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Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

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Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#52
post #4

Earlier quoted context omitted.

I do not understand why vendors believe their software stack is a moat. It is an obstacle to me.

If they open-sourced their userland drivers, and/or released their internal technical documentation, which would have a similar effect, they would open themselves to at least two big problems. First, they would spill all of their secret sauce for others to "draw inspiration" from. And there is a lot of expensive secret sauce in there. Not all of it is protected by parents either; more on that below. Second, they woul…

> If they open-sourced their userland drivers, and/or released their internal technical documentation, which would have a similar effect, they would open themselves to at least two big problems.

> First, they would spill all of their secret sauce for others to "draw inspiration" from. And there is a lot of expensive secret sauce in there. Not all of it is protected by patents either

Then why does Apple allow Asahi to reverse-engineer their low-level APIs? Are their lawyers not paying attention?

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#53
post #46

"AI-native graphics" good lord, this just reeks of "we're doing something with AI, give us some of that money".

Once one is over the odor of the headline, the announcement reads: * Neural Super Sampling (NSS) reconstructs higher-resolution images from lower-resolution renders, reducing the amount of conventional rendering work needed to produce a high-quality final image. * Neural Frame Rate Upscaling (NFRU) generates intermediate frames to increase frame rates and deliver smoother gameplay. * Neural Super Sampling and Denoisi…

So, image processing and no intelligence.

And nor is reconstructs true.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#54

Earlier quoted context omitted.

The Pixel 10 and 11 GPUs are offensively bad. Not only are the Power VR GPUs slow, and less capable feature wise than Mali and Adreno (Xclipse is still around too!), but the tile Google put in the Pixel 11 is actually an _older_ design than what they put in the Pixel 10. They just clocked it higher to make up the performance difference. And then Google has the gall to charge basically flagship prices for their under…

I have fond memories from back when Pixels were actually flagship. The Pixel 2 is my nostalgic pinnacle. I'd totally forgotten about that squeeze gesture until I got my old Pixel 2 out to erase.

Back when the point of Pixel was to tell the world: THIS is what you can do with Android.

Then Samsung got the message, ran with it, and Google went "Ehh, we're good now."

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#55
post #47

Earlier quoted context omitted.

Do you have any thoughts on the question you posed? Amdgpu and mesa is working out fairly well for amd, but yes, there is also still a proprietary userland for it too. Intel I think is using mesa code for their Windows drivers too. How are they different?

I genuinely don't know. They are smart people, they know the game. They must have figured out that there is an upside for them. Just speculating here. Maybe they have big customers that communicated to them that they will choose them over the competition if they open more of their software stack. Maybe they are less afraid of being sued because they are the underdog and they believe that the authorities would not be…

Thank you for your input - it genuinely is very interesting.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#56

The headline seems like a way to set themselves up to fail. The advancements are great, those features are definitely something a lot of developers and players are interested in, but comparing it to desktop immediately just sets the bar too high.

The average desktop has an anaemic integrated GPU - so it sort of depends how one defines "desktop-class"

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#57
post #35

All the hoopla about "neural graphics" just seems to mean various forms of upscaling (spatial, temporal, denoising). I guess that's nice and makes sense on mobile, but it somehow feels a bit disappointing that realtime 3D is shifting from modeling to slop filters.

You can always run with those features disabled if you find it less disappointing.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#58
post #6

With IMG PowerVR mostly gone from Mediatek roadmap. Which means ARM Mali is effectively the GPU IP on Android, excluding Qualcomm Adreno which its market continue to shrink and concentrate on premium segment. I wonder how far or how good Mali is now compared to others. I wish Chip and Cheese do compassion on GPU as well.

Samsung is using AMD in upcoming premium chips? Small market share again.

Also mid-range, A57 uses Xclipse 550 (RDNA 3) and A37 uses previous generation Exynos with Xclipse 530 IIRC.

Re: Arm Mali G2-Ultra NX GPU: desktop-class mobile gameplay with AI-native graphics

#59
post #52

Earlier quoted context omitted.

If they open-sourced their userland drivers, and/or released their internal technical documentation, which would have a similar effect, they would open themselves to at least two big problems. First, they would spill all of their secret sauce for others to "draw inspiration" from. And there is a lot of expensive secret sauce in there. Not all of it is protected by parents either; more on that below. Second, they woul…

> If they open-sourced their userland drivers, and/or released their internal technical documentation, which would have a similar effect, they would open themselves to at least two big problems. > First, they would spill all of their secret sauce for others to "draw inspiration" from. And there is a lot of expensive secret sauce in there. Not all of it is protected by patents either Then why does Apple allow Asahi to…

Relevant reply here:

https://news.ycombinator.com/item?id=49610136

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