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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#242
post #121

Earlier quoted context omitted.

"Gimmicky" in the sense that they used movement controls and that's non-standard in the industry and went away mostly afterwards. I'm considering anything that isn't a traditional stationary control (keyboard + mouse or controller) as "gimmicky" or out of the ordinary. In terms of sales, you're absolutely right - the Wii crushed it. I'd be curious to know about usage and software sales though. Maybe I'm wrong (very p…

The Wiimotes were a clear influence on the Joy-Cons. Nintendo still uses motion controls; they just made them portable and more resilient with gyros instead of IR.

Right, but it's not the main focus in the majority of games. In many games that do offer gyro support, it's usually able to be toggled off. It's not like the Wii where the core of the controllers was pointing them and swinging them around.

Re: Nintendo announces the Switch 2 [video]

#243
post #197

There was a rumor about an optical sensor on the side of a joycon that would turn it into a mouse. Is this out of the equation? This would have been awesome!

It would be awesome to have new Labo sets that make use of that sensor. But I suspect that Labo will not get a second chance, given that the first sets were seen as a failure (despite being really cool).

Re: Nintendo announces the Switch 2 [video]

#244

Earlier quoted context omitted.

The problem with Xbox naming is that names are both inconsistent and too similar to each other. Aside from the Wii/Wii U debacle, Nintendo console names haven't been consistent, but they have been distinct. It's easy to remember that the GameCube and the Wii aren't the same thing. Xbox, though, it's just the word Xbox followed by arbitrary numbers, maybe with the letter S or X thrown in for fun. I have no idea why th…

(I am still trying to work out if the 360 was named after the 360º ring of red on the power light that it so often would produce...)

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Re: Nintendo announces the Switch 2 [video]

#245
I wish we could return to a Wii U like functionality where the switch could be used as a second screen when undocked. That was a really nice feature in games like Zelda where the controller in your hands displayed the inventory or a map.

Re: Nintendo announces the Switch 2 [video]

#246

Arg, they make the screen look absolutely huge with that large front glass panel during most of the video and I was thinking to myself, nice! But then at the end they actually show how large the bezels are underneath the glass and it is quite disappointing. Someday we'll have modern smartphone like mini-bezels (a few mm at most) in our handheld gaming consoles, but I guess not yet.

Do we know if the aspect ratio is the same? Maybe they're demonstrating Switch 1 games that have a slightly different aspect ratio, but can be updated to fit the new screen in the future?

That's a new Mario Kart game they're showing on the screen, not the Switch 1 version.

Re: Nintendo announces the Switch 2 [video]

#247

Earlier quoted context omitted.

Screen estate all to the edge of the device can be annoying too, just a wrinkle on your clothes will then cover a bit of the screen.

Play with no clothes on, problem solved.

Commando gaming is a time-honored tradition!

Re: Nintendo announces the Switch 2 [video]

#248

Bright-colored controllers were so much better. Also the way they were attached before is much better. Switch 1 was the work of art. This one looks like the work of A/B testing and “we are losing customers as they choose Steam Deck over us, so let’s make it look like Steam Deck”

it definitely does look a bit like a steam deck From the trailer the way the new controller attach to the console seems fragile, but they might have done some apple-like magnet magic..

I think the updated "click" sound present in the trailer indicates that yes they will snap on pretty forcefully with magnets.

Re: Nintendo announces the Switch 2 [video]

#249
I don't think I can see myself ever buying a Nintendo console again. My switch collects dust. They are always substantially under powered and likewise their games are simple - aka quite easy to emulate. I would much prefer a mobile device that can "do it all" like a steamdeck which is able to run native games, run emulators, and also remote to a beefy desktop gaming rig for games with higher demands.

That being said I realize I am not the target market. Nintendo has always been a pretty safe bet for the "just works" department. They are great for kids or casual gamers.

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