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Battle for Wesnoth: open-source, turn-based strategy game

wesnoth.org

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Re: Battle for Wesnoth: open-source, turn-based strategy game

#51
post #14

Highly suggest connecting with one of the lead developers, Charles Dang/Vultraz, if you have any C++ jobs in the USA. He's been a developer on Wesnoth since 2012 but only graduated university in 2024. Unfortunately, it's been an absolutely brutal market for new graduates. Even if you're a maintainer on one of the most popular OSS C++ projects on GitHub. I can't recommend him enough. edit: LinkedIn https://www.linkedi…

I am very surprised if he can't find a job, as an American, in DC, with 12 years of C++ experience. Sure companies aren't great at assessing open source experience, but there is one area its easy to find a job as a dev: work that requires a clearance.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#52

I heard about this game many many times due to software developers showcasing it as an example of a good libre videogame. However, I don't know a single person who played it and I have never seen anyone recommending it for its gameplay.

It is a relatively simple formula that is very combat heavy with extremely simple economy. The campaigns are excellent though and as long as the true randomness of attacks/defense doesn't drive you crazy it is a lot of fun. Very challenging and has real strategic and tactical depth as well as pretty well balanced.

I personally never did multiplayer but last I checked the multiplayer community was pretty healthy.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#53

Sweet! Does anyone have a list of high-quality open source games like this? (Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

The Free Civ and Free Colonization games are good. Brogue, Nethack, DCSS are good if you like roguelikes. OpenMW is a totally open source reimplementation of Morrowind, so that might fit the bill.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#54

Sweet! Does anyone have a list of high-quality open source games like this? (Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

I know it's a very niche domain, but I feel this way about Lizard.

My lizard is the lizard of website: https://rainwarrior.ca/lizard/

My lizard is the lizard of source: https://github.com/bbbradsmith/lizard_src_demo/

Re: Battle for Wesnoth: open-source, turn-based strategy game

#56
post #4

Grew up playing Wesnoth, still adore the game. There is a TON of third party content and a serious extended universe, too!

Could you name a few places to find 3rd party content?

It's under the "add-ons" menu in game. I would recommend playing the top-ranked campaigns. Some amazing stuff in there. I adore Legend of the Invincibles. Fun story, tons of new gameplay mechanics.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#57
post #11

My only gripe with the game is that healing doesn't give XP to the healing units. This means you need to place them in combat to level up instead of placing them behind the fighters like they are intended to be, and with them initially having low health they are very squishy. I know you can kinda cheese it by reducing a monster to 1-2 HP and then getting them to attack, but it feels like going against their role.

> Frequently Proposed Ideas (FPIs)

> 7. Healing/leadership should give experience

> It is felt that allowing units to gain experience without risk would make leveling-up of such units inevitable. Further, one of the motivating examples of this is so that units such as shaman can have a hope to level up in multiplayer. It is pointed out that if the experience gains were high enough to allow shaman to level up in a single multiplayer game, then it would be trivial to gain the best type of healing unit in a campaign very quickly.

https://forums.wesnoth.org/viewtopic.php?f=12&t=34904#w0fpi7 (2011)

Re: Battle for Wesnoth: open-source, turn-based strategy game

#58
My kids and I have been playing this for about 20 years. It's worked on Linux, Mac and Windows and has never stopped working.

In the meantime so many other favorite games have disappeared or become obsolete.

There's no absolute reason great games can't be as immortal as chess. Maybe Wesnoth can be.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#59

Sweet! Does anyone have a list of high-quality open source games like this? (Subjective interpretation, but something like, "I couldn't believe it's free, I would have paid for it anyway.")

OpenRCT2 is a reimplementation of RollerCoaster Tycoon 2.

Just like its cousing OpenTTD which is a reimplementation of Chris Sawyer's Transport Tycoon.

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