Live data from Hacker News

GOG: Linux "the next major frontier" for gaming as it works on a native client

xda-developers.com

271–280 of 421 posts

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#271
post #209

Earlier quoted context omitted.

God I hope Valve gets serious with Steam OS and it becomes a competitive target for PC games. They're making amazing progress with the Steam Deck, and I'm so ready to be free from Windows.

Is there something wrong with the many distros that make Steam a really easy install, or in the box? I mean Bazzite literally has a FS Steam option in the box for installers that's pretty close to the Steam OS experience with broader hardware support.

I'm trying to word this without sounding dismissive of Bazzite for simply not being from a big company with money to throw around. I'm sure the people making it are doing great work. But I just don't get the feeling it's anywhere near the position it needs to be a "real platform" that could disrupt Windows. It has to be looked at from the perspective of publishers, and whether it's worth their money to target a new platform.

Valve has good, stable funds to pay a team full time to build and support Steam OS which, over a long period of time and with enough user uptake, I think will have better chances of getting publishers on board with ensuring their games work on something that isn't Windows. Hell, they could probably make deals with publishers to say "hey, here's a pile of money to make sure your game works on Steam OS day 1, and put it in all the ads" and get the ball rolling that way.

Gaming is a tough space to crack. I think Valve's money and their history of supporting the most popular gaming platform on PC inspires more trust needed to make their platform a standard target.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#272
post #175

Earlier quoted context omitted.

They don't care about it as an abstract idea, but they do notice that Windows 11 is worse than Windows 10 was worse than Windows 8 was worse than Windows 7. I'm not saying there have been zero useful improvements in later Windows releases, but 7 looked good and did what you told it to. "Openness" is a very abstract idea but "Only does what you tell it to" is a selling point for Linux. You know it's not going to uploa…

Yes, but when they go out creating that aquarium PC tower with rainbow lights, they will install W11 Pro as usual.

Ironically I built a Linux box for mainly local models with some RGBs because I wanted tasteful accent lights to match the room, but my motherboard isn't supported by OpenRGB so they're stuck on either nothing or 'unicorn vomit' mode until some indefinite point in the future. This is the first time I've run into a stereotypically Linux issue in nearly a decade (on sane hardware) I think!

Not a fan of those aquarium PC cases though, they sacrifice airflow for aesthetics which isn't a great shout. I have a 5090 and a 9950X in a more traditional case and my temperatures are fine with air cooling alone. Not sure you'd get away with that in an aquarium case with poorer airflow, at least without it sounding like a hairdryer all day.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#273
post #215

Earlier quoted context omitted.

modern igpus of laptops can run cyberpunk between 24-30 fps... if you target indies, your more than good

That's optimistic, and most probably 1080p low or medium without RT and with upscaling. Not exactly a great gaming experience by 2026 standards.

Do you play FPS and pixels?

I play storylines and interesting mechanics.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#274
post #148

Earlier quoted context omitted.

That's also one thing Galaxy gets right. You can turn off auto-updates and that won't stop you from playing the game (unlike with Steam, which will just replace your "play" button with "update"). They also support rolling back updates, but I never tried that and I'm not entirely sure if this works for every game, or if this is something a game developer has to actively support.

I don't find any advantages of having client of GoG games to be honest, updates was only one, but not in case with modding.

I like seeing my achievements and playtime (but also it's more of a nice to have)

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#275

I'm genuinely confused about all this. Can someone help me out? I've been buying and playing games from GOG on Linux for a very long time with no need for GOG Galaxy -- which is a thing I know nothing about. Since this announcement, I've been trying to figure out why I'd need it. It seems like it's just a convenience application and social connection point (leaderboards, etc.). In which case, it's not something of in…

People always say that Heroic or the other one (I forget the name) is seamless, but I needed to do troubleshooting with a few of the games I owned. In one case, the best solution was to install via steam as a non-steam game. So, I'm hoping for better support and compatibility.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#276
post #211

Earlier quoted context omitted.

Just like for OS/2, what a great success it was.

It’s working right now, what are you arguing against.

It seems to be working, that is the thing building castles in foreign kingdoms.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#277
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

I also feel like this is an insane opportunity for companies who previously did not offer Linux native clients to start doing so and see some of a hike in sales specifically coming from the Linux crowd. I would absolutely pay good money for high quality Linux compatible software, after all, its not free as in free beer. I am still surprised most Linux Distros haven't changed their package managers to allow for sellin…

Elementary has paid software.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#278

Earlier quoted context omitted.

Most gamers don't give a shit about openness. A much more likely outcome is "big tech" following the numbers and slowly making Linux unusable by using EEE or any other tactic under the pretense of usefulness.

Gamers generally game on PC because they like building their system. Otherwise they would use a PS5 Pro or whatever. The PC is an “open” platform in that you can buy and choose your own hardware. Intel vs AMD vs Nvidia, Seagate vs Western Digital, etc…. Using open software isn’t really more than a few steps from that. Being able to pick how your system works and customizing it to your liking is basically the software…

> Gamers generally game on PC because they like building their system. Otherwise they would use a PS5 Pro or whatever.

I haven't built a PC in over 2 decades and I can't stand trying to game on a console or on a phone. I buy a stock machine like AlienWare, overwrite Windows with Kubuntu and go to town gaming.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#279

Earlier quoted context omitted.

I guess depends what you consider DRM, some games appear to have problems https://www.gog.com/wishlist/site/label_the_games_that_have_...

GOG's original and somewhat current line in the sand is "must have an offline-capable installer". For a lot of Good Old Games that is enough to guarantee DRM-free. Unfortunately in the Live Service world it is a concession that allows too many loopholes such as Sony single player games that still need a PlayStation Account and a half-dozen telemetry services active before they get to actual gameplay. Sony, as a parti…

There are no games on GOG which require a PlayStation account for their single player gameplay. (AFAIK, but I think I'm pretty tuned in and would know.)

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#280

I'm genuinely confused about all this. Can someone help me out? I've been buying and playing games from GOG on Linux for a very long time with no need for GOG Galaxy -- which is a thing I know nothing about. Since this announcement, I've been trying to figure out why I'd need it. It seems like it's just a convenience application and social connection point (leaderboards, etc.). In which case, it's not something of in…

So to me the things I want from a game launcher are pretty simple: - Download and all the gamefiles that I am entitled to, and keep them updated. - Show me a pretty interface to launch games from, including recent news and patch notes about that game's updates. - Keep track of my save files, synchronize them to other devices, and make sure they never get lost. - (linux) have some kind of per-game startup command mana…

If native software was routinely available, launchers might not feel necessary.

But I sure as hell don't want to invest howevermany weekend days figuring out how to make games from other platforms as easy to play as Steam games on SteamOS.

I imagine this is that - give me "download" and "play" buttons that let me run GOG games on Linux, even if the binaries were authored for Windows.

Cloud saves and achievements and all that are nice (and expected from something like GOG), but even just a normal launcher feels essential on Linux.

Post reply on HN