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Apple iPhone 15 Pro and iPhone 15 Pro Max

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361–370 of 512 posts

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#361

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Ooooh more info please! Which phone? And what's the experience like? Are you using it for development at all or is it more things like word? I wanna know all about this setup, since I'm definitely going to need to upgrade my phone soon.

I have had a number of Samsung devices that I bought specifically to test out the DeX capabilities, and it's really hard to say whether I recommend it. I ended up going back to a real PC, and it was such a breath of fresh air. My setup was: Anker A8383 USB-C hub, 1440p 120hz monitor, USB keyboard/mouse -Apps close themselves even when the RAM isn't full, and the "RAM Plus" feature which gives you 8 GB of swap on a 12…

I don't understand why you wouldn't just use VSCode/Codespaces or Cloud9/CodeCatalyst. The big cloud providers have their own remote desktop solutions now e.g AWS Workspaces, Azure Virtual Desktop that you can just use in the browser or if you want to stream a single app there's AWS AppStream and Azure RemoteApp.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#362

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There’s nothing noteworthy here to upgrade to is there? Maybe save some carbon (god that woke video was cringeworthy) and wait for the iPhone 16?

That’s my thought at this point. I really want the usb c, but I can wait a year. It just bugs me how they change sizes like this and cause even more unnecessary waste.

Yes it’s terrible, I’m on a 12 pro that is on its last legs so will upgrade this time. I have a quad lock case at the moment which seems even more wasteful somehow given how overpriced they are!

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#363
post #250

A consumer stereo camera in a significant portion of the populations pocket is a big deal imo. Going to make the volume of VR content much higher.

From what I gather the distance between the left and right lens will be less than an inch. Technically it’s still stereo, but don’t get your hopes high.

They have depth with the LIDAR sensor as well - so I wonder if that enables them to pull of some trick to make it more convincing.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#364
post #187

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I love Apple Arcade because I can trust whatever I get from it for my kids is not a gambling app in disguise.

There is that--especially for kids. It may not be very good but at least it's not evil.

The bar is far more than high enough for kids. I recall being more than willing to happily spend hours playing that handheld water ring toss game that’s somehow in every dentist office.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#365

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What's the damn point of having the base line and the "Pro" line if some features are still going to be locked behind a larger (more expensive) device? I'm considering upgrading but I don't want to carry around a Max sized device. I doubt it will fit in my pockets even.

I have a 13 Pro Max and carry it in my jeans back pocket.

It's not about the pocket for me, it's about being able to reach the screen when using the phone with just a single hand. I can barely do this on my 13 Pro (I skipped the 14 Pro), I sure can't on any Pro Max, and I sure understand why my wife says she won't replace her 13 Mini.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#367

I'm mostly interested in the manufacturing technology -- seems like they're doing some kind of friction/ultrasonic/diffusion welding between the titanium frame and the aluminium insides. That's a notoriously difficult weld to make: https://doi.org/10.1177/14644207211010839 I would love to know what process they're using and how they've got it reliable!

Apple is fairly silent on these kinds of things, but it really is impressive how much they invest in leading edge manufacturing - huge CNC factories, this insane mixed metal weld, laser precision drilling…

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#368

> and the thinnest borders on iPhone. I must be the only consumer who despises the thin edges on my current iPhone 14 pro. I'd like to be able to hold my phone and not randomly trigger edge-sensitive gestures like "scroll to top" (that you can't disable!).

I agree, but that’s mostly addressed by putting a case on it.

So "You are holding it wrong!"?

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#369
post #2

It looks like the one feature I was more eagerly awaiting is there: It can drive a display through the USB-C cable ( https://www.apple.com/iphone-15-pro , scroll down to "Gigablast your gigabits" and then click on "Explore Connectivity". Looking forward (assuming it will work like the iPad Pro) to not carrying a laptop with me when I know there is a USB-C or HDMI (with an adapter) screen available at my destination.…

I have to go this way with some apps, because the PC/Mac desktop versions are unavailable (banking apps), or are missing significant numbers of features (CapCut). So I have to use a smartphone as my primary work terminal, which is impossible if you just use the touchscreen.

Re: Apple iPhone 15 Pro and iPhone 15 Pro Max

#370
post #351

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At least on a positive note: an iPhone + Dev account + some tiny controller addon can equal a great pocket emulation machine on the go. If someone can design a nice controller add on, we can ditch the Chinese pocket gameboy/switch/other extra devices you dont need. It so absurd: We need to carry the device anyway since its a phone, it has a great GPU and there are thousands of existing great games that have been crea…

You might want to have a look at the razer kishi. Alternatively if you want a standalone controller, you might want to look at the following 8bitdo products: - sn30 pro - lite 2 - zero - micro The latter two are comically miniscule. In my opinion the sn30 pro is the sweet spot between portability and actually being able to play comfortably.

These suggestions look really good. Thank You!
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