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Squarepusher virtual reality music video – WASD to look around

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Re: Squarepusher virtual reality music video – WASD to look around

#21
post #12

Thanks so much for posting! I was the lead 3D artist on this. Will be happy to answer any questions. This took us a total of 6 weeks between me, our unity dev and Rob Pybus (the illustrator). Hopefully the gear VR version gets approved today or tomorrow as that's the best way to view it if you can get hold of one in the wild!

I don't have access to my oculus right now, but how does that work? Is there a unity demo executable to download somewhere?

We're waiting on oculus at the moment to approve the gear VR build, They've been great but we've been having a few last minute problems with it. Hopefully if all goes it'll be on the store soon.

In the meantime the android and iphone apps have a cardboard mode so you if you've got a cardboard you can have a budget vr experience.

If you've got a DK2- hopefully we'll put out a build on that next week. Although I'm not sure how we'll release that.

Thanks

Re: Squarepusher virtual reality music video – WASD to look around

#22
post #12

Thanks so much for posting! I was the lead 3D artist on this. Will be happy to answer any questions. This took us a total of 6 weeks between me, our unity dev and Rob Pybus (the illustrator). Hopefully the gear VR version gets approved today or tomorrow as that's the best way to view it if you can get hold of one in the wild!

Nice work! Was Hariton Pushwagner a concious inspiration, or is it just coincindentally similar?

Re: Squarepusher virtual reality music video – WASD to look around

#23
post #19

Earlier quoted context omitted.

Yes, a question. Please don't take it as criticism, because it isn't. With WebGL out there and all that, and Flash player being quite decent at flatshaded vector art as well, isn't a distorted youtube video with a browser-specific trick among the very worst ways to deliver this content? I really love the art by the way, great work!

Thanks man! A webgl version would have been great but as we were already targeting 360 youtube, android, google cardboard, iphone and gear VR I think another platform would have broken our dev! I would personally love to do more unity based webgl stuff- there's so much potential there for interactive animation. Like most things, In the end it just came down to money and time. I agree though, It isn't really ideal tha…

Ahh right, so "Youtube 360" is an actual thing and it's made for phone first. Ok that makes more sense :-)

Thanks!

Re: Squarepusher virtual reality music video – WASD to look around

#24
post #22
post #12

Thanks so much for posting! I was the lead 3D artist on this. Will be happy to answer any questions. This took us a total of 6 weeks between me, our unity dev and Rob Pybus (the illustrator). Hopefully the gear VR version gets approved today or tomorrow as that's the best way to view it if you can get hold of one in the wild!

Nice work! Was Hariton Pushwagner a concious inspiration, or is it just coincindentally similar?

Our illustrator Pybus's work- http://pybism.com/ is a sort of blend of Pushwagner and Moebius through his own acid absurdist style. I'm sure Rob draws on all sorts of inspiration in his work- I can't say for sure if it was a conscious inspiration.

As for myself, I was drawing inspiration from (other than pybus) PS1 era games and artists like David O'Reilly, John Karel, Eran Hilleli and brianbrianbrianbrian.com basically everyone who embraces the low poly (we had a strict budget for how many triangles the gear VR's Note 4 could handle) Thanks!

Re: Squarepusher virtual reality music video – WASD to look around

#25

Earlier quoted context omitted.

Not even in Chrome: I just see the whole distorted image. Even tried disabling various extensions that might be interfering, but to no avail.

I think I read that it needs to be a recent chrome. I can only confirm that it works as expected on ubuntu chrome `Version 42.0.2311.135 (64-bit)`

I couldn't get it to work in any of my browsers. There simply is no changing the view. I tried the latest Chrome and Firefox. The view is always static.

Re: Squarepusher virtual reality music video – WASD to look around

#26
Works in Chrome; in Safari and Firefox, YouTube shows the original, distorted video without even a message to the effect that it's not the intended experience. Both of these browsers support WebGL, of course, so I doubt there is any technical reason only Chrome is supported. Why am I not surprised that this is nevertheless the case?

Re: Squarepusher virtual reality music video – WASD to look around

#27
post #12

Thanks so much for posting! I was the lead 3D artist on this. Will be happy to answer any questions. This took us a total of 6 weeks between me, our unity dev and Rob Pybus (the illustrator). Hopefully the gear VR version gets approved today or tomorrow as that's the best way to view it if you can get hold of one in the wild!

I have 6+ different web browsers on my computer (firefox, opera, arora, rekonq, qupzilla,…) why is this video looks like a distorted psychedelic pile of vomit in all of my browsers ?

I usually like warp records and squarepusher, with this video both their reputation have taken a serious hit. Do you think it is a smart move alienating fans who care for their privacy ?

Re: Squarepusher virtual reality music video – WASD to look around

#29
post #12

Thanks so much for posting! I was the lead 3D artist on this. Will be happy to answer any questions. This took us a total of 6 weeks between me, our unity dev and Rob Pybus (the illustrator). Hopefully the gear VR version gets approved today or tomorrow as that's the best way to view it if you can get hold of one in the wild!

I have 6+ different web browsers on my computer (firefox, opera, arora, rekonq, qupzilla,…) why is this video looks like a distorted psychedelic pile of vomit in all of my browsers ? I usually like warp records and squarepusher, with this video both their reputation have taken a serious hit. Do you think it is a smart move alienating fans who care for their privacy ?

From the description: "Best Viewed in Chrome Browser"

Using Chrome, it works as intended for me.

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