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What’s New in macOS Big Sur: Human Interface Guidelines

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341–350 of 379 posts

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#342
post #214
post #13

Virtually all of these changes reduce contrast and differentiation between controls while simultaneously decreasing information density. All bad news for people who work on their computers for a living.

They can simply get rid of the close/minimize/maximize buttons at this point. I wonder just how many people actually ever use them.

At this point they’re just about the only thing that tells you whether a window is in the foreground or not.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#343

Earlier quoted context omitted.

> That doesn't make sense. What is in / that is dangerous? There have been examples of (un)installer scripts removing substantial parts of your system, steam for example. Linux in this case https://github.com/ValveSoftware/steam-for-linux/issues/3671 , but not generally unthinkable on MacOS. It's generally good if the system puts up barriers to prevent such occurrences. You're entirely welcome to disable these protec…

It seems to be solving a problem that doesn't exist, as if edge cases were the reason to apply blanket restrictions. It's like banning knives because there's been a few stabbings. It removes the general utility due to misuse by a few.

"solving a problem that doesn't exist" ... um I nuked plenty linux machines by removing the wrong file early in my linux days. Hell I nuked a couple OS X machines when I first got Mac. Turning off SIP isn't that hard ... if you consider it hard you probably need to keep it on.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#344
post #312
post #42

Earlier quoted context omitted.

Every new release of OS X has been an increasing disappointment for years now. Security issues, bugs, incompatibilities. It's almost as if they've been actively devesting in OS X. At least we now understand why. Mac's are no longer machines fit for professional development. It's a damn shame, but it's true in my mind.

To the downvoters .. hope that koolaid tastes good!

You got down voted because you didn't say anything. Go ahead read it again, I'll wait. Notice how the closest you got to making a point was Macs are not "fit for professional development"

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#345
post #330

Earlier quoted context omitted.

Apple locks down MacOS more and more with each major release. Some of it seems well justified but the totality of it is concerning to me. Being able to defeat some of it in the console doesn’t change what is an increasingly abusive relationship. I feel like we’re rapidly approaching a point where Apple enforces the same strict control over MacOS that they do over the iOS App Store and they’re softening people up towa…

Since you're using the 'abusive relationship' analogy I'd like to point out there are more actors to this beside Apple and you. Most app developers are honest, but there still are lots of 'bad apples' trying to infect your system. Would you buy a house without any locks since it's convenient? As long as you have the key it's paranoid not to buy Apple because of some restrictions since any PC also has a lot of these (…

The house without locks is a bad analogy. A better one would be everyone is forced to buy the exact same house because government regulators and commercial lobbyists had decided what's best for us and an entire generation of brainwashed sycophants kiss the ground at their feet with each new decree they enforce.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#346
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

iOS and macOS should not look or act similarly, though. A UI should look the way it does in order to optimize efficiency and enjoyment. iOS has a touch UI for devices ~6 inches wide, and no keyboard. macOS has a KB/M UI for devices 13-34 inches wide with a keyboard and mouse, or worse even, a trackpad. You cannot make one more like the other without making it worse. Levelling your UI to the lowest common denominator…

I agree with you in principle - but these UI updates were basically just refreshing the UX that already existed with a similar aesthetic look. They didn't disable the windowing system or make any other big changes in how the interface actually works. Just visual refreshes to bring them in sync. That's the thing I don't understand. Even the padding is a bit overstated by people, it's not that extreme.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#347
post #18

I have to be honest and go completely against the crowd here - but I think the UI updates are very good. They make the two OSes look cohesive but in a tasteful way. The extra padding in all of the UI is the only thing that I chafe at a little bit, it feels unnecessary. I really don't think they're going to put out touch screen Macs. So I'm not sure what there is to get upset about. I don't see any big functional chan…

The loss of information density caused by the extra padding is a big functional change - a loss of functionality.

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#348

Earlier quoted context omitted.

I'd pay for a well engineered macOS 11 theme for GNOME. Perhaps when GTK4 is out end of this year with support for blurred transparency shaders. Though I got to say Adwaita improved a lot recently.

I’d pay for a decent macOS keybinding theme for gnome, any price. Who gives a damn about the look, app marketers?

Kinto might be what you’re looking for:

https://github.com/rbreaves/kinto

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#349
post #84

Earlier quoted context omitted.

I’d pay for a decent macOS keybinding theme for gnome, any price. Who gives a damn about the look, app marketers?

Heck, figure out how to let me use macOS keybindings on Windows and I'll give you a medal. The need to use (non-idiomatic, clumsy) Windows shortcuts on my MBP's keyboard is the reason I don't use Boot Camp.

Kinto might be what you’re looking for:

https://github.com/rbreaves/kinto

Re: What’s New in macOS Big Sur: Human Interface Guidelines

#350
post #344
post #312

Earlier quoted context omitted.

To the downvoters .. hope that koolaid tastes good!

You got down voted because you didn't say anything. Go ahead read it again, I'll wait. Notice how the closest you got to making a point was Macs are not "fit for professional development"

I disagree and I think you're incorrect.

For a long time, I and other people I know chose MBP for professional web-development / video editing / music production because they were provided with a slick GUI on top of a solid operating system.

It's fairly apparent to most people who read tech news, that the quality of the operating system isn't what it was. For instance, think back to the 'no password necessary for root user' debacle a few years ago.

I don't think it's beyond the realms of credulity to consider why this type of problem was allowed to occur in Apple's 'professional' line.

If you're still with me, perhaps you'd also be able to follow my line of reasoning when I surmise that the reason for this degradation of support, may have been because they were planning on dropping their support for OS X .. with this convergence event being its replacement.

In reality, it's your own sassy comment that's devoid of content. Hope you really did wait! :)

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