Earlier quoted context omitted.
I appreciate the input. All I can really say is that you have to remember elementary is not a business. We don't have investors. We don't aim for market share or target X number of users by X date. Fundamentally, we build what we think is best, and if other people find it valuable too, they use it. So far, it's worked. So "user acquisition" isn't really a concern for us, though frankly, I believe it should be. And un…
> So "user acquisition" isn't really a concern for us Than why have you released the project to the public, made a nice website for it, made documentation, etc? Why do something good in the world if you don't care if it benefits people? Rather, if you've done something that you hope will benefit people in the world, don't you think you should try to benefit as many people as possible? The design choices you've made e…
We care about spreading our efforts. We care about having a nice public face and benefiting as many people as possible.
I was reacting to the more crude notion of "user acquisition". That is absolutely NOT our goal; our goal is to build something great. I was viewing the term "user acquisition" as "focus on getting as many people to use our product as possible".
I think you mistook what I intended to say, and if I was not clear, I apologize. But please don't think that I'm saying we couldn't care less about spreading what we've created and making it beneficial to as many people as possible. I'm saying that we care deeply about building something great, and that is our primary focus, not convincing people to use it.