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Mark Zuckerberg on Apple’s Vision Pro headset

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Re: Mark Zuckerberg on Apple’s Vision Pro headset

#271

Earlier quoted context omitted.

Sure, some people do, but the majority of people are not looking to exercise while gaming. It's a niche use case. The Wii lost its novelty pretty quickly. If you're gaming for 3-4 hours, watching a movie, or using the device for productivity you're going to be seated or standing still. Also, Vision Pro can be a mobile device, albeit for <2 hrs. Imo, Gaming will not be the primary use case for these devices.

> The Wii lost its novelty pretty quickly. It really didn’t. Ring Fit Adventure, a successor to the Wii Fit titles, sold 15 million copies for the Switch. Nintendo Switch Sports sold almost 9 million. Those are solid numbers. The kind of motion control the Wii used is still used for those titles, and they’re still popular.

That's decent for single games, but overall those are low figures.

These companies are aiming to have installed bases in the hundreds of millions if not billions.

Active gaming will be a nice use case, but will not be the reason 40-50m people buy a headset every year.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#272

If Vision Pro wins, its likely because of the higher-res (so virtual monitors become usable) and the ecosystem (any iOS apps + projecting Apple devices).

The 'trust' factor may play into it too. For years, we've seen Meta and Apple bicker about privacy. I don't think this was just for fun; I think this was for the upcoming headset war we're going to witness. Do you trust Meta or Apple with eye tracking data?

That's the thing. I don't trust facebook at all. After many years, I switched to Apple (Mac) and I don't fight as much as before. Heck, I'm now learning Swift/SwiftUI just because that by the time we get version 3, We could program something similar to what Tony Stark has at home (fingers crossed).

Now, fb is still "sharing" with the community (React, Pytorch, Prophet, etc...), so at least on that front they're winning.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#273

If Apple solved the blurry text problem of VR, then they have a huge advantage in the pro market. Every app developer will be working on Apple VR apps: dashboards, AR training material, whiteboarding etc

I thought this problem was already solved in all current-gen VR headsets? Basically eye tracking.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#274
post #209

Earlier quoted context omitted.

Also, i don't understand the reasoning behind not having controllers. You are freeing up your hands for ... what? You are already wearing a blindfold on your face. ( I think the passthrough will be used very little because in most cases it's distracting)

It's more about not having to perform a ritual before using the headset, like making sure the controllers are charged, and picking them up. When you are holding controllers, you can't interact with the environment and people around you naturally, like how Apple showed it in the videos, before "reversing" the ritual. Apple also wants users to plug it in and use it all day. You can't do that with the limit of controlle…

Apple wants users to charge their earbuds, their watch, every day in order to listen to music and track their oxygen. These could all be integrated into the phone, but they chose not to, in order to sell more products. Everyone does this thing nowadays

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#275
post #27

Earlier quoted context omitted.

I really don't understand why nobody else has managed making decent touchpads. Is it not extremely high priority??

What boggled my mind were the trackpads on some laptops that weren't just average, but actively bad . The worst by far I've ever used was on a circa-2007 HP convertible laptop that ran Vista. Despite it costing more than some models of MacBook at the time, the thing was built with that cheap creaky "fake metal" glossy plastic, and that included its trackpad. The trackpad would've been bad enough just like that with t…

Oh God, the dimples. Or the textured trackpads that felt nothing short of sandpaper.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#276

> The introduction of Apple’s headset marks a major competitive threat." An idiot like me thinks the opposite: it validates the market and thus justifies further spending to Facebook investors.

Reality Labs is going to burn at least $16 bn in '23 and '24. Meta can't really spend much more money on this business. I think investors will mandate clarity on how the spending is bucketed and see a mix shift to HW rather than Metaverse SW. Financially, RL is the worst business on earth. No other business has lost this much money in such a short period of time.

> Financially, RL is the worst business on earth. No other business has lost this much money in such a short period of time.

This is like saying, the US is the worst country on earth because of it's debt. The reality is, if you have money and you don't invest it, it loses value.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#277
post #70
post #52

Earlier quoted context omitted.

If I may, I’d make a slight modification to your statement. The vast majority of people don’t care about trackpad quality when it comes to shopping. They do care when they *use* it but they either take it for granted when it works well, or it’s too small a papercut to trade in their device and buy/research a new one. but it all combines together to make a smoother experience when using it, and it can convert people a…

Yes, they buy bottom of the barrel and, if it doesn’t work, assume that is where state of the art is. Few months back I’ve seen anecdotal posts somewhere that new generations of managers are trying to shift computing to phones and tablets because they’re “better than laptops”. No one enforces a delightfulness standard for Windows laptops, and it is creating a skewed perception.

I’m surprised we don’t have that yet. Your iPhone would make an excellent Citrix client just dock and wait for your text to show up as you type.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#278
post #260
post #25

This sounded weak to me. Apple is making an integrated headset: their own lenses, processor, ..., down to the operating system. The Quest uses an Android based operating system and a lot of off the shelf components. We've seen this story before and it hasn't ended well for the folks in Mark's position. A personal device like these headsets needs to be delightful . It has to be responsive. It has to have the little to…

> The Quest uses an Android based operating system and a lot of off the shelf components. > We've seen this story before and it hasn't ended well for the folks in Mark's position. market share of android vs iOS in 2023: > Android 71.63 > iOS 27.71

“Thanks to its high average selling price and its healthy profit margins, Apple captured 50 percent of global smartphone revenues and more than 80 percent of the industry's profits in the first three months of 2023”

https://www.statista.com/chart/29925/apples-share-of-the-glo...

Apple is amazing at business. Hands down they are a phenomenal business. Destroying all other smartphone makers hands down.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#279
post #101

I use the Quest Pro right now, because my interest in spatial computing (I like Apple's new term so trying to use it, haha) is greater than my misgivings about Meta (even though those are significant). I will buy the Apple thing, too. There are a lot of interesting differences between them (obviously, the biggest one being the price, and deriving from that) but the one I find interesting is Apple's decision not to ha…

> Double down on the simplest possible input mechanism and pretend it is enough. Today, of course, Apple ships an excellent stylus that they are happy to sell you for $129.

The thing is, it is enough for general use. The Apple Pencil (or whatever they call it) is a specialised tool for people who need the extra precision.

The difference between modern no-stylus-needed touch screens and old stylus-required touch screens is exactly that, with the old screens they aren’t functional at all without the stylus.

Re: Mark Zuckerberg on Apple’s Vision Pro headset

#280
post #209
post #101

I use the Quest Pro right now, because my interest in spatial computing (I like Apple's new term so trying to use it, haha) is greater than my misgivings about Meta (even though those are significant). I will buy the Apple thing, too. There are a lot of interesting differences between them (obviously, the biggest one being the price, and deriving from that) but the one I find interesting is Apple's decision not to ha…

Also, i don't understand the reasoning behind not having controllers. You are freeing up your hands for ... what? You are already wearing a blindfold on your face. ( I think the passthrough will be used very little because in most cases it's distracting)

So I can drink my coffee, use my keyboard, or eat my popcorn.
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