> players have been encountering error “0x82d60002” OT: Microsoft should be banned by decree from showing naked error codes to people, I've been fighting them for decades now
No. The exact opposite. I'm sick of modern software telling me "something went wrong, try again later". Unless every possible error scenario gets its own descriptive error, that error code is a necessity. And nobody is going to accept a dev adding error messages to every possible error, because localisation to 180+ languages will cost a fortune. Your choice is between "something went wrong" and "something went wrong…
Yeah, that's kinda the point. Every error code gets its own text description. That's what I do, what my company does, with our code. Because technicians don't have the ability to look up error codes like engineers can. And even if they did, the ability to look up where/when the error code was generated doesn't tell you what to do about it.
Microsoft is just way below average in this area and counts on its locked-in customers not knowing how much better other companies are.