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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#221

I'll be really curious to see what the gpu specs are like since it'll likely be nvidia again. The original Switch was 720p but lets you bump up to 1080p when in docked mode, so developers had to restrict design to accommodate both modes, but nvidia could possibly do a dlss trick when plugged in so devs just need to worry about 1 render target that will get upscaled automagically.

DLSS is disappointing compared to actual resolution increases. It adds plenty of artifacts like shimmer, ghosting, occlusion issues. I’m expecting Nintendo to use it unfortunately.

Re: Nintendo announces the Switch 2 [video]

#223

Happy to see that Nintendo is treating the switch more like how they traditionally handled their mobile platforms instead of their consoles. Iterating instead of throwing out everything with each new version. There is a part of me that is going to miss the, do weird shit and see what works, Nintendo that brought us some really fun ideas. But a stable Nintendo just being able to continue putting out great games has it…

> The only real issue the Switch had was being able to keep up with some of the games put on it with FPS but it still had beautiful games (like Tears of the Kingdom) A bit of an aside, but... Tears of the Kingdom looks just awful to me. My kids played Breath of the Wild and when they got Tears of the Kingdom I walked in and was astonished at the graphic quality. I think I had just finished Doom 2016 at the time and I…

State of the art imo is Metroid Prime

Re: Nintendo announces the Switch 2 [video]

#224
post #206

Happy to see that Nintendo is treating the switch more like how they traditionally handled their mobile platforms instead of their consoles. Iterating instead of throwing out everything with each new version. There is a part of me that is going to miss the, do weird shit and see what works, Nintendo that brought us some really fun ideas. But a stable Nintendo just being able to continue putting out great games has it…

Nintendo has tended to maintain at most 1 generation of backwards compatibility, though you can get some fuzzy ideas of "generations" in a few cases. Game Boy Color: plays original Game Boy games Game Boy Advance: plays Game Boy and Game Boy Color games Nintendo DS: plays Game Boy Advance games Nintendo DSi: plays Nintendo DS games Nintendo 3DS: plays Nintendo DS and DSi games Nintendo New 3DS: plays Nintendo DS, DSi…

3DS has hardware support for GBA games too, actually, though these only got distributed via the Ambassador program.

Also had VC for most of Nintendo's platform.

Re: Nintendo announces the Switch 2 [video]

#226

Earlier quoted context omitted.

> But it’s still a little shocking to see a company lean so far into the theme of “we made incremental improvements to this thing we released 8 years ago.” It's certainly more 'shocking' to see Nintendo do it than, say, Microsoft or Sony. But Nintendo hasn't always introduced huge new changes with a console bump — NES->SNES wasn't particularly revolutionary, and there were certainly no gimmicks there. I think it's a…

The Super Nintendo had totally new controllers and was top-loading. The UX was substantially different than the original Nintendo's VCR-style design.

Those are very minor 'gimmicks' compared to handheld, touch control, motion control, or hybrid.

Re: Nintendo announces the Switch 2 [video]

#227
post #97

How do Switch users feel about the joycons? I'm not a gamer, but the original Switch joycons always struck me as overly complicated and expensive. It should be cheaper to manufacture and sell Switches with the controllers attached. Indeed, this is what they did with the Switch Lite. For games that take advantage of joycon functionality, Nintendo could have sold something like an updated Switch version of the Wiimote…

I barely use the joycons.

I mostly play with either a Switch Pro Controller or an 8BitDo (that is actually my favorite).

I have large hands and the joycons are a little uncomfortable for me. But it makes sense, they should feel great in the hands of a child.

Re: Nintendo announces the Switch 2 [video]

#228
post #25

Earlier quoted context omitted.

Agree. PlayStation 1...5 has worked well for Sony. XBOX is a mess (I am an XBOX guy myself).

The problem with Xbox naming is that names are both inconsistent and too similar to each other. Aside from the Wii/Wii U debacle, Nintendo console names haven't been consistent, but they have been distinct. It's easy to remember that the GameCube and the Wii aren't the same thing. Xbox, though, it's just the word Xbox followed by arbitrary numbers, maybe with the letter S or X thrown in for fun. I have no idea why th…

This is from the people who brought you "Microsoft Windows 10 Home Single Language 32-bit" though.

Re: Nintendo announces the Switch 2 [video]

#229

Arg, they make the screen look absolutely huge with that large front glass panel during most of the video and I was thinking to myself, nice! But then at the end they actually show how large the bezels are underneath the glass and it is quite disappointing. Someday we'll have modern smartphone like mini-bezels (a few mm at most) in our handheld gaming consoles, but I guess not yet.

Do we know if the aspect ratio is the same? Maybe they're demonstrating Switch 1 games that have a slightly different aspect ratio, but can be updated to fit the new screen in the future?

Re: Nintendo announces the Switch 2 [video]

#230

Earlier quoted context omitted.

cloud gaming is good if you live close to the servers and don't care about graphics, but playing with +60-100ms for every action feels very bad. It almost feels like playing on 15-20 fps PC and quality of streaming video is always a problem compared to native quality maybe AV1 will fix it.

I have gigabit, but no servers that are close, it's... rough

Shameless self-PR: we are building p2p cloud gaming at https://borg.games

You should get low latency as long as anyone in your city joins as a provider.

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