Earlier quoted context omitted.
Not sure why you're fixated on the whole Linux kernel - we're talking about a small pool of volunteers supporting complex modules. There are good laptops out there other than Macs... Lenovo, HP, Dell, etc all have offerings which are supported out of the box by Linux because they aren't using their own hardware or do contribute the necessary code to run FOSS OSs. I'm not asking you to now dump your Mac. That'd be sil…
> There are good laptops out there other than Macs... Lenovo, HP, Dell, etc all have offerings which are supported out of the box by Linux because they aren't using their own hardware or do contribute the necessary code to run FOSS OSs. For the love of all that is holy, name one model that has the following properties: - 6 hours real life battery doing C++ development work. - 7+ days suspend battery life - 99.99% suc…
OpenGL 3.1 on Asahi Linux
221–230 of 377 posts
Re: OpenGL 3.1 on Asahi Linux
#222Earlier quoted context omitted.
You don't create a new bootloader that allows users the freedom to run an unsigned third party OS without having it degrade the system's security if and when they boot the native OS because you are "hostile to developers and hackers".
My laptop can use TPM and a hardware key with my keys and free software. Where is the degraded security?
Re: OpenGL 3.1 on Asahi Linux
#223Earlier quoted context omitted.
> It's a bit different, though. Yes. It learns your normal waking time (if you have one) and gives you a full charge before you wake up. Which is what I want. A full charge for the working day, without needlessly shortening the batteries functional lifetime.
My Sony Xperia 10 IV lets you set it to never charge above 90 or 80 %, as an alternative to it learning your habits. I have it set to 80%, and I've been unable to use it up in under 2 days. I've heard that iPhones have similarly good battery life as the 10 IV, so it seems, to me, that get quite far on 80%.
Take up playing a resource intensive game like Genshin Impact and you can very easily drain the battery in a day.
> 60fps highest settings 100% brightness Low sound Home WiFi 3:20 total
https://www.reddit.com/r/SonyXperia/comments/onb3dw/genshin_...
Re: OpenGL 3.1 on Asahi Linux
#224How's proton support nowadays? The new M2 15-inch macbook Air looks really appealing
Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.
Re: OpenGL 3.1 on Asahi Linux
#225How's proton support nowadays? The new M2 15-inch macbook Air looks really appealing
Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.
Re: OpenGL 3.1 on Asahi Linux
#226How's proton support nowadays? The new M2 15-inch macbook Air looks really appealing
Re: OpenGL 3.1 on Asahi Linux
#227Related: does anyone do development on a Mac in a Linux VM? If my dockers are already running in a VM, why not go to the next logical step?
Re: OpenGL 3.1 on Asahi Linux
#228Earlier quoted context omitted.
Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.
For running x86-64 on arm you have FEX. You can combine FEX with wine to run standard steam games on Asahi linux.
Knowing that at least some x86-64 steam games could work is promising, thanks.
For me it all comes down to the extra memory bandwidth.
A recent metal port of llama is pretty tempting and being able to run GPU accelerated LLMs with greater than 16GB (mid range GPUs) or 24GB (highend/RTX 4090) on the mac studio is interesting. $3,600 (for 96GB ram) interesting, not so sure.
Re: OpenGL 3.1 on Asahi Linux
#229Earlier quoted context omitted.
> This is interesting, am I correct in thinking this a feature implemented by Apple Yes, battery charge control is a hardware(/firmware) feature supported on other modern laptops as well, such as the Lenovo ThinkPads, but it's not a standard so it requires explicit driver and OS support. OpenBSD recently added support for this as well for both of these implementations (Apple silicon and ThinkPads). https://marc.info/…
I am on macos 13.3.1 and have noticed this feature for at least a couple of months, maybe longer. It says Charging On Hold (Rarely Used On Battery)
https://www.macworld.com/article/235001/macos-big-surs-batte...
Re: OpenGL 3.1 on Asahi Linux
#230Earlier quoted context omitted.
> It's a bit different, though. Yes. It learns your normal waking time (if you have one) and gives you a full charge before you wake up. Which is what I want. A full charge for the working day, without needlessly shortening the batteries functional lifetime.
My Sony Xperia 10 IV lets you set it to never charge above 90 or 80 %, as an alternative to it learning your habits. I have it set to 80%, and I've been unable to use it up in under 2 days. I've heard that iPhones have similarly good battery life as the 10 IV, so it seems, to me, that get quite far on 80%.
I had completely forgotten how it is to own a phone that doesn't need to charge everyday...