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OpenGL 3.1 on Asahi Linux

asahilinux.org

221–230 of 377 posts

Re: OpenGL 3.1 on Asahi Linux

#221
post #148
post #135

Earlier quoted context omitted.

Not sure why you're fixated on the whole Linux kernel - we're talking about a small pool of volunteers supporting complex modules. There are good laptops out there other than Macs... Lenovo, HP, Dell, etc all have offerings which are supported out of the box by Linux because they aren't using their own hardware or do contribute the necessary code to run FOSS OSs. I'm not asking you to now dump your Mac. That'd be sil…

> There are good laptops out there other than Macs... Lenovo, HP, Dell, etc all have offerings which are supported out of the box by Linux because they aren't using their own hardware or do contribute the necessary code to run FOSS OSs. For the love of all that is holy, name one model that has the following properties: - 6 hours real life battery doing C++ development work. - 7+ days suspend battery life - 99.99% suc…

My thinkpad does all those things... I expected really something crazier as a rebuttal. It sounds like you may have bought bad products and then bought a Mac when they had those specs and were happy then...

Re: OpenGL 3.1 on Asahi Linux

#222

Earlier quoted context omitted.

You don't create a new bootloader that allows users the freedom to run an unsigned third party OS without having it degrade the system's security if and when they boot the native OS because you are "hostile to developers and hackers".

My laptop can use TPM and a hardware key with my keys and free software. Where is the degraded security?

You seem unfamiliar with the Alder Lake compromise.

Re: OpenGL 3.1 on Asahi Linux

#223
post #201

Earlier quoted context omitted.

> It's a bit different, though. Yes. It learns your normal waking time (if you have one) and gives you a full charge before you wake up. Which is what I want. A full charge for the working day, without needlessly shortening the batteries functional lifetime.

My Sony Xperia 10 IV lets you set it to never charge above 90 or 80 %, as an alternative to it learning your habits. I have it set to 80%, and I've been unable to use it up in under 2 days. I've heard that iPhones have similarly good battery life as the 10 IV, so it seems, to me, that get quite far on 80%.

> I've been unable to use it up in under 2 days.

Take up playing a resource intensive game like Genshin Impact and you can very easily drain the battery in a day.

> 60fps highest settings 100% brightness Low sound Home WiFi 3:20 total

https://www.reddit.com/r/SonyXperia/comments/onb3dw/genshin_...

Re: OpenGL 3.1 on Asahi Linux

#224
post #208
post #106

How's proton support nowadays? The new M2 15-inch macbook Air looks really appealing

Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.

For running x86-64 on arm you have FEX. You can combine FEX with wine to run standard steam games on Asahi linux.

Re: OpenGL 3.1 on Asahi Linux

#225
post #208
post #106

How's proton support nowadays? The new M2 15-inch macbook Air looks really appealing

Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.

It can run under FEX or box64 though

Re: OpenGL 3.1 on Asahi Linux

#227
post #13

Related: does anyone do development on a Mac in a Linux VM? If my dockers are already running in a VM, why not go to the next logical step?

I do all of my development work on my x86-Mac in a VMWare VM. Works very well. I am using Fedora.

Re: OpenGL 3.1 on Asahi Linux

#228
post #208

Earlier quoted context omitted.

Proton is a wrapper/tweaks to wine, right? Thus x86-64 windows games can run on x86-64 linux. Thus the steam deck and many happy linux gamers. Apparently it's good enough to run a large majority of steam games, I believe I remember something like 90+% of the top 50 games on steam. I don't think it helps at all with running x86-64 code on arm.

For running x86-64 on arm you have FEX. You can combine FEX with wine to run standard steam games on Asahi linux.

Wow, excellent. I'm trying to justify replacing a 2015 desktop with either a mac studio or a ryzen/zen4 desktop. I'm not a gamer, but do occasionally fire up steam to play something old like Xcom 2 or Majesty.

Knowing that at least some x86-64 steam games could work is promising, thanks.

For me it all comes down to the extra memory bandwidth.

A recent metal port of llama is pretty tempting and being able to run GPU accelerated LLMs with greater than 16GB (mid range GPUs) or 24GB (highend/RTX 4090) on the mac studio is interesting. $3,600 (for 96GB ram) interesting, not so sure.

Re: OpenGL 3.1 on Asahi Linux

#229
post #90
post #70

Earlier quoted context omitted.

> This is interesting, am I correct in thinking this a feature implemented by Apple Yes, battery charge control is a hardware(/firmware) feature supported on other modern laptops as well, such as the Lenovo ThinkPads, but it's not a standard so it requires explicit driver and OS support. OpenBSD recently added support for this as well for both of these implementations (Apple silicon and ThinkPads). https://marc.info/…

I am on macos 13.3.1 and have noticed this feature for at least a couple of months, maybe longer. It says Charging On Hold (Rarely Used On Battery)

Optimized Battery charging has been available since Mac OS 11. Works on intel MacBooks too.

https://www.macworld.com/article/235001/macos-big-surs-batte...

Re: OpenGL 3.1 on Asahi Linux

#230
post #201

Earlier quoted context omitted.

> It's a bit different, though. Yes. It learns your normal waking time (if you have one) and gives you a full charge before you wake up. Which is what I want. A full charge for the working day, without needlessly shortening the batteries functional lifetime.

My Sony Xperia 10 IV lets you set it to never charge above 90 or 80 %, as an alternative to it learning your habits. I have it set to 80%, and I've been unable to use it up in under 2 days. I've heard that iPhones have similarly good battery life as the 10 IV, so it seems, to me, that get quite far on 80%.

I bought the same phone recently, and for my light usage pattern (some texting, the browser, Google Translate, Google Maps, a calculator app, and the camera), the battery lasts almost 5 days!

I had completely forgotten how it is to own a phone that doesn't need to charge everyday...

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