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Google removes "Doki Doki Literature Club" from Google Play

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Re: Google removes "Doki Doki Literature Club" from Google Play

#241

Earlier quoted context omitted.

The problem is they are explicitly arguing that all of our best science is that trigger warnings are counter productive for getting better. Just a quick google search of 'scientific support for trigger warnings' will get you all sorts of meta analysis, RCT results, etc. on this. At best they don't seem to actually do anything, and at worst, they actively impede your ability to get better. That doesn't mean it's a mat…

"it does suggest that avoiding your triggers [...] provides no benefit" This is the part I'm sceptical of. When I look this up, I mostly find articles like https://theconversation.com/proceed-with-caution-the-trouble... (and the underlying studies), which mainly address the question of whether reading a trigger warning and then consuming the potentially triggering content is better than just consuming the potentially…

> The article does briefly mention "unhealthy avoidance behaviours", but in the context of one university's opinion and without supporting evidence.)

There's not much additional context here because avoidant behavior is basically universally understood to be a bad thing when it comes to the long term treatment of PTSD (this is separate from immediately/short-term after the event - different situation there) - there's no real serious argument against this idea, so when avoidant behavior is discussed it doesn't require context on why that behavior is a bad thing, in the same way that a an article targeted at cardiologists isn't going to explain why poor ejection fraction is an issue - it's baseline knowledge for the target audience.

The results are mixed on whether it encourages avoidance - some studies like https://www.sciencedirect.com/science/article/abs/pii/S00221... indicate that it does, others found no effect or negligible increases.

To be clear, I'm not definitively stating it causes avoidant behavior - I am saying that it might, which would be one of those 'worst case' scenarios.

Trauma groups have been part of the meta-analysis that indicate no real change in avoidance, and some have had the 'forbidden fruit' impact even in trauma groups, but it's in similar quantities as the ones that show an increase in avoidant behavior.

Fundamentally, trigger warnings just don't make a lot of sense to try and argue in favor of from a 'helping people with their PTSD' standpoint if you believe the science.

1) For them to have the effect you claim is desirable, they would need to avoid the content - but avoidant behavior is a negative when it comes to overcoming PTSD

2) The science largely indicates that it doesn't cause them to change their behavior at all in this manner - so the desired effect, it doesn't seem to do anything.

3) There's some evidence that it might increase avoidant behavior (science would call this bad!) and some evidence it might increase people exposure due to the 'forbidden fruit' effect (which would be bad from the supposed desired effect, and not necessarily good from the scientific standpoint - unnaturally being pushed towards something might also be negative vs. more 'natural' exposure, particularly when coupled with the upcoming point)

4) A variety of studies have shown that they increase anticipatory anxiety in people when they appear, which is of course a negative for anyone. I haven't been able to find any studies particularly engaging on this specific topic of anticipatory anxiety from trigger warnings + follow up exposure from the 'forbidden fruit' effect so this isn't something backed by science like the rest, but my gut instinct is that it would be more likely to be negative vs. something more organic. I could very well be wrong there.

I don't see any combination of piecing together these studies that could lead to a belief that trigger warnings provide value from a therapeutic standpoint.

Re: Google removes "Doki Doki Literature Club" from Google Play

#242

Earlier quoted context omitted.

If you've ever had trauma, especially recent, you'll appreciate well done content warnings. You don't want the dramatic plot twist to happen to be exactly the topic you've been trying to avoid so that you can slowly get better. If you've experienced a certain kind of trauma, it's not a matter willpower. It involves a loss of control over one's emotional response and thoughts which can be triggered by things that rela…

The problem is they are explicitly arguing that all of our best science is that trigger warnings are counter productive for getting better. Just a quick google search of 'scientific support for trigger warnings' will get you all sorts of meta analysis, RCT results, etc. on this. At best they don't seem to actually do anything, and at worst, they actively impede your ability to get better. That doesn't mean it's a mat…

Before we had Trigger Warnings as a term, we had movie and game ratings that said what you'd see if you watched/played: violence, blood/gore, nudity ... steam still does this, and as long as you don't use the politically charged TW expression, no-one seems to mind. For example, "Skyrim contains Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol, and Language."

