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Nascar driver stuns to qualify for championship with GameCube move

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381–390 of 441 posts

Re: Nascar driver stuns to qualify for championship with GameCube move

#381
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…

I think it’s more that unlike in video games, real football players cannot see behind them without turning their heads and slowing down.

There any many examples of players who thought they were in the clear and celebrated early, only to get tackled and fumble.

Re: Nascar driver stuns to qualify for championship with GameCube move

#382
post #37

Earlier quoted context omitted.

My favourite of these is probably Graeme Obree[1] who managed to get not one, but two very different bike positions banned in the ’90s after setting the hour record using one of them and winning the world championship using the other. [1] https://en.wikipedia.org/wiki/Graeme_Obree

1930s: going fast by leaning backward, banned 1990s: going fast by leaning forward, banned I look forward to 2100 when they will simply ban going faster than a specific speed.

going fast by leaning forward has definitely not been banned.

Re: Nascar driver stuns to qualify for championship with GameCube move

#383
post #258
post #211

Earlier quoted context omitted.

Yes, and if you are an actual motorsport fan creating a 'mario kart boost' mode makes your sport look dumb. At least the way F1 does KERS is more controlled and logical (maximum amount of charge = maximum amount of additional horsepower you can deploy per lap)

everyone has the same additional power allocation and everyone has to go through attack mode twice in a race -- it's a strategic call of when you want to use the additional power, and when you can stand to lose a second or two going far off the optimal line to activate it. this is essentially similar to the overtake system in indycar or super formula. it's certainly not much worse than DRS. now, the "fanboost" which…

Yes I assumed we were talking about fan boost. Glad to hear it's going/gone, I don't follow FE closely enough to have known it's been discontinued.

Re: Nascar driver stuns to qualify for championship with GameCube move

#384
post #274
post #56

Reminds me of another example of video-game inspired tactics: Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It's…

Interesting, why is it that it's "so obviously inspired by the tactics of videogame football"? It sounds like a pretty good (albeit annoying) tactic for a real game. In European football it's actually very common for players to use stall tactics, and they don't even gain as much because there's no hard limit on how long the game lasts.

Stalling like this in American football is significantly more risky because if any member of the opposing team reaches you, you lose everything.

Re: Nascar driver stuns to qualify for championship with GameCube move

#385

Earlier quoted context omitted.

What I wouldn't give to see a Redline-style race in real life

I'm not sure what you mean by that. Do you mean super un safe cross country races? Its called rallying. Do you mean impractically long drag races where lol turns out I wasn't flooring it and now I'm really flooring it? That aspect of redline doesn't make any sense. Or maybe just the competitors build their own cars and anything goes? I could get behind that. Racing seemed more pure back when it was dudes who built th…

https://store.steampowered.com/app/328460/Redline/

Re: Nascar driver stuns to qualify for championship with GameCube move

#386

Earlier quoted context omitted.

> The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. Clock management is a pretty big aspect of (American) football strategy and very much expected. I don't think anyone considers it gaming the rules. Just off the top of my head: - Teams with comfortable lead…

You're obviously very familiar with football but the accuracy here is so high I just had to point out that I've never heard "freezing the kicker". The idiom I hear most often is "icing" the kicker.

You are correct. I messed that one up.

Re: Nascar driver stuns to qualify for championship with GameCube move

#387

Earlier quoted context omitted.

First down lines were súper imposed before video games could do that. It just was the classic yellow straight line.

Huh! It seems so. The TV technology debuted in 1998. I was certain that games were doing it before that, but I couldn't find any evidence. I must have been mistaken - I guess TV did it first. http://insightreplay.com/the-story-behind-nfls-magic-yellow-...

Do you remember the glowing puck from 1996? For some viewers it was difficult to see where the puck was, so Fox made the puck look like a red comet on TV when someone took a shot.

Re: Nascar driver stuns to qualify for championship with GameCube move

#388
post #96

Earlier quoted context omitted.

> Of all the forms of immortality, my favorite is participating in a competition in such a brilliant, incorrect way that a rule is permanently added just for you. That's precisely why car races are boring these days. Everything is forbidden and over-regulated so there's no space for innovation anymore. Look at F1 and its bloat of regulations.

But in F1 it's exciting because you never know what rules they are gonna enforce this time and for whom. /s Edit: on a more serious note: The regulations are so tight to keep it exciting. Frustratingly, if the regulations are more open, one of the better funded teams will just run away with the best car. That already happened in some seasons, but would be even worse without tight regulations.

> because you never know what rules they are gonna enforce this time and for whom.

Narrator: "It was Gasly."

Re: Nascar driver stuns to qualify for championship with GameCube move

#389

Earlier quoted context omitted.

This is really interesting. The incentive to pull off this kind of move, running the clock down a bit, that was already present. But there's a certain social expectation that you won't game the rules so blatantly, so that's a disincentive. What the existence of video games does, is allow people to do things like this in an environment where social expectations and pressure don't really exist. It's like a psychologica…

At least this is open play with ball in hand, and there is danger there. I fully admit I am not very familiar with American football, but the completely accepted "taking a knee" to run down as much as two minutes of the clock at the end of the game strikes me as far more cynical.

It’s not cynical at all - clock management is recognized and even appreciated as an important part of the game. Teams routinely practice how best to take advantage of the last 2 minutes of the game, and if they misuse even a few seconds of game time the coach gets roasted by the media.

When coaches are able to find a loophole to burn additional seconds off the clock, they are celebrated for it [1], and the rules are typically amended for the following year to prevent similar abuses.

[1] https://profootballtalk.nbcsports.com/2020/10/19/mike-vrabel...

Re: Nascar driver stuns to qualify for championship with GameCube move

#390
post #297

Earlier quoted context omitted.

Yes, this is basically how you are supposed to crash-land a helicopter if the engine fails.

Actually in this case he’s using an airfoil spinning on a horizontal axis perpendicular to the direction of flight. But yes, helicopters can be safely landed this way without power (not crash landed, but actually landed, though crashing is always an option lol) Also, gyrocopters use the same principle for all phases of controlled flight, by simply using a traction engine to move the aircraft foreword, with a free spi…

When I was trying to get a helicopter license (pre-pandemic), I did one of these as part of training (the instructor had me actually complete the landing... he was a little crazy) and I wouldn't exactly consider it a typical landing, but the helicopter and its occupants were indeed in working order.
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