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Steam survey shows Linux marketshare hitting 1.0%

phoronix.com

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Re: Steam survey shows Linux marketshare hitting 1.0%

#301
post #289

Earlier quoted context omitted.

> Why would a client need to know of such things? If the player can't / shouldn't know of something, then the client shouldn't either. Think about the case of seeing an enemy onscreen and headshotting them instantly.

I think you misunderstood my post, and considering the surprising number of downvotes on it, I wonder if others did too? Can you explain further though? I don't understand your case. It sounds like an aimbot, which is what would be prevented by not sending the client more info than is needed.

The thing about aim bots is that they're quicker than you and they don't make mistakes. A monitor and a rendering engine will introduce up to 3-5 frames of latency (double buffering, refresh rates). Your client likely has the next 1-3 frames of data ready to go so it can do client side prediction/interpolation/smoothing, which means the cheat has access to that data. All of the data that's required to make modern games look and _feel_ good is the data you're talking about throwing away here

Re: Steam survey shows Linux marketshare hitting 1.0%

#302
post #289

Earlier quoted context omitted.

> Why would a client need to know of such things? If the player can't / shouldn't know of something, then the client shouldn't either. Think about the case of seeing an enemy onscreen and headshotting them instantly.

I think you misunderstood my post, and considering the surprising number of downvotes on it, I wonder if others did too? Can you explain further though? I don't understand your case. It sounds like an aimbot, which is what would be prevented by not sending the client more info than is needed.

As far as I know an aimbot can work just with pixels that it can see.

Re: Steam survey shows Linux marketshare hitting 1.0%

#306
post #78

Earlier quoted context omitted.

> The Division Division 1 or 2? Division 1 was built in a way that would be very hard to run on Linux, Division 2 however was ported to Stadia which is basically Ubuntu. If it wasn't for Stadia that effort would never have been spent, I was a huge advocate for linux on those projects for years.

Division 1 works fine.

That’s really heartening to hear!

I had assumed, if nothing else, that easy-anti-cheat would have prevented it.

Re: Steam survey shows Linux marketshare hitting 1.0%

#307

Earlier quoted context omitted.

Correct, they're completely irrelevant. Of all the affronts to computing freedom, anti-cheating is the worst. The truth is the online gaming model where we play with untrustworthy strangers is completely broken. We should all be playing with friends we can trust instead.

Completely agreed. Where is this "right not to be cheated in an online game" coming from anyway? Sounds absurd when you put it in proper terms, that is someone else taking control over your computer.

From the same place that real-life competitions tend to have rules about cheating that are enforced.

Why do people think that they get a free pass because they can't see the opponent face to face?

If you want to play with friends, plenty of multiplayer games offer that without anticheat (Arma lets you even uninstall the anti-cheat and play on anti-cheat disabled servers).

Re: Steam survey shows Linux marketshare hitting 1.0%

#308
post #304
post #303

How long before we see “Steam Linux”?

-7 years? https://en.wikipedia.org/wiki/SteamOS

Okay - I should have been more specific. Can I run regular KDE or gnome apps (a such as gimp), or perhaps something like VSCode on it?

I thought that it only ran the steam app as opposed to a real desktop?

(pardon my ignorance here - I’m vaguely aware of SteamOS, but never tried it)

Re: Steam survey shows Linux marketshare hitting 1.0%

#309
post #308
post #304

Earlier quoted context omitted.

-7 years? https://en.wikipedia.org/wiki/SteamOS

Okay - I should have been more specific. Can I run regular KDE or gnome apps (a such as gimp), or perhaps something like VSCode on it? I thought that it only ran the steam app as opposed to a real desktop? (pardon my ignorance here - I’m vaguely aware of SteamOS, but never tried it)

from Wikipedia:

> for example, there is no file manager or image viewer installed by default. Users can, however, access the GNOME desktop environment and perform tasks such as installing other software

It's "just" Debian with some default configuration and extras (and version 3 will replace Debian with Arch)

Re: Steam survey shows Linux marketshare hitting 1.0%

#310
post #240

Earlier quoted context omitted.

And the needs of other players to have a fair game are also irrelevant then? After all, you're the top rank in CS:GO not because of your skill but because you simply exercise your freedom to have everyone else play against your computer.

Correct, they're completely irrelevant. Of all the affronts to computing freedom, anti-cheating is the worst. The truth is the online gaming model where we play with untrustworthy strangers is completely broken. We should all be playing with friends we can trust instead.

What would be the point of a competitive game if you could just cheat? Racing games like Trackmania live off verifying people don't cheat because it's a game where people compete for leaderboards. Should they not be allowed to prevent you from cheating yourself to the top of the leaderboard.
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