"TW 1.0" as I remember it - the first time I heard the TW term - was a thing where professors told students in advance if a lecture contained material that could upset some students, I think it started when someone teaching a course on criminal law in a law degree told students in advance "[TW:] next week we will have the lecture on the law around rape and sexual assault". Properly practiced, that's not exposure therapy that's being polite to your students (though why not put your whole syllabus up at the start of term, if you can?) It was also not intended to let you skip that topic - it's pretty important to know about if you're training in criminal law! - just to let you know in advance when it's coming up.

If you're teaching a course on the history of the British Empire in India, you're at some point going to need to cover the Bengal famine, the Amritsar massacre, the mutiny (aka. first war of independence), the practically-a-civil-war during partition, and a lot of other things. Mind you a "content note: British Empire" at the start of the course would probably cover all bases.

The choice of "trigger" that already means something in therapy was perhaps unfortunate, and nowadays I think "content warning" or even "content note" is preferred.

The real problem though was how students, who were neither trained therapists nor seemed to have consulted any, redefined and enforced their version of TW to the point that the term got tainted in the public view.

Basically, if you have anything like PTSD, you need an actual therapist not the collective hivemind of twitter (instagram these days?).

Re: Google removes "Doki Doki Literature Club" from Google Play

#243
post #109
post #9

Earlier quoted context omitted.

This genre of games are called visual novels. Doki Doki was created with the Ren'Py Visual Novel Engine by the way.

Yeah but its such a standout in there that i wouldnt even consider it part of that genre. It uses the same medium but does such crazy things with it that its nothing like any other visual novels

DDLC is definitely not breaking its “baby’s first 電波ゲー” reputation in this thread.

Re: Google removes "Doki Doki Literature Club" from Google Play

#244

Earlier quoted context omitted.

The problem is they are explicitly arguing that all of our best science is that trigger warnings are counter productive for getting better. Just a quick google search of 'scientific support for trigger warnings' will get you all sorts of meta analysis, RCT results, etc. on this. At best they don't seem to actually do anything, and at worst, they actively impede your ability to get better. That doesn't mean it's a mat…

They are a tool like anything else. Exposure and Response Prevention therapy works. You will never get fully well without exposure. However, it requires that you find stimulus of a magnitude that makes you uncomfortable, but doesn't send you outright spiraling. You need to keep steady while experiencing it for a while. Content warnings give you the ability to estimate what intensity of negative stimulus you will expe…

Everything you wrote sounds really good in theory - it passes the smell test for me, and I believed it for a long time because it seemed perfectly logical. It all just Made Sense to me in an intuitive manner.

But there's pretty universal agreement that avoidant behavior isn't a good thing. There's a difference between the awful idea of trying to self-manage exposure therapy or forcing exposure and allowing yourself to be exposed to things in the manner that matches the 'real world.' If someone wants to put 'Dead Dove' on their ao3 and provide a a trigger warning because the fic is based around that thing, then yeah, that's one thing. I wouldn't recommend someone go watch Hostel if their trauma is at all related to that either. But most media that has triggering content aren't anywhere near those extremes. And obviously, if the trauma just occurred, it's a whole different thing. But if the studies that show an increase in avoidant behavior from trigger warnings are right, it's increasing a bad thing. If the studies that show a 'forbidden fruit' effect are right, then it's a negative for the proposed benefit from trigger warning proponents.

But most studies show no increase or negligible increase in avoidance for the study participants, including trauma groups. So if that's the case, they aren't doing what proponents are saying is their core benefit, either.

Meanwhile quite a few show an increase in anxiety from the warning itself, which is obviously a negative.

I'm open to the idea that there might be some effective way to do trigger warnings - more specific warnings up to spoilers, or something couching it in context of how this relates to recovery and how to manage it, etc. etc. - something along those lines. There's certainly plenty of precedent for a general idea being right and the initial implementations of it being bad. But proving that is going to come down to someone figuring it out and getting studies that show positive impact.

Re: Google removes "Doki Doki Literature Club" from Google Play

#245

Earlier quoted context omitted.

