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Battle for Wesnoth: open-source, turn-based strategy game

wesnoth.org

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Re: Battle for Wesnoth: open-source, turn-based strategy game

#3
An absolute gem I came across randomly many years ago. Picked up Mewgenics and it left me wishing it had some mechanics from Wesnoth like faster animations (Mewgenics caps at 4x), undo action (at least if the action doesn't trigger any rng/damage behavior), skip enemy turns.

I only wish they added more campaigns into the official lore.

Re: Battle for Wesnoth: open-source, turn-based strategy game

#5
A+! They even had an iOS version a while back: `https://apps.apple.com/us/app/the-battle-for-wesnoth/id14507...` (this may be the "Mac" version, see: `https://www.reddit.com/r/wesnoth/comments/1pjkwbw/i_had_wesn...`).

If that's your jam then there's also a (non-open-source) "Hero's Hour" which tickles the old Heroes of Might and Magic stylings, works reasonably well on Xbox, where I've been doing most of my gaming lately.

As far as Open Source gaming success stories, I'd put this up there in the Top 5 for "Original IP and Concept" (if that makes sense). Just a stellar labor of love, worth giving it a shot to play!

Re: Battle for Wesnoth: open-source, turn-based strategy game

#9
post #5

A+! They even had an iOS version a while back: ` https://apps.apple.com/us/app/the-battle-for-wesnoth/id14507... ` (this may be the "Mac" version, see: ` https://www.reddit.com/r/wesnoth/comments/1pjkwbw/i_had_wesn... `). If that's your jam then there's also a (non-open-source) "Hero's Hour" which tickles the old Heroes of Might and Magic stylings, works reasonably well on Xbox, where I've been doing most of my gamin…

Also on Steam https://store.steampowered.com/app/599390/Battle_for_Wesnoth...
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