iPod touch for my daughter) is working fine and actually lasts longer than my 3GS unless it's on Netflix all day.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#66
post #18

I'm not surprised that this got through as it is more likely to offend Apple than a user. Apple's control of the App Store is not without good reason. It seeks to protect users (and their children) from malware, pornography and offence (and protect Apple from bad publicity and legal action by selling such things to its users). While an overzealous employee might take it onto themselves to try to protect Apple from cr…

> It seeks to protect users (and their children) from malware, pornography and offence (and protect Apple from bad publicity and legal action by selling such things to its users). Do people really still buy this line? If they're trying to protect users and their children from "malware, pornography and offence," shouldn't they be blocking those things in the iPhone web browser as well? And what about on the Mac? All t…

Do people really still buy this line?

What line? Why else would they do it?

The control that they over the iOS platform has provided the first truly safe computing environment. This is, in my opinion, more important to its long-term success than the innovative user interface. This is the part that other companies have so-far failed to copy.

Apple don't seek control for it's own sake—it's a lot of work and very expensive—which is why other companies balk at it.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#67
post #18

I'm not surprised that this got through as it is more likely to offend Apple than a user. Apple's control of the App Store is not without good reason. It seeks to protect users (and their children) from malware, pornography and offence (and protect Apple from bad publicity and legal action by selling such things to its users). While an overzealous employee might take it onto themselves to try to protect Apple from cr…

> It seeks to protect users (and their children) from malware, pornography and offence (and protect Apple from bad publicity and legal action by selling such things to its users). Do people really still buy this line? If they're trying to protect users and their children from "malware, pornography and offence," shouldn't they be blocking those things in the iPhone web browser as well? And what about on the Mac? All t…

The Mac is different due to:

1) Legacy

2) Professional requirements: huge apps with massive libraries etc

However, the Mac App Store does have similar rules and if you stick to only installing software through the App Store you will have a much safer computing environment.

Once the next round of sandboxing is added to the Mac it will be very similar to iOS.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#68
post #60

Earlier quoted context omitted.

Didn’t someone run the numbers and find that the number of suicides / head at Foxconn was significantly lower than the number of suicides / head for the general population in that region?

IIRC, it was something like 20 suicides in the last year, with Foxconn employing 300,000-400,000 people at the facility. According to wikipedia( http://en.wikipedia.org/wiki/List_of_countries_by_suicide_ra... ), the average total number of suicides per 100,000 in China is around 6.6. So you get, depending on the actual number of workers, either the national average for China, or slightly below it.

Its also lower than a similar demographic from the US.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#69

Earlier quoted context omitted.

I'm using a G1 and the latest Android, and it has fine performance... It supports the latest apps and still does everything it did on release day.

When I see videos like these with a lot of lag I don't consider it to be running the OS well. It's bearable at best, which is always a matter of opinion. www.youtube.com/watch?v=bZ0abA1fksE www.youtube.com/watch?v=ovUMS3f-QLw

I have the same phone and I do not experience anywhere close to that amount of lag.

Re: Anti-iPhone iPhone game makes it past Apple's review process

#70

Earlier quoted context omitted.

So what if non-geeks can't upgrade? It doesn't matter how skilled or un-skilled you are. You can take the G1 to a shop and get them to upgrade it for you. You can't take an iPhone and do the same thing.

Does it really matter? The upgrade would be pointless. Any first generation iPhone or Android device couldn't run the newest version of the OS well.

I also have a G1 running 2.3.4 and it works great. Using it for dev as well.
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