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Halide Mark II

halide.cam

41–50 of 101 posts

Re: Halide Mark II

#41

Earlier quoted context omitted.

So, genuine question-- why did Apple allow Mk II into the App Store if the first screen is a "you must make a purchase", which is exactly what they rejected Hey for? Is there a trial of some sort to satisfy the requirement that your app has to "work" on download (edit: or are Apple IAP paywalls ok and I am just misunderstanding the App Store rules, which is very easy to do...)?

This article ( https://www.theverge.com/2020/6/16/21293419/hey-apple-reject... ) suggests that Hey was rejected because it didn't use Apple's in-app purchases?

Which could make sense, but Phil Schiller actually directly said

> “You download the app and it doesn’t work, that’s not what we want on the store,”

https://techcrunch.com/2020/06/18/interview-apples-schiller-...

Now, he does follow with (quoting the TechCrunch article):

> This, he says, is why Apple requires in-app purchases to offer the same purchasing functionality as they would have elsewhere.

So, even though I, as a user, may consider the app to "not work" if it just asks me for a purchase immediately, Apple appears to consider an IAP prompt to be ok.

Anyways, I am an Halide v1 user so I have access to Mk II and love the app, but I'm just curious about how Apple makes these decisions.

Re: Halide Mark II

#42

I wish trials didn't require me signing up for a subscription. I have a bad habit of doing a trial and then life happens and suddenly I'm charged for something I forgot to cancel and can't get a refund. I might give this a go for a trial but I'm always so hesitant.

That dark pattern is so old it has whiskers.

Subscriptions of this sort are done that way on purpose, because lots of people forget to cancel. And if you have to call a human to do the cancellation, well, that's the beauty of doing an ad campaign. Most of the people who need to cancel will try to do it at the last minute and find out that the phone lines are tied up with other people who signed up on the same couple of days they did.

Re: Halide Mark II

#43
I bought Halide quite literally last night and this sucks. The app I just paid $20 for now wants me to pay $29, again. Or pay monthly till I die.

Requesting a refund.

Re: Halide Mark II

#45

I bought Halide quite literally last night and this sucks. The app I just paid $20 for now wants me to pay $29, again. Or pay monthly till I die. Requesting a refund.

Existing users are getting MKII for free for one year

Re: Halide Mark II

#46
Instant RAW is a fascinating feature. If you normally shoot RAW, they'll be a bit "flat" since no post-processing is done, but Halide will post-process them to make them similar to jpg output (while retaining the editing flexibility that RAW gives).

What I can't figure out...are the Instant RAW settings baked into the file as it is captured? Basically, if I open up a Halide RAW in Lightroom or DXO, will they be able to see the edits?

Re: Halide Mark II

#47
post #17

Earlier quoted context omitted.

24 minutes later from EU I downloaded the update and I’m locked out from Restore with a “Purchase Not Found” error.

Sorry about the v1 upgrade experience. Sadly, it's hard to predict how long it takes the App Store CDN to propagate. A few years ago we had a launch that took 11 hours(!) before people started seeing it. Luckily we did not hit that snag this time, so hopefully you'll see it in the next few hours.

[deleted]

Re: Halide Mark II

#48

Earlier quoted context omitted.

This article ( https://www.theverge.com/2020/6/16/21293419/hey-apple-reject... ) suggests that Hey was rejected because it didn't use Apple's in-app purchases?

Which could make sense, but Phil Schiller actually directly said > “You download the app and it doesn’t work, that’s not what we want on the store,” https://techcrunch.com/2020/06/18/interview-apples-schiller-... Now, he does follow with (quoting the TechCrunch article): > This, he says, is why Apple requires in-app purchases to offer the same purchasing functionality as they would have elsewhere. So, even though I ,…

He was certainly being disingenuous about that. Whether or not an app requires a payment to do anything is entirely orthogonal to its method of accepting the payment. Hey was rejected because they didn't use in-app purchases, no question about it.

Re: Halide Mark II

#49
post #17

Earlier quoted context omitted.

24 minutes later from EU I downloaded the update and I’m locked out from Restore with a “Purchase Not Found” error.

Sorry about the v1 upgrade experience. Sadly, it's hard to predict how long it takes the App Store CDN to propagate. A few years ago we had a launch that took 11 hours(!) before people started seeing it. Luckily we did not hit that snag this time, so hopefully you'll see it in the next few hours.

The free upgrade worked for me, but trying to sort out how to actually go back and pay (app + new stuff looked good, no reason not to pay for it) and I have to say, figuring out how to do that (and how to get back to the settings in general) was more than $10 worth of frustration.

By my calculations, you now owe me $2.71828 and I was trying to give you money!

Re: Halide Mark II

#50
post #2

Are there meaningful benefits from using Halide for people who don't want to shoot RAW or manipulate their photos in Lightroom? Articles like e.g. https://fstoppers.com/apps/why-you-shouldnt-waste-money-came... say I shouldn't bother.

Halide developer here. Since we're in the middle of a launch, I don't have time to dig super detailed into that article you posted, but from a quick skim it doesn't appear to be particularly well-researched. All the goodness of the first party camera's deep fusion, etc, is exposed to third-party developers. So if you're using a third party app (that knows what they're doing) then at worst you get the same results as…

I love Halide but I do wish it could shoot quick videos so I'd stop accidentally opening it and then saying "wait, wrong camera app." As-is I keep Halide on my home screen for pictures, and get to Camera through control center for video. But it's pretty frequent that I forget and tap on Halide thinking I'm going to record a quick video.

I'm not even talking about professional quality video, just "I want to record 5 seconds of my cat being cute." But I guess the reservations are partly that if you added basic video capability, people would expect it to be amazing in the same sorts of ways that it is for stills?

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