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Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

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Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#311
post #294

Earlier quoted context omitted.

>it is way too expensive for regular gamers The 80 series has always been a low-volume, high-margin halo product within Nvidia's gaming range. It's dirt cheap and high-volume compared to Quadro, but top-of-the-range for gaming. Cryptomania has revealed to Nvidia that they probably priced the 1080 too low at launch - many gamers were in fact willing to pay substantially inflated prices for The Best GPU. If the mass ma…

I think the cryptomania revealed that people (young people, gamers, who got into cryptocurrencies) could earn a few bucks or so back with their investment. Some of whom used mom 'n pop's electricity grid for that purpose. If they had to pay that back, it was likely 0% interest.

You're deviating from the point. It's irrelevant to the discussion who are the crypto people and where or how they got the money.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#312
post #102

Earlier quoted context omitted.

>Not sure who is the target market for this tech honestly. These are gaming GPUs being announced at a games conference to an audience of gamers and games journalists. The focus of Huang's talk was how accelerated ray tracing will improve the graphical fidelity of games. GPU compute is a spin-off from gaming. Gamers remain the primary market. They generate the volume that allows Nvidia to sell a supercomputer on a car…

The point was different - it is way too expensive for regular gamers, 2080Ti likely won't be able to do 4k@60Hz like 1080Ti couldn't either and 10 games featuring RTX in the nearly future is not a sufficient draw, especially when some of the effects now look subjectively worse with RTX ON (see those shadows from multiple lights above dancing people from Jenson's demo). So the question remains - who is the real target…

The only point i'd like to make is that the only reason that you "can't do" 4k@60 is because devs decided to tune their effects scaling in such a way that this is the case.

This doesn't affect the argument that you're making. I just think it's actually incredibly absurd to complain as though it's the hardware's fault for not being able to keep up with 4k@60, when it's the devs who you should be looking at when you're disappointed with the performance on a given piece of hardware.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#313

Earlier quoted context omitted.

what kind of FPS can you get in Doom, all features on, at 4k? my 1070 would do it, but it was garbage fps

I get 60 (limited by my monitor) or 1080ti. All settings maxed out at 4K

try uncapping your framerate, the game will let you run at higher than your hardware limit.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#314
post #289

The prices are absolutely insane. I was prepared to pay £599 for the 2080, but £749 for a non-Ti card is a joke. It feels to me like Nvidia knows there's no competition from AMD so they can ask for literally any price and people will pay it.

Remember that in the US you have to factor in the upcoming 25% import tariff.

Which has nothing to do with the prices in Europe.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#315
post #18

Earlier quoted context omitted.

Where are you getting a 70-90% price increase? 1080s are ~$450, will now be $799. 1070s are ~$400, will now be $599. (I'm going off the top hits on Newegg)

Those are the "Founder's Edition" prices for the first cards from Nvidia, so it's not quite this bad either. MSRP on cards from OEMs should start at $499 for the 2070 and $699 for the 2080 ($100 cheaper than Nvidia's). Personally I still think it's insane. I have a GTX 970 from October 2014 and that was $369. EDIT: Even my $369 was a bit of a premium (OC edition and shortly after launch, I don't remember but I'm gues…

We're also talking huge VRAM jumps, and RAM manufactoring has also hiked prices.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#316
post #273

Earlier quoted context omitted.

> it is way too expensive for regular gamers Better cancel my pre-order then... > 2080Ti likely won't be able to do 4k@60Hz like 1080Ti couldn't either My 1080ti and 4k monitor beg to differ.

> Better cancel my pre-order then... I mean you're not countering his point in any way. He didn't say nobody would buy it, but it's a simple fact that most people can't afford or justify a thousand dollar GPU. The vast majority of people buying Nvidia GPUs in the 10xx generation were going for 1060s and 1070s.

And you also didn't.

'most people can't afford or justify'. Come one. People buy cars and other stuff. Someone working fulltime and buying a 1k cheaper car can already afford and justify a 1k graphics card.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#317

Putting AI/ML aside, I have a question for graphics experts or/and gamers: what is the practical [1] ceiling of the current champion, the 1080ti? I was under impression that that card already was much more than most people needed. In other words, is the new generation only useful for 4K gaming? [1] By "practical" I mean on 1440p@144Hz monitors.

VR, for one, is going to (eventually) have insane resolution and performance requirements: a flat 90 to 120fps with perhaps 4K resolution for each eye . Even my regular 1080 has trouble with a few current-gen games.

It doesn't have to be that bad. If they can get foveated rendering to work (rendering only the part you're looking at in the highest resolution), it will dramatically cut the performance requirements.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#318

Earlier quoted context omitted.

You can slow any hardware with sufficiently inefficient program (or sufficiently detailed scene, if we're talking about GPUs). You can easily make any videocard work at 0.001 FPS if your scene is heavy enough. So it only depends on game developers, it's unfair to blame Nvidia for that. GPU progress is astonishing, at least when compared with CPU progress.

> GPU progress is astonishing, at least when compared with CPU progress. I have a dual xeon rig with sixteen cores that I used to use for video transcoding. It could transcode a movie in about 12 hours. I read that a cheap Nvidia GPU could do the job in less than 30 minutes. It seemed way too good to be true, but I figured I'd spend $120 to find out. It turned out the hype was wrong; it didn't take 30 minutes to do w…

NVENC is great for streaming, or archiving at 50-100Mbit, but at reasonable bitrate quality goes out the window. Same goes for Intel encoder.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#319
post #102

Earlier quoted context omitted.

>Not sure who is the target market for this tech honestly. These are gaming GPUs being announced at a games conference to an audience of gamers and games journalists. The focus of Huang's talk was how accelerated ray tracing will improve the graphical fidelity of games. GPU compute is a spin-off from gaming. Gamers remain the primary market. They generate the volume that allows Nvidia to sell a supercomputer on a car…

The point was different - it is way too expensive for regular gamers, 2080Ti likely won't be able to do 4k@60Hz like 1080Ti couldn't either and 10 games featuring RTX in the nearly future is not a sufficient draw, especially when some of the effects now look subjectively worse with RTX ON (see those shadows from multiple lights above dancing people from Jenson's demo). So the question remains - who is the real target…

With my 1080 (not 1080Ti) I play most of the games (just couple of exceptions, really) with 60 FPS on 4k monitor. And look at 2080 with the same price tag as 1080 - gamers will wipe it out from stock in seconds.

Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing

#320
post #273

Earlier quoted context omitted.

> Better cancel my pre-order then... I mean you're not countering his point in any way. He didn't say nobody would buy it, but it's a simple fact that most people can't afford or justify a thousand dollar GPU. The vast majority of people buying Nvidia GPUs in the 10xx generation were going for 1060s and 1070s.

Yet, going by a scan of people on the train last time I caught it, heaps of people seem to find money for iPhone Xs at almost the same price point. If you're sufficiently dedicated, even with limited funds going for every second or third iteration of halo products can be a great strategy. That way when you get it you'll have the absolutely best there is and a couple of years down the track it'll still be great but ma…

They find money, but it doesn't mean they can _afford_ it...
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