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Show HN: Hyvector – A fast and modern SVG editor

hyvector.com

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Re: Show HN: Hyvector – A fast and modern SVG editor

#51
post #27

The first thing that came to mind was my friend's project to do a SVG editor in Godot Engine https://www.godsvg.com/ . I'll write my first impressions of https://github.com/hyvectorapp so it helps usability and improvement. Oh it's a freemium app. hyvectorapp starts off looking like figma, penpot style which is a good sign. I can export svg [x] There's no align to grid system. vector tracing is not generally solved e…

Can this solve vector tracing? https://github.com/jankovicsandras/imagetracerjs (Public domain) Discaimer: I made this.

The result doesn't match the original svg https://github.com/jankovicsandras/imagetracerjs/blob/master... on an a/b test.

Re: Show HN: Hyvector – A fast and modern SVG editor

#52
post #48

Earlier quoted context omitted.

What's the problem with inkscape? It has some bugs, but otherwise it works quite well

Inkscape is a vector editor that can export to SVG, but that's a bit different than an editor specifically for the SVG file type. I've often found myself wanting to edit SVG code directly while viewing the result. This maybe not the most common approach, but sometimes you want to be be dealing with specifics that relate to the fact that you're working with an actual SVG file, and not just a vector image.

I think you can use the XML editor in the edit menu to directly edit the SVG in inkscape

Re: Show HN: Hyvector – A fast and modern SVG editor

#55
post #15

I've been thinking about why there's no modern SVG editor like this. Super nice to see. Inkscape can be a bit of a pain imo, even if it has extensive features. I'll definitely give it a spin. Good luck!

There are a lot of options in this thread already, but I've been using Figma to create and edit SVGs and don't have any complaints so far.

Re: Show HN: Hyvector – A fast and modern SVG editor

#56
post #48

Earlier quoted context omitted.

What's the problem with inkscape? It has some bugs, but otherwise it works quite well

Inkscape is a vector editor that can export to SVG, but that's a bit different than an editor specifically for the SVG file type. I've often found myself wanting to edit SVG code directly while viewing the result. This maybe not the most common approach, but sometimes you want to be be dealing with specifics that relate to the fact that you're working with an actual SVG file, and not just a vector image.

for what it's worth, if you click on an element and hit ctrl-shift-x you'll get the underlying svg code and you can edit it directly as you wish

Re: Show HN: Hyvector – A fast and modern SVG editor

#59

Very nice! My side project is a C++ SVG rendering library, and I have never been able to find great SVG editors. I usually fall back to Illustrator and then clean up the resulting markup, or a text-based editor such as https://www.svgviewer.dev/ Your UX is quite polished, and your tool already supports more features than other ones I've found, good work! For reference this is my project, https://github.com/jwmcglynn/…

What's the problem with inkscape? It has some bugs, but otherwise it works quite well

Inkscape's brilliant, but its niggles aren't trivial. Leaving transforms in the exported svg code has been pissing me off for years.
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