Earlier quoted context omitted.
If I remember correctly, Valve started doing this some time ago as an "insurance policy", when Microsoft spoke about locking down Windows (before they introduced Windows Store). It is amazing to see how far Linux gaming has come since then. 10 years ago almost none of the big games worked, 5 years ago lots of games worked after fiddling with wine config, and now most of the games I have tried work out of the box afte…
Call me optimistic, but I imagine a larger amount of "most" work out of the box by then.
Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
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Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#22Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.
I think that the only gaming company that actively improve Linux gaming is only Valve. Compare this to Stadia, where I never see any news on them contributing to the Linux gaming stack
And Collabora: https://www.gamingonlinux.com/2020/10/collabora-expect-their...
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#23Earlier quoted context omitted.
I think that the only gaming company that actively improve Linux gaming is only Valve. Compare this to Stadia, where I never see any news on them contributing to the Linux gaming stack
Well.. and Aspyr for porting. And CodeWeavers for employing Wine devs. And Collabora: https://www.gamingonlinux.com/2020/10/collabora-expect-their...
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#24How do we deserve Valve? Okay: Any possibility to support their open source work? (except of using steam)
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#25I have a huge (already downloaded) library on Steam Windows. Does anyone know how to "share" the game resources so that the Linux version only download the executable/runner?
I've eventually given up on this method, and I'm not sure if there is a good solution. I ended up just buying more hard drive and selectively installing the games I want in linux partitions.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#26Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#27Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#28It's cool seeing the tech develop to run D3D/OpenGL on Vulkan/DX12/Metal, moving a lot of code out of drivers and in to libraries. But in the long term apps should all end up using Vulkan/DX12/Metal themselves directly (or modern derivatives) - so there won't be many uses for the old legacy D3D/OpenGL stacks left, so these libraries will probably fall out of use too. So, nice for the short/medium term, but probably n…
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#29Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#30Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.