The problem is they are explicitly arguing that all of our best science is that trigger warnings are counter productive for getting better. Just a quick google search of 'scientific support for trigger warnings' will get you all sorts of meta analysis, RCT results, etc. on this. At best they don't seem to actually do anything, and at worst, they actively impede your ability to get better. That doesn't mean it's a mat…

Before we had Trigger Warnings as a term, we had movie and game ratings that said what you'd see if you watched/played: violence, blood/gore, nudity ... steam still does this, and as long as you don't use the politically charged TW expression, no-one seems to mind. For example, "Skyrim contains Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol, and Language." "TW 1.0" as I remember it - the first time I…

Generally agree with basically everything you wrote.

For me it's not even really political - I certainly am not aligned with the "heterodox" community that has been so actively against them. I think if people want to put trigger warnings on things, they should be able to make that choice, and people should be able to abide by them if they think they want to as well.

The issue is how it is framed as being important for helping people heal, like several people have spoken of it being important for in this thread. And I don't think the game/movie ratings ever really purported to be a part of that - indeed, it's always been more of an age appropriateness thing from my understanding.

If all of this was just "People should be able to make informed choices about the content they consume" and no one on any side was making claims about the mental health benefits for people with PTSD or similar, I think it would be a nonissue.

> Basically, if you have anything like PTSD, you need an actual therapist not the collective hivemind of twitter (instagram these days?).

100%. Far far far more likely to get through it and overcome the trauma with a good professional guiding you through the process. Social media is just going to have you doing silly things like writing gr@pe or gr*pe as if somehow using a euphemism that you already map back to the original word is helping and it wasn't originally just trying to get around content filters.

Re: Google removes "Doki Doki Literature Club" from Google Play

#246

Earlier quoted context omitted.

> I think it could use a few trigger warnings There is no scientific evidence whatsoever that trigger warnings have a positive effect and growing evidence they are either ineffectual or actually negative.

Trigger warnings are not there for some scientific effect. I view them as courtesy for consumers to have an chance to opt out of possibly unwanted experiences beforehand.

"Unwanted experiences" does a lot of heavy lifting here.

It's like preferring strawberry ice cream over chocolate ice cream.

Re: Google removes "Doki Doki Literature Club" from Google Play

#247

Earlier quoted context omitted.

I don't think companies should be forced to do that in general, but there are some circumstances where I think they should. A local printing company should not be forced to print things they don't want. But an ISP should be required to transport everything, with exceptions for legal requirements and legitimate network health measures, or get out of the ISP business. App stores feel more like the latter to me. Especia…

Agreed on the free speech versus common carrier aspects. But I lean the other way with app stores. The companies hire reviewers, the listings appear in the App Store trade dress, it feels more like a museum or magazine than an ISP. But I get how reasonable people can disagree. Maybe we need some formal choices: is this a curated App Store that reflects editorial judgment (in which case it must be possible to ship alt…

It's more like Matrix, it may be a private property and takes resources to run, but it's still big.

Re: Google removes "Doki Doki Literature Club" from Google Play

#248
post #60

It's a relatively old game, so I'll put up here a spoiler so to remove potential confusion: DDLC is a __horror__ game that contains some gore, death, and self harm content, as well as small fourth wall breaking, disguised as a Japanese Visual Novel style soft/hard porn game. The entire game is a figurative jumpscare. Which makes it technically true to call it a "disturbing and shocking" game, but not as in """disturb…

I'm intentionally not reading your post, but the "it's old so I can spoil it" is never an acceptable stance in a world where they keep making more people. The world doesn't begin and end with your experience.

Frankly I would agree with you, but this is necessary in this instance. This creative disingenuity is also weaponizable. So sorry but not sorry.

Re: Google removes "Doki Doki Literature Club" from Google Play

#249

1bil+ people have surrendered their right to artistic expression to Google, and another 1bil+ to Apple, and another 1bil+ to Microsoft. Many more billions have surrendered it to Visa and Mastercard. The world will only continue to get worse for the foreseeable future as five corporations assert global control over what is allowed to be published. It is mournful knowing that humanity's peak is behind us.

Surrendered in what way? Do those billion of people exclusively only use android/iOS and only pay with Visa/Mastercard?
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