I visited Persepolis in 2016 -- having this experience before the actual visit would have been incredible!
[0] https://www.nytimes.com/2019/03/12/arts/persian-collections-...
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I visited Persepolis in 2016 -- having this experience before the actual visit would have been incredible!
[0] https://www.nytimes.com/2019/03/12/arts/persian-collections-...
This is really cool. Seeing these beautiful colors I realize how much how I imagine the ancient world is shaped by museum artifacts and photos in textbooks, which show raw and brown/grey/white stones, rusty tools and weapons. I've grown thinking about pre-medieval times as a landscape of ruins. It would be like if future humans were picturing our current world as nothing but bombed cities. It's a really cool project.…
Designers, who think that this is a good idea to waste people's time like this, shouldn't be allowed anywhere near computers.
Eternal forced scrolling "powerpoint" HTML slide-show? No, thank you. I have stopped after 3 pages. What is the point of doing this? Designers, who think that this is a good idea to waste people's time like this, shouldn't be allowed anywhere near computers.
Eternal forced scrolling "powerpoint" HTML slide-show? No, thank you. I have stopped after 3 pages. What is the point of doing this? Designers, who think that this is a good idea to waste people's time like this, shouldn't be allowed anywhere near computers.
Why's it slightly noisy? It never resolves to clean when the camera's still, so it doesn't seem to be MC noise for something like ambient occlusion or raytracing/pathtracing, so I assume it's just a 2D effect on top of the image for look?
Perhaps it just doesn't stack the renders - if it did, changing view would decrease the image quality back to low samples, maybe that's the reason...