Looks great! Not meant as a critique but I always thought SVG is the wrong level of abstraction for an editor, I don't really want a SVG editor I want a vector drawing program. Sure it should render to optimized SVG, but a UI/UX built around the SVG concepts like path, clip-path and the like is not very end-user friendly. This always irked me about inkscape anyway. Also what I always thought would be a real killer fe…
Well, this is actually the idea behind it. There is an internal object model, but currently the mapping from SVG to the internal model is almost 1:1. One first exception is clip paths, which in Hyvector is a path with stroke and fill and a content that is clipped outside that path. In SVG handling of clip paths is quite cumbersome and not very intuitive. If I can continue developing this other features will follow: C…
Modern web browsers now support "clip-path" CSS property with inline/shorthand values which are much more convenient to use than element. There are some examples on MDN [1]. I haven't performed extensive tests yet but they seem to be working just fine with SVG objects.
[1] https://developer.mozilla.org/en-US/docs/Web/CSS/clip-path