Live data from Hacker News

What’s New in macOS Big Sur: Human Interface Guidelines

developer.apple.com

371–379 of 379 posts

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#371
post #266

Earlier quoted context omitted.

A circle given the same height provides a smaller pointer target than a square. The stoplight was also a downgrade over the shapes, positioning and functionality of the Mac OS 9 window controls. Stickies still uses these controls by the way, if you want to see what it is like. Close is all the way over on the left and its a box, I would prefer an X (" batsu "), but it's a box. WindowShade-style minimize is all the wa…

>A circle given the same height provides a smaller pointer target than a square. To be fair, the click target of the traffic light circles isn't limited to the actual drawn pixels. You can click a fair few pixels outside of it and still get the same result (basically wherever the hover state activates).

Yes but given the same margin for error, a square would still be a bigger target.

The stoplight was a pure aesthetic choice, I would have preferred more functional choices, but it was probably the right call at the time to go for aesthetics. A new aesthetic on a new operating system, that’s exciting, that gets people talking. That said, it’s one of the last elements of Aqua that has remained almost entirely untouched, through pinstripes, brushed metal, stitched leather and now apparently, iOS 7 Strikes Back or whatever we’re going to call it in Mac OS XI.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#372
post #343

Earlier quoted context omitted.

It seems to be solving a problem that doesn't exist, as if edge cases were the reason to apply blanket restrictions. It's like banning knives because there's been a few stabbings. It removes the general utility due to misuse by a few.

"solving a problem that doesn't exist" ... um I nuked plenty linux machines by removing the wrong file early in my linux days. Hell I nuked a couple OS X machines when I first got Mac. Turning off SIP isn't that hard ... if you consider it hard you probably need to keep it on.

But typing the correct command also isn't that hard!

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#373
post #348

Earlier quoted context omitted.

I’d pay for a decent macOS keybinding theme for gnome, any price. Who gives a damn about the look, app marketers?

Kinto might be what you’re looking for: https://github.com/rbreaves/kinto

Oh wow, I was skeptical but that definitely seems like an improvement.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#374
post #332
post #84

Earlier quoted context omitted.

Heck, figure out how to let me use macOS keybindings on Windows and I'll give you a medal. The need to use (non-idiomatic, clumsy) Windows shortcuts on my MBP's keyboard is the reason I don't use Boot Camp.

autohokey is your friend

Sadly, auto hot key does not allow rebinding the native toolkits keybinding schemes, at least not without per-app significant effort or removing things like readline bindings.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#376

Earlier quoted context omitted.

Considering they intentionally got rid of, say, video editors as a professional group that used Macs, it may be more of a case of "who is left." One of these days I'll write a todo list manager to replace OmniFocus and then be able to switch platforms.

I'm sure the only reason we buy Macs is so that we can still target iOS.

I honestly find MacOS to be a more usable environment than Windows. I haven't run Linux as my desktop for many years, though, so maybe I just need to go back and try it again.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#377
post #210

Earlier quoted context omitted.

I still don't understand how anyone with hundreds of billions of dollars ships really crappy anything. Like do hundreds of people just pretend that a crappy keyboard isn't garbage or is it so siloed that most people never get an opportunity to register an opinion?

The keyboard isn't that bad. It had reliability issues which suggest a failure of their stress testing, but it wasn't somehow obviously broken when it shipped

> The keyboard isn't that bad. It had reliability issues which suggest a failure of their stress testing, but it wasn't somehow obviously broken when it shipped

I had mine replaced twice, but the third revision (which according to Apple is an improved version) has been reliable (except for the key labels wearing off) though I still greatly prefer the 2012 design.

My biggest issue now is the trackpad and its incredibly broken palm rejection that causes the cursor to jump all over the screen. This isn't a settings issue (settings do not help at all) and it was never a problem on older Apple laptops or on the iPad, which has a huge touchscreen with flawless palm rejection. Unfortunately (for me and for Apple), wearing an Apple watch seems to make the broken palm rejection and random cursor jumping even worse.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#378
post #65

Earlier quoted context omitted.

I agree, any change will be frowned upon. It just annoys me that I feel like they're drawing the completely wrong conclusions. Apple was the company that dropped the headphone jack from their phone, shipped a laptop with only USB-C ports etc... they don't shy away from making big controversial decisions if they feel like it's good for them. If Apple was going to do this to MacOS, they'd have already done it. They wou…

I don't see it as a sign of "doom," but rather more regression. It took YEARS for Apple to admit that their keyboards were shit, and they still haven't admitted that the emoji bar on their so-called "pro" computers is an embarrassing and failed gimmick. In fact, they've doubled down on it and now don't offer ANY proper laptop keyboard. But that's off-topic to some extent; I scanned through this page looking for some…

> This would also have been a great time to abandon the single menu bar, but nope; that poor decision continues to plague Mac users. Really, this should have been canned in the transition to OS X, but now there's even less of an excuse.

If you are using a precise mouse or trackpad, a menu bar at the top (or edge) of the screen is much easier to than a menu bar anywhere else on the screen, because it has "infinite" extent. This has been known for decades, and is why macOS places the menu bar at the top of the screen and the dock at the bottom or edge.

However, Apple has made remarkable progress rethinking pointer design on the iPad, as seen in this excellent video, "Build for the iPadOS Pointer":

https://developer.apple.com/videos/play/wwdc2020/10640

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#379

Earlier quoted context omitted.

Pretty fitting, since Steve Jobs said OS X would last 20 years, which is exactly this year.

I was re-watching that old keynote and its great when things like this line up. I like that this time they lined up design changes + hardware -- and that this time hardware was the reason to bump the version. Like, we saw Intel transition in 10.3-ish, no more Rosetta in 10.7, entirely new design + Swift in 10.10, Catalyst and SwiftUI (brand new frameworks) in 10.15, but new design + ARM was the push for 11. I like th…

>"real" 3D touch?

anyone else remember tactus technology?

Post reply on